Player Matchup

Sylvanus
Sylvanus
Bronze I
Jashulthor
Sylvanus
Bronze I
Level 160
God Stats
35W - 43L
1,458 SR
Queue Stats
475W - 511L
336 MMR
Solo
Nike
Nike
Bronze III
KasThaGreat
Nike
Bronze III
Level 87
God Stats
3W - 7L
1,455 SR
Queue Stats
109W - 98L
1,263 MMR
Solo
Anhur
Anhur
Silver V
NIVMIZZET2
Anhur
Silver V
Level 113
God Stats
0W - 1L
1,379 SR
Queue Stats
135W - 151L
652 MMR
Solo
Merlin
Merlin
Platinum V
Pravada
Merlin
Platinum V
Level 146
God Stats
3W - 4L
1,973 SR
Queue Stats
523W - 531L
1,561 MMR
Solo
Thanatos
Thanatos
Bronze III
RandomMugger
Thanatos
Bronze III
Level 108
God Stats
0W - 3L
1,630 SR
Queue Stats
1W - 3L
1,600 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 123
1,579 SR
1,082 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 109
1,489 SR
915 MMR
Sol
Sol
Diamond II
 
Sol
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Platinum I
 
King Arthur
Platinum I
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Bronze I
MaxMarks
Morgan Le Fay
Bronze I
Level 66
God Stats
2W - 0L
1,722 SR
Queue Stats
216W - 248L
391 MMR
Solo
Ymir
Ymir
Silver V
SBwarmachine
Ymir
Silver V
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 71L
702 MMR
Party 1
Loki
Loki
Bronze I
supertormenta
Loki
Bronze I
Level 123
God Stats
2W - 1L
1,223 SR
Queue Stats
54W - 81L
481 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Jashulthor
Sylvanus
7
2 / 0 / 0
3,859
772
78
462
170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 0 / 2
3,653
731
1,980
4,043
1,092
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anhur
6
0 / 1 / 0
3,488
698
425
2,703
580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Pravada
Merlin
1
0 / 0 / 0
960
192
0
0
0
Thanatos
RandomMugger
Thanatos
6
0 / 0 / 2
3,528
706
857
2,893
728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
TiamatUllrHerculesArtio

VS

Bans
OdinTsukuyomiGilgameshGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
5
1 / 0 / 0
3,569
714
1,434
1,715
365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
 
King Arthur
6
0 / 1 / 0
3,358
672
1,920
3,548
1,001
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Morgan Le Fay
MaxMarks
Morgan Le Fay
7
0 / 0 / 0
3,560
712
0
429
98
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

5
0 / 0 / 1
3,620
724
177
1,634
665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

5
0 / 1 / 0
3,238
648
681
2,838
567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
2
Kills
1
1
Deaths
2
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
0
0
1
W
King Arthur
 
King Arthur
0
1
0
0
L
Sylvanus
Jashulthor
Sylvanus
2
0
0
2
L
0
0
2
1
W
Morgan Le Fay
MaxMarks
Morgan Le Fay
0
0
0
0
L
Anhur
0
1
0
0
L
Merlin
Pravada
Merlin
0
0
0
0
L
Thanatos
RandomMugger
Thanatos
0
0
2
1
W
0
0
1
0.5
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,340
Damage
4,212
10,101
Taken
10,164
2,570
Mitigated
2,696
5,350
Healing
5,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
1,434
845
0
1,034
1,715
365
0
0
1,715
11,613
2,459
W
King Arthur
 
King Arthur
1,920
370
0
1,580
3,548
1,001
0
13
3,535
0
12,521
L
Sylvanus
Jashulthor
Sylvanus
78
0
160
70
462
170
0
0
462
10,366
2,299
L
1,980
150
0
1,370
4,043
1,092
0
0
4,043
0
16,715
W
Morgan Le Fay
MaxMarks
Morgan Le Fay
0
0
0
175
429
98
66
0
429
10,970
0
L
Anhur
425
294
0
620
2,703
580
0
1,148
1,555
0
12,561
L
Merlin
Pravada
Merlin
0
0
0
0
0
0
0
0
0
0
0
L
Thanatos
RandomMugger
Thanatos
857
376
0
3,130
2,893
728
0
148
2,745
0
13,114
W
177
34
0
1,081
1,634
665
0
0
1,634
7,166
0
W
681
220
0
1,377
2,838
567
0
65
2,773
0
9,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,488
Gold Earned
17,345
139
Minions Killed
129
0
Camps Cleared
0
428,176
Distance Traveled
546,284
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
3,569
714
34
7
0
106,991
2
W
King Arthur
3,358
672
24
5
0
117,540
0
L
Sylvanus
3,859
772
31
6
0
110,041
0
L
Nike
3,653
731
34
7
0
102,822
2
W
Morgan Le Fay
3,560
712
28
6
0
101,386
0
L
Anhur
3,488
698
29
6
0
101,084
1
L
Merlin
960
192
0
0
0
0
0
L
Thanatos
3,528
706
45
9
0
114,229
0
W
Ymir
3,620
724
11
2
0
107,340
1
W
Loki
3,238
648
32
6
0
113,027
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role