Player Matchup

Geb
Geb
 
Geb
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Abria-13
Baron Samedi
Level 36
God Stats
30W - 28L
1,254 SR
Queue Stats
280W - 310L
1,401 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Cyka-Blaster
Morgan Le Fay
Level 107
God Stats
28W - 30L
1,473 SR
Queue Stats
415W - 408L
1,478 Elo+
Solo
Fenrir
Fenrir
KINGriz69
Fenrir
Level 99
God Stats
0W - 2L
1,380 SR
Queue Stats
5W - 5L
1,440 Elo+
Solo
Heimdallr
Heimdallr
KamyRsn01
Heimdallr
Level 77
God Stats
18W - 23L
1,441 SR
Queue Stats
132W - 122L
1,485 Elo+
Solo
Team Averages
Level 85
1,410 SR
1,461 Elo+

VS

Team Averages
Level 88
1,349 SR
1,465 Elo+
Chiron
Chiron
 
Chiron
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Uktena_KW
Loki
Level 114
God Stats
2W - 8L
1,192 SR
Queue Stats
643W - 615L
1,434 Elo+
Solo
Tyr
Tyr
amazing-phasing
Tyr
Level 105
God Stats
17W - 22L
1,330 SR
Queue Stats
528W - 552L
1,422 Elo+
Solo
Cerberus
Cerberus
nerfcrit
Cerberus
Level 33
God Stats
6W - 7L
1,401 SR
Queue Stats
167W - 112L
1,577 Elo+
Solo
Hera
Hera
winwin_x
Hera
Level 66
God Stats
14W - 14L
1,323 SR
Queue Stats
304W - 343L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
1 / 0 / 0
6,568
505
2,392
5,210
2,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
Abria-13
Baron Samedi
9
1 / 3 / 2
6,606
508
2,647
11,683
5,441
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
Cyka-Blaster
Morgan Le Fay
9
2 / 1 / 0
5,803
446
2,025
4,916
1,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
KINGriz69
Fenrir
10
2 / 2 / 0
5,876
452
3,523
7,606
2,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
KamyRsn01
Heimdallr
11
1 / 7 / 1
6,728
518
3,605
10,900
2,855
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
6 / 1 / 0
8,088
622
7,377
6,773
1,839
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Loki
13
2 / 1 / 1
7,632
587
2,132
7,965
2,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 0 / 1
7,526
579
2,927
4,265
2,486
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
nerfcrit
Cerberus
11
3 / 2 / 4
7,164
551
6,559
11,320
9,369
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hera
11
1 / 3 / 4
6,889
530
8,288
7,090
2,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
7
Kills
13
13
Deaths
7
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
0
0
1
W
Chiron
 
Chiron
6
1
0
6
L
Baron Samedi
Abria-13
Baron Samedi
1
3
2
0.67
L
Morgan Le Fay
Cyka-Blaster
Morgan Le Fay
2
1
0
2
L
Fenrir
KINGriz69
Fenrir
2
2
0
1
L
Heimdallr
KamyRsn01
Heimdallr
1
7
1
0.21
W
Loki
2
1
1
2.5
W
1
0
1
1.5
W
Cerberus
nerfcrit
Cerberus
3
2
4
2.5
W
Hera
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,192
Damage
27,283
40,315
Taken
37,413
14,321
Mitigated
18,613
11,185
Healing
13,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
2,392
61
0
2,597
5,210
2,410
0
550
4,616
38,006
0
W
Chiron
 
Chiron
7,377
2,055
181
3,527
6,773
1,839
1,613
691
6,082
0
50,084
L
Baron Samedi
Abria-13
Baron Samedi
2,647
526
1,340
2,048
11,683
5,441
0
7,468
4,062
18,631
0
L
Morgan Le Fay
Cyka-Blaster
Morgan Le Fay
2,025
266
0
991
4,916
1,369
0
2,332
2,456
26,757
0
L
Fenrir
KINGriz69
Fenrir
3,523
877
0
1,969
7,606
2,246
0
2,833
4,703
0
22,795
L
Heimdallr
KamyRsn01
Heimdallr
3,605
2,042
0
2,240
10,900
2,855
0
1,885
8,997
0
34,603
W
Loki
2,132
238
0
3,976
7,965
2,699
280
1,496
6,469
0
47,463
W
2,927
105
0
2,071
4,265
2,486
496
1,050
3,215
2,943
34,319
W
Cerberus
nerfcrit
Cerberus
6,559
487
152
2,483
11,320
9,369
150
2,177
9,143
22,165
0
W
Hera
8,288
1,919
63
1,454
7,090
2,220
831
1,807
5,283
42,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,581
Gold Earned
37,299
273
Minions Killed
404
0
Camps Cleared
0
1,140,418
Distance Traveled
1,339,650
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,568
505
83
6
0
224,944
0
W
Chiron
8,088
622
85
7
0
279,155
5
L
Baron Samedi
6,606
508
33
3
0
238,847
1
L
Morgan Le Fay
5,803
446
46
4
0
185,815
0
L
Fenrir
5,876
452
49
4
0
261,731
0
L
Heimdallr
6,728
518
62
5
0
229,081
4
W
Loki
7,632
587
93
7
0
321,127
1
W
Tyr
7,526
579
102
8
0
236,608
0
W
Cerberus
7,164
551
36
3
0
246,908
5
W
Hera
6,889
530
88
7
0
255,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role