Player Matchup

Jing Wei
Jing Wei
Insetar
Jing Wei
Level 127
God Stats
4W - 1L
1,556 SR
Queue Stats
95W - 116L
1,459 Elo+
Party 1
Gilgamesh
Gilgamesh
KillThaJuice189
Gilgamesh
Level 97
God Stats
3W - 0L
1,736 SR
Queue Stats
17W - 25L
1,427 Elo+
Party 1
Ra
Ra
Nasty SOB262
Ra
Level 79
God Stats
5W - 5L
1,667 SR
Queue Stats
28W - 60L
1,372 Elo+
Party 1
Arachne
Arachne
RUNWEBRUNUDED
Arachne
Level 122
God Stats
2W - 1L
1,578 SR
Queue Stats
22W - 28L
1,431 Elo+
Party 1
Ymir
Ymir
SmiteHantor
Ymir
Level 127
God Stats
2W - 2L
1,534 SR
Queue Stats
100W - 113L
1,486 Elo+
Party 1
Team Averages
Level 110
1,614 SR
1,435 Elo+

VS

Team Averages
Level 115
1,508 SR
1,444 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Eternal_Leader_
Vulcan
Level 160
God Stats
394W - 378L
1,588 SR
Queue Stats
550W - 575L
1,501 Elo+
Solo
Bellona
Bellona
dumeku
Bellona
Level 81
God Stats
0W - 1L
1,398 SR
Queue Stats
1W - 3L
1,319 Elo+
Party 2
Amaterasu
Amaterasu
inferior_bell
Amaterasu
Level 88
God Stats
0W - 1L
1,404 SR
Queue Stats
1W - 3L
1,319 Elo+
Party 2
Sol
Sol
skeliibon
Sol
Level 155
God Stats
1W - 2L
1,652 SR
Queue Stats
215W - 212L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Insetar
Jing Wei
15
4 / 0 / 3
8,614
861
3,532
8,033
2,802
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
KillThaJuice189
Gilgamesh
15
3 / 3 / 7
8,535
854
7,850
12,548
8,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
0 / 3 / 6
7,251
725
3,032
6,922
2,359
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
15
7 / 1 / 6
9,904
990
11,861
9,837
4,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
2 / 2 / 9
8,545
855
6,848
13,851
11,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
6 / 4 / 3
9,104
910
11,009
9,077
3,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 0 / 1
7,072
707
9,177
698
270
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
dumeku
Bellona
12
0 / 4 / 3
6,241
624
2,897
8,433
6,159
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Amaterasu
inferior_bell
Amaterasu
12
0 / 5 / 4
6,455
646
4,073
11,364
6,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
3 / 3 / 3
8,253
825
15,195
11,068
3,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
23
16
Kills
9
9
Deaths
16
31
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
6
4
3
1.88
L
0
0
1
0.5
W
Jing Wei
Insetar
Jing Wei
4
0
3
5.5
W
Gilgamesh
KillThaJuice189
Gilgamesh
3
3
7
2.17
W
0
3
6
1
W
Arachne
7
1
6
10
W
2
2
9
3.25
L
Bellona
dumeku
Bellona
0
4
3
0.38
L
Amaterasu
inferior_bell
Amaterasu
0
5
4
0.4
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,123
Damage
42,351
51,191
Taken
40,640
28,845
Mitigated
20,325
14,628
Healing
9,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
11,009
4,153
0
2,476
9,077
3,566
36
1,532
7,450
0
28,371
L
9,177
5,357
0
288
698
270
0
354
344
37,680
0
W
Jing Wei
Insetar
Jing Wei
3,532
2,827
0
2,154
8,033
2,802
711
4,819
3,214
0
28,914
W
Gilgamesh
KillThaJuice189
Gilgamesh
7,850
2,299
589
2,543
12,548
8,254
480
6,400
6,148
0
32,520
W
3,032
80
1,580
1,041
6,922
2,359
244
1,287
5,635
21,797
0
W
Arachne
11,861
6,976
0
3,387
9,837
4,382
0
5,084
4,753
0
22,374
W
6,848
1,670
0
3,334
13,851
11,048
222
8,788
5,063
20,997
0
L
Bellona
dumeku
Bellona
2,897
407
0
872
8,433
6,159
1
2,080
6,261
3,486
6,245
L
Amaterasu
inferior_bell
Amaterasu
4,073
884
121
1,397
11,364
6,859
0
3,514
7,623
2,786
10,283
L
15,195
6,965
0
4,190
11,068
3,471
773
2,792
8,057
42,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,849
Gold Earned
37,125
253
Minions Killed
247
10
Camps Cleared
6
1,026,566
Distance Traveled
954,852
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,104
910
38
4
2
181,013
1
L
Vulcan
7,072
707
84
8
1
208,676
4
W
Jing Wei
8,614
861
81
8
0
197,131
0
W
Gilgamesh
8,535
854
67
7
4
208,436
3
W
Ra
7,251
725
54
5
1
185,386
0
W
Arachne
9,904
990
21
2
4
231,736
0
W
Ymir
8,545
855
30
3
1
203,877
0
L
Bellona
6,241
624
19
2
0
190,426
0
L
Amaterasu
6,455
646
31
3
0
196,742
0
L
Sol
8,253
825
75
8
3
177,995
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role