Player Matchup

Cernunnos
Cernunnos
Amun_Reich
Cernunnos
Level 25
God Stats
4W - 13L
1,473 SR
Queue Stats
48W - 64L
1,315 Elo+
Solo
Geb
Geb
Doom_Fist_69
Geb
Level 29
God Stats
5W - 7L
1,207 SR
Queue Stats
245W - 218L
1,446 Elo+
Solo
Achilles
Achilles
SourZ_Raze
Achilles
Level 28
God Stats
7W - 2L
1,758 SR
Queue Stats
50W - 37L
1,488 Elo+
Solo
Agni
Agni
gegist_remming
Agni
Level 21
God Stats
0W - 1L
1,252 SR
Queue Stats
1W - 2L
1,776 Elo+
Solo
Bellona
Bellona
lil_diamond4
Bellona
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
108W - 153L
1,059 Elo+
Solo
Team Averages
Level 21
1,438 SR
1,417 Elo+

VS

Team Averages
Level 29
1,460 SR
1,320 Elo+
Anubis
Anubis
Mahmydd
Anubis
Level 29
God Stats
33W - 49L
1,440 SR
Queue Stats
50W - 71L
1,295 Elo+
Party 1
Sobek
Sobek
TakedjNaora
Sobek
Level 29
God Stats
7W - 15L
1,366 SR
Queue Stats
124W - 238L
1,225 Elo+
Party 1
Merlin
Merlin
Tiko_707
Merlin
Level 13
God Stats
4W - 5L
1,500 SR
Queue Stats
189W - 308L
1,310 Elo+
Party 1
Neith
Neith
VolDemrT
Neith
Level 29
God Stats
30W - 30L
1,493 SR
Queue Stats
116W - 101L
1,515 Elo+
Solo
Mercury
Mercury
arsenalnortred
Mercury
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 180L
1,258 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Amun_Reich
Cernunnos
5
0 / 1 / 0
5,473
304
1,002
3,074
682
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
2 / 1 / 5
8,798
489
8,302
10,057
6,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
SourZ_Raze
Achilles
16
13 / 2 / 2
10,400
578
17,170
16,047
15,801
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
0 / 6 / 5
6,627
368
1,371
5,462
1,324
Bellona
lil_diamond4
Bellona
10
0 / 10 / 0
6,778
377
4,352
12,317
9,361
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Mahmydd
Anubis
14
3 / 6 / 2
8,755
486
8,253
8,541
3,578
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 2 / 5
7,638
424
2,292
13,189
7,129
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
Tiko_707
Merlin
11
2 / 3 / 1
7,379
410
1,971
8,495
3,299
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
VolDemrT
Neith
16
5 / 2 / 1
10,043
558
9,855
9,569
4,175
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
7 / 2 / 1
8,909
495
4,639
13,552
4,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
28
15
Kills
18
20
Deaths
15
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Amun_Reich
Cernunnos
0
1
0
0
L
2
1
5
4.5
W
Anubis
Mahmydd
Anubis
3
6
2
0.67
L
Achilles
SourZ_Raze
Achilles
13
2
2
7
W
1
2
5
1.75
W
Merlin
Tiko_707
Merlin
2
3
1
0.83
W
Neith
VolDemrT
Neith
5
2
1
2.75
W
7
2
1
3.75
L
0
6
5
0.42
L
Bellona
lil_diamond4
Bellona
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,197
Damage
27,010
46,957
Taken
53,346
33,354
Mitigated
22,396
7,050
Healing
13,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Amun_Reich
Cernunnos
1,002
332
0
1,020
3,074
682
0
0
3,074
0
7,455
L
8,302
1,049
0
4,626
10,057
6,186
0
2,074
7,983
57,248
0
W
Anubis
Mahmydd
Anubis
8,253
552
0
2,547
8,541
3,578
1,255
1,954
6,587
43,557
0
L
Achilles
SourZ_Raze
Achilles
17,170
7,376
0
979
16,047
15,801
348
7,519
8,528
6,535
36,087
W
2,292
191
0
2,927
13,189
7,129
370
2,819
10,370
20,806
0
W
Merlin
Tiko_707
Merlin
1,971
658
0
1,302
8,495
3,299
209
1,561
6,934
20,743
0
W
Neith
VolDemrT
Neith
9,855
4,664
0
3,366
9,569
4,175
4,985
1,873
7,696
0
69,748
W
4,639
1,472
0
3,792
13,552
4,215
529
3,456
10,096
0
35,331
L
1,371
474
0
0
5,462
1,324
264
1,844
3,618
13,425
0
L
Bellona
lil_diamond4
Bellona
4,352
1,044
0
425
12,317
9,361
302
1,079
11,238
0
21,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,076
Gold Earned
42,724
232
Minions Killed
374
0
Camps Cleared
0
1,339,390
Distance Traveled
1,487,782
5
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,473
304
14
1
0
112,397
0
L
Geb
8,798
489
101
6
0
377,707
3
W
Anubis
8,755
486
92
5
0
259,449
6
L
Achilles
10,400
578
58
3
0
342,780
0
W
Sobek
7,638
424
35
2
0
362,273
8
W
Merlin
7,379
410
37
2
0
269,679
4
W
Neith
10,043
558
140
8
0
252,044
1
W
Mercury
8,909
495
70
4
0
344,337
1
L
Agni
6,627
368
21
1
0
208,617
2
L
Bellona
6,778
377
38
2
0
297,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role