Player Matchup

Ra
Ra
 
Ra
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Goku btw
Kukulkan
Level 41
God Stats
42W - 46L
1,442 SR
Queue Stats
352W - 383L
1,421 Elo+
Solo
Xing Tian
Xing Tian
cmejia995
Xing Tian
Level 125
God Stats
15W - 4L
1,827 SR
Queue Stats
217W - 188L
1,522 Elo+
Solo
Chaac
Chaac
xO_F9_Ox
Chaac
Level 69
God Stats
3W - 4L
1,631 SR
Queue Stats
238W - 227L
1,448 Elo+
Solo
Danzaburou
Danzaburou
xoxKENSHINxox
Danzaburou
Level 133
God Stats
8W - 14L
1,446 SR
Queue Stats
86W - 89L
1,493 Elo+
Solo
Team Averages
Level 90
1,569 SR
1,477 Elo+

VS

Team Averages
Level 66
1,419 SR
1,517 Elo+
Cliodhna
Cliodhna
Maik95_
Cliodhna
Level 22
God Stats
44W - 29L
1,532 SR
Queue Stats
100W - 83L
1,462 Elo+
Party 1
Tiamat
Tiamat
Necrain
Tiamat
Level 122
God Stats
8W - 9L
1,385 SR
Queue Stats
256W - 271L
1,493 Elo+
Solo
Charybdis
Charybdis
Su13stances
Charybdis
Level 64
God Stats
127W - 123L
1,415 SR
Queue Stats
687W - 771L
1,414 Elo+
Solo
Zeus
Zeus
Teddonimous95
Zeus
Level 61
God Stats
16W - 14L
1,438 SR
Queue Stats
77W - 65L
1,476 Elo+
Party 1
King Arthur
King Arthur
kevinolt23456789
King Arthur
Level 60
God Stats
1W - 1L
1,323 SR
Queue Stats
1W - 3L
1,740 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
3 / 2 / 11
9,304
930
8,110
5,305
2,124
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
Goku btw
Kukulkan
17
2 / 1 / 10
10,797
1,080
11,387
7,707
3,548
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
cmejia995
Xing Tian
17
1 / 2 / 17
10,285
1,029
9,961
16,099
19,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chaac
xO_F9_Ox
Chaac
17
10 / 3 / 10
11,415
1,142
13,647
15,647
16,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
xoxKENSHINxox
Danzaburou
17
7 / 2 / 12
11,013
1,101
13,357
9,737
4,643
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

263

VS

Team 2 Tickets

150

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Maik95_
Cliodhna
16
5 / 2 / 3
10,376
1,038
13,201
9,306
3,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Necrain
Tiamat
15
1 / 5 / 3
9,453
945
6,119
11,739
6,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
Su13stances
Charybdis
15
0 / 2 / 4
8,652
865
8,360
8,389
3,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
4 / 9 / 4
10,447
1,045
13,925
15,503
5,290
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
kevinolt23456789
King Arthur
15
0 / 5 / 6
8,746
875
10,259
15,726
15,551
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
30
23
Kills
10
10
Deaths
23
60
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
2
11
4.25
W
Kukulkan
Goku btw
Kukulkan
2
1
10
7
L
Cliodhna
Maik95_
Cliodhna
5
2
3
3.25
L
Tiamat
Necrain
Tiamat
1
5
3
0.5
L
Charybdis
Su13stances
Charybdis
0
2
4
1
L
4
9
4
0.67
W
Xing Tian
cmejia995
Xing Tian
1
2
17
4.75
L
King Arthur
kevinolt23456789
King Arthur
0
5
6
0.6
W
Chaac
xO_F9_Ox
Chaac
10
3
10
5
W
Danzaburou
xoxKENSHINxox
Danzaburou
7
2
12
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,462
Damage
51,864
54,495
Taken
60,663
46,518
Mitigated
33,728
11,490
Healing
2,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
8,110
473
2,365
176
5,305
2,124
0
1,510
3,795
12,057
0
W
Kukulkan
Goku btw
Kukulkan
11,387
1,389
0
223
7,707
3,548
0
2,389
5,244
53,189
0
L
Cliodhna
Maik95_
Cliodhna
13,201
1,994
0
104
9,306
3,444
0
3,775
5,268
0
17,586
L
Tiamat
Necrain
Tiamat
6,119
984
211
1,794
11,739
6,314
0
5,627
5,826
31,659
0
L
Charybdis
Su13stances
Charybdis
8,360
4,135
0
0
8,389
3,129
0
4,794
3,360
0
21,779
L
13,925
2,817
0
224
15,503
5,290
0
7,047
8,092
31,130
0
W
Xing Tian
cmejia995
Xing Tian
9,961
1,201
0
2,518
16,099
19,508
0
6,441
9,396
16,528
0
L
King Arthur
kevinolt23456789
King Arthur
10,259
1,788
0
0
15,726
15,551
0
7,736
7,575
0
15,270
W
Chaac
xO_F9_Ox
Chaac
13,647
3,123
0
4,536
15,647
16,695
0
5,471
9,960
0
26,171
W
Danzaburou
xoxKENSHINxox
Danzaburou
13,357
8,382
0
1,672
9,737
4,643
0
3,665
6,056
0
24,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,814
Gold Earned
47,674
195
Minions Killed
170
11
Camps Cleared
4
921,412
Distance Traveled
867,116
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,304
930
9
1
0
167,139
0
W
Kukulkan
10,797
1,080
121
12
4
194,222
0
L
Cliodhna
10,376
1,038
7
1
1
231,984
0
L
Tiamat
9,453
945
72
7
2
159,190
0
L
Charybdis
8,652
865
34
3
0
138,815
0
L
Zeus
10,447
1,045
50
5
0
169,170
0
W
Xing Tian
10,285
1,029
10
1
0
203,987
1
L
King Arthur
8,746
875
7
1
1
167,957
0
W
Chaac
11,415
1,142
37
4
2
175,628
0
W
Danzaburou
11,013
1,101
18
2
5
180,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role