Player Matchup

Anubis
Anubis
HardcoreBoj
Anubis
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,707 Elo+
Solo
Ares
Ares
MaxKrayzen
Ares
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 58L
1,232 Elo+
Solo
Neith
Neith
crackiejackie707
Neith
Level 23
God Stats
8W - 31L
1,159 SR
Queue Stats
14W - 72L
1,085 Elo+
Solo
Team Averages
Level 40
1,386 SR
1,341 Elo+

VS

Team Averages
Level 130
1,768 SR
1,732 Elo+
Bellona
Bellona
InductedKarma
Bellona
Level 108
God Stats
5W - 3L
1,589 SR
Queue Stats
129W - 96L
1,650 Elo+
Party 1
Freya
Freya
S0MA6255
Freya
Level 155
God Stats
9W - 2L
1,864 SR
Queue Stats
357W - 157L
1,768 Elo+
Party 1
Gilgamesh
Gilgamesh
Thlin93
Gilgamesh
Level 127
God Stats
11W - 2L
1,852 SR
Queue Stats
369W - 149L
1,778 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
8
0 / 9 / 1
5,351
595
4,635
8,327
3,830
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

7
0 / 8 / 1
5,538
615
1,908
11,166
9,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

8
1 / 8 / 0
5,661
629
3,723
8,580
3,034
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
11
4 / 1 / 14
7,871
875
5,976
8,961
7,265
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Freya
S0MA6255
Freya
13
10 / 0 / 14
8,774
975
9,668
6,264
2,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
Thlin93
Gilgamesh
13
11 / 0 / 10
8,394
933
9,618
8,257
3,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
63
1
Kills
25
25
Deaths
1
2
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Anubis
0
9
1
0.06
W
Bellona
4
1
14
11
L
0
8
1
0.06
W
Freya
S0MA6255
Freya
10
0
14
17
W
Gilgamesh
Thlin93
Gilgamesh
11
0
10
16
L
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,266
Damage
25,262
28,073
Taken
23,482
16,076
Mitigated
13,445
1,081
Healing
10,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
4,635
598
0
0
8,327
3,830
0
2,080
6,247
16,226
0
W
Bellona
5,976
2,028
488
2,550
8,961
7,265
347
2,067
6,894
0
17,038
L
1,908
382
0
782
11,166
9,212
0
4,127
7,039
4,674
0
W
Freya
S0MA6255
Freya
9,668
2,993
0
5,089
6,264
2,243
1,231
2,906
3,358
33,889
2,727
W
Gilgamesh
Thlin93
Gilgamesh
9,618
3,086
769
2,103
8,257
3,937
508
2,232
6,025
0
25,235
L
3,723
1,748
0
299
8,580
3,034
0
2,676
5,904
0
10,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,550
Gold Earned
25,039
37
Minions Killed
106
0
Camps Cleared
7
338,440
Distance Traveled
515,965
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,351
595
21
2
0
122,447
0
W
Bellona
7,871
875
15
2
1
176,800
2
L
Ares
5,538
615
3
0
0
103,022
1
W
Freya
8,774
975
65
7
1
159,974
0
W
Gilgamesh
8,394
933
26
3
5
179,191
2
L
Neith
5,661
629
13
1
0
112,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role