Player Matchup

Hel
Hel
 
Hel
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Freddy3813
Fenrir
Level 23
God Stats
2W - 3L
1,317 SR
Queue Stats
38W - 44L
1,498 Elo+
Solo
Izanami
Izanami
JamyDogger
Izanami
Level 28
God Stats
24W - 15L
1,710 SR
Queue Stats
60W - 60L
1,522 Elo+
Solo
Cthulhu
Cthulhu
Ki11er Artist
Cthulhu
Level 29
God Stats
3W - 2L
1,909 SR
Queue Stats
61W - 81L
1,313 Elo+
Solo
Jing Wei
Jing Wei
therealyegor
Jing Wei
Level 26
God Stats
31W - 18L
1,456 SR
Queue Stats
40W - 29L
1,322 Elo+
Solo
Team Averages
Level 27
1,578 SR
1,431 Elo+

VS

Team Averages
Level 11
1,500 SR
1,348 Elo+
Ymir
Ymir
Pogonazvyx
Ymir
Level 17
God Stats
48W - 46L
1,502 SR
Queue Stats
146W - 201L
1,331 Elo+
Solo
King Arthur
King Arthur
TheSaiMoN_rus
King Arthur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,667 Elo+
Solo
Fenrir
Fenrir
Tusman_
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,009 Elo+
Solo
Hou Yi
Hou Yi
w-HYDRA-w
Hou Yi
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,231 Elo+
Solo
Thor
Thor
x_faking_x
Thor
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 57L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
6 / 1 / 0
7,053
705
4,586
6,021
2,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
Freddy3813
Fenrir
10
4 / 0 / 4
6,291
629
1,826
5,166
1,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
JamyDogger
Izanami
10
2 / 0 / 3
5,783
578
3,292
3,078
777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
10
4 / 1 / 1
6,063
606
2,418
4,589
2,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
therealyegor
Jing Wei
11
2 / 0 / 4
6,132
613
2,552
4,711
1,302
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
4,763
476
1,149
4,788
3,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
TheSaiMoN_rus
King Arthur
6
0 / 5 / 0
4,325
433
749
5,475
2,543
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
Tusman_
Fenrir
4
0 / 8 / 0
3,701
370
1,291
6,381
1,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
w-HYDRA-w
Hou Yi
6
0 / 4 / 0
4,107
411
619
4,172
912
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 1 / 0
7,011
701
4,699
5,347
1,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
18
Kills
2
2
Deaths
18
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
6
1
0
6
W
Fenrir
Freddy3813
Fenrir
4
0
4
6
W
Izanami
JamyDogger
Izanami
2
0
3
3.5
W
Cthulhu
4
1
1
4.5
L
0
0
0
0
L
King Arthur
TheSaiMoN_rus
King Arthur
0
5
0
0
L
Fenrir
Tusman_
Fenrir
0
8
0
0
W
Jing Wei
therealyegor
Jing Wei
2
0
4
4
L
Hou Yi
w-HYDRA-w
Hou Yi
0
4
0
0
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,674
Damage
8,507
23,565
Taken
26,163
8,436
Mitigated
10,179
8,826
Healing
4,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
4,586
1,220
210
2,866
6,021
2,189
239
0
6,021
49,287
0
W
Fenrir
Freddy3813
Fenrir
1,826
612
0
3,330
5,166
1,581
270
0
5,166
0
27,109
W
Izanami
JamyDogger
Izanami
3,292
1,880
0
765
3,078
777
104
504
2,574
0
34,053
W
Cthulhu
2,418
71
0
820
4,589
2,587
250
0
4,589
20,777
0
L
1,149
0
0
1,764
4,788
3,641
0
0
4,788
11,693
0
L
King Arthur
TheSaiMoN_rus
King Arthur
749
213
0
220
5,475
2,543
0
1,783
3,408
0
9,455
L
Fenrir
Tusman_
Fenrir
1,291
511
0
175
6,381
1,428
0
2,126
4,098
0
6,020
W
Jing Wei
therealyegor
Jing Wei
2,552
2,552
0
835
4,711
1,302
978
645
4,066
0
30,264
L
Hou Yi
w-HYDRA-w
Hou Yi
619
0
0
17
4,172
912
0
787
3,353
0
9,991
L
4,699
684
0
2,658
5,347
1,655
0
1,687
3,512
0
45,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,322
Gold Earned
23,907
341
Minions Killed
186
0
Camps Cleared
0
1,023,540
Distance Traveled
901,040
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,053
705
108
11
0
210,174
5
W
Fenrir
6,291
629
54
5
0
220,846
0
W
Izanami
5,783
578
65
7
0
187,460
1
W
Cthulhu
6,063
606
45
5
0
179,291
0
L
Ymir
4,763
476
25
3
0
180,383
0
L
King Arthur
4,325
433
22
2
0
175,110
0
L
Fenrir
3,701
370
11
1
0
167,780
0
W
Jing Wei
6,132
613
69
7
0
225,769
0
L
Hou Yi
4,107
411
21
2
0
162,063
0
L
Thor
7,011
701
107
11
0
215,704
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role