Player Matchup

Olorun
Olorun
Bwendo123
Olorun
Level 66
God Stats
16W - 14L
1,496 SR
Queue Stats
157W - 196L
1,529 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LancePees
Tsukuyomi
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 16L
1,614 Elo+
Party 1
Cabrakan
Cabrakan
vrilikz
Cabrakan
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 19L
1,713 Elo+
Party 1
Team Averages
Level 73
1,499 SR
1,619 Elo+

VS

Team Averages
Level 94
1,485 SR
1,765 Elo+
Erlang Shen
Erlang Shen
Knifer61
Erlang Shen
Level 155
God Stats
1W - 1L
1,519 SR
Queue Stats
17W - 5L
1,864 Elo+
Party 2
Hachiman
Hachiman
PDBrandon
Hachiman
Level 25
God Stats
0W - 1L
1,302 SR
Queue Stats
4W - 3L
1,685 Elo+
Party 2
Chang'e
Chang'e
ParkJimín
Chang'e
Level 103
God Stats
0W - 1L
1,634 SR
Queue Stats
10W - 5L
1,747 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Bwendo123
Olorun
18
3 / 6 / 14
13,038
652
15,246
17,252
11,406
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tsukuyomi
LancePees
Tsukuyomi
19
12 / 7 / 8
15,362
768
42,196
22,310
11,331
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cabrakan
vrilikz
Cabrakan
18
7 / 4 / 12
14,466
723
20,619
30,831
50,715
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Knifer61
Erlang Shen
16
6 / 10 / 10
13,849
692
18,035
33,085
25,159
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hachiman
PDBrandon
Hachiman
17
5 / 5 / 10
13,561
678
21,155
25,291
14,799
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
ParkJimín
Chang'e
17
6 / 7 / 11
14,024
701
18,346
26,413
15,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
48
22
Kills
17
17
Deaths
22
34
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Olorun
Bwendo123
Olorun
3
6
14
1.67
L
Erlang Shen
Knifer61
Erlang Shen
6
10
10
1.1
W
Tsukuyomi
LancePees
Tsukuyomi
12
7
8
2.29
L
Hachiman
PDBrandon
Hachiman
5
5
10
2
L
Chang'e
ParkJimín
Chang'e
6
7
11
1.64
W
Cabrakan
vrilikz
Cabrakan
7
4
12
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,061
Damage
57,536
70,393
Taken
84,789
73,452
Mitigated
55,364
22,313
Healing
27,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Bwendo123
Olorun
15,246
6,378
1,143
7,598
17,252
11,406
347
5,517
11,735
45,185
4,282
L
Erlang Shen
Knifer61
Erlang Shen
18,035
9,735
1,980
7,161
33,085
25,159
409
10,423
22,662
0
47,354
W
Tsukuyomi
LancePees
Tsukuyomi
42,196
14,488
0
7,059
22,310
11,331
1,195
6,571
15,739
0
98,372
L
Hachiman
PDBrandon
Hachiman
21,155
9,693
0
1,124
25,291
14,799
364
12,678
12,613
0
48,023
L
Chang'e
ParkJimín
Chang'e
18,346
1,166
8,149
8,825
26,413
15,406
595
11,613
14,800
49,873
0
W
Cabrakan
vrilikz
Cabrakan
20,619
2,591
570
5,943
30,831
50,715
304
6,869
23,353
53,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,866
Gold Earned
41,434
224
Minions Killed
195
10
Camps Cleared
7
1,064,016
Distance Traveled
923,764
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
13,038
652
70
4
5
321,994
3
L
Erlang Shen
13,849
692
46
2
6
285,183
4
W
Tsukuyomi
15,362
768
86
4
2
414,256
2
L
Hachiman
13,561
678
75
4
1
308,620
4
L
Chang'e
14,024
701
74
4
0
329,961
1
W
Cabrakan
14,466
723
68
3
3
327,766
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role