Player Matchup

Artio
Artio
Gold V
 
Artio
Gold V
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold III
 
Ymir
Gold III
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Gold I
Curiosittty
Mercury
Gold I
Level 82
God Stats
7W - 6L
1,507 SR
Queue Stats
258W - 253L
1,322 MMR
Party 1
Hou Yi
Hou Yi
Silver V
GhoulMF
Hou Yi
Silver V
Level 100
God Stats
1W - 1L
1,328 SR
Queue Stats
12W - 19L
1,032 MMR
Party 1
Anubis
Anubis
Gold V
Timesup
Anubis
Gold V
Level 109
God Stats
15W - 17L
1,570 SR
Queue Stats
100W - 101L
1,352 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 113
1,481 SR
1,341 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 119
1,559 SR
1,285 MMR
Cerberus
Cerberus
Silver II
Crosstip
Cerberus
Silver II
Level 88
God Stats
2W - 6L
1,500 SR
Queue Stats
18W - 41L
1,159 MMR
Solo
Agni
Agni
Gold V
Dragorniak
Agni
Gold V
Level 87
God Stats
3W - 4L
1,616 SR
Queue Stats
228W - 234L
1,368 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
GodNova21
Cu Chulainn
Gold IV
Level 116
God Stats
1W - 2L
1,481 SR
Queue Stats
484W - 463L
1,294 MMR
Solo
Thanatos
Thanatos
Gold V
HiddenTK
Thanatos
Gold V
Level 156
God Stats
1W - 3L
1,541 SR
Queue Stats
179W - 180L
1,267 MMR
Solo
Anhur
Anhur
Gold IV
KFooF
Anhur
Gold IV
Level 149
God Stats
3W - 9L
1,657 SR
Queue Stats
88W - 81L
1,337 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
16
2 / 2 / 4
10,892
545
8,350
19,751
18,801
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ymir
 
Ymir
14
3 / 2 / 4
10,168
508
2,410
13,866
14,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mercury
Curiosittty
Mercury
19
5 / 2 / 4
11,922
596
6,857
13,274
4,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hou Yi
GhoulMF
Hou Yi
18
4 / 2 / 4
11,523
576
8,871
10,656
3,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
Timesup
Anubis
18
3 / 0 / 8
11,678
584
13,069
12,118
6,292
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
GebUllrAthena

VS

Bans
SetCliodhnaLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Crosstip
Cerberus
15
2 / 3 / 2
9,418
471
6,776
14,232
7,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
1 / 3 / 0
9,531
477
5,484
7,829
1,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
GodNova21
Cu Chulainn
16
1 / 4 / 1
9,653
483
9,478
17,751
21,836
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
HiddenTK
Thanatos
15
0 / 3 / 2
8,658
433
4,121
12,606
3,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
KFooF
Anhur
16
3 / 4 / 1
9,864
493
8,167
11,099
2,952
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
17
Kills
7
8
Deaths
17
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
2
2
4
2
W
Ymir
 
Ymir
3
2
4
2.5
L
Cerberus
Crosstip
Cerberus
2
3
2
1
W
Mercury
Curiosittty
Mercury
5
2
4
3.5
L
1
3
0
0.33
W
Hou Yi
GhoulMF
Hou Yi
4
2
4
3
L
Cu Chulainn
GodNova21
Cu Chulainn
1
4
1
0.38
L
Thanatos
HiddenTK
Thanatos
0
3
2
0.33
L
Anhur
KFooF
Anhur
3
4
1
0.88
W
Anubis
Timesup
Anubis
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,557
Damage
34,026
69,665
Taken
63,517
48,294
Mitigated
37,716
31,006
Healing
20,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
8,350
1,701
184
9,914
19,751
18,801
476
4,318
15,433
62,186
0
W
Ymir
 
Ymir
2,410
351
0
1,529
13,866
14,723
108
3,560
10,306
23,781
0
L
Cerberus
Crosstip
Cerberus
6,776
246
0
4,500
14,232
7,491
14
6,718
7,514
44,261
0
W
Mercury
Curiosittty
Mercury
6,857
4,231
0
5,862
13,274
4,732
0
2,877
10,397
0
95,320
L
5,484
286
0
1,145
7,829
1,823
219
2,714
5,115
73,867
0
W
Hou Yi
GhoulMF
Hou Yi
8,871
6,225
0
4,999
10,656
3,746
5,115
3,653
7,003
0
78,877
L
Cu Chulainn
GodNova21
Cu Chulainn
9,478
2,453
0
2,392
17,751
21,836
234
7,807
9,944
0
74,102
L
Thanatos
HiddenTK
Thanatos
4,121
1,321
0
10,492
12,606
3,614
20
3,598
9,008
0
57,971
L
Anhur
KFooF
Anhur
8,167
3,479
0
1,959
11,099
2,952
775
3,159
7,940
0
65,440
W
Anubis
Timesup
Anubis
13,069
1,245
0
8,518
12,118
6,292
1,508
4,134
7,984
95,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,183
Gold Earned
47,124
596
Minions Killed
592
0
Camps Cleared
0
1,974,553
Distance Traveled
1,802,175
31
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,892
545
125
6
0
383,278
8
W
Ymir
10,168
508
41
2
0
398,874
10
L
Cerberus
9,418
471
86
4
0
371,075
5
W
Mercury
11,922
596
144
7
0
476,814
2
L
Agni
9,531
477
130
7
0
382,931
7
W
Hou Yi
11,523
576
150
8
0
355,656
0
L
Cu Chulainn
9,653
483
139
7
0
334,731
3
L
Thanatos
8,658
433
116
6
0
416,626
8
L
Anhur
9,864
493
121
6
0
296,812
3
W
Anubis
11,678
584
136
7
0
359,931
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role