Player Matchup

Zhong Kui
Zhong Kui
Silver I
Precision xP
Zhong Kui
Silver I
Level 85
God Stats
5W - 7L
1,503 SR
Queue Stats
45W - 61L
1,171 MMR
Solo
Fenrir
Fenrir
Gold V
Th3Whal3
Fenrir
Gold V
Level 124
God Stats
2W - 5L
1,450 SR
Queue Stats
227W - 221L
1,443 MMR
Solo
Geb
Geb
Bronze III
VillainK1
Geb
Bronze III
Level 83
God Stats
0W - 1L
1,742 SR
Queue Stats
2W - 2L
1,430 MMR
Solo
Medusa
Medusa
Silver I
iamTZH
Medusa
Silver I
Level 143
God Stats
0W - 1L
1,666 SR
Queue Stats
5W - 6L
1,465 MMR
Party 1
Jormungandr
Jormungandr
Silver II
obermenzing81247
Jormungandr
Silver II
Level 47
God Stats
0W - 4L
1,614 SR
Queue Stats
297W - 331L
1,084 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 96
1,595 SR
1,319 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 128
1,547 SR
1,314 MMR
Poseidon
Poseidon
Gold III
MAarS1HaALL
Poseidon
Gold III
Level 149
God Stats
6W - 7L
1,500 SR
Queue Stats
375W - 382L
1,140 MMR
Solo
Thanatos
Thanatos
Gold V
MaximilienML7
Thanatos
Gold V
Level 101
God Stats
6W - 3L
1,576 SR
Queue Stats
38W - 48L
1,571 MMR
Solo
Jing Wei
Jing Wei
Silver I
StaRDuSt NL9623
Jing Wei
Silver I
Level 147
God Stats
13W - 4L
1,617 SR
Queue Stats
710W - 724L
1,181 MMR
Solo
Sylvanus
Sylvanus
Silver I
TH3 SnIpE v7
Sylvanus
Silver I
Level 141
God Stats
21W - 16L
1,539 SR
Queue Stats
38W - 36L
1,177 MMR
Solo
Chronos
Chronos
Bronze III
YaknoItzDaddy
Chronos
Bronze III
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Precision xP
Zhong Kui
20
11 / 5 / 9
14,734
567
21,068
24,374
13,734
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
Th3Whal3
Fenrir
20
7 / 9 / 9
13,718
528
13,130
24,948
9,565
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
3 / 0 / 11
11,818
455
5,386
8,966
9,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
iamTZH
Medusa
20
8 / 4 / 5
14,658
564
17,041
20,589
6,273
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
obermenzing81247
Jormungandr
20
4 / 5 / 3
14,217
547
17,072
29,113
24,204
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AthenaGilgameshArachne

VS

Bans
TiamatCliodhnaIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
MAarS1HaALL
Poseidon
20
8 / 8 / 6
16,565
637
18,870
17,364
6,850
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
MaximilienML7
Thanatos
20
5 / 8 / 5
14,654
564
10,762
21,039
10,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jing Wei
20
3 / 4 / 5
15,891
611
11,011
20,545
8,335
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
TH3 SnIpE v7
Sylvanus
18
0 / 11 / 6
11,868
456
11,225
24,306
21,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos
20
7 / 2 / 4
15,775
607
24,490
25,618
23,961
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
49
33
Kills
23
23
Deaths
33
37
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Poseidon
MAarS1HaALL
Poseidon
8
8
6
1.38
W
Thanatos
MaximilienML7
Thanatos
5
8
5
0.94
L
Zhong Kui
Precision xP
Zhong Kui
11
5
9
3.1
W
Jing Wei
3
4
5
1.38
W
Sylvanus
TH3 SnIpE v7
Sylvanus
0
11
6
0.27
L
Fenrir
Th3Whal3
Fenrir
7
9
9
1.28
L
3
0
11
8.5
W
Chronos
7
2
4
4.5
L
Medusa
iamTZH
Medusa
8
4
5
2.63
L
Jormungandr
obermenzing81247
Jormungandr
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,697
Damage
76,358
107,990
Taken
108,872
62,818
Mitigated
70,799
37,460
Healing
41,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
MAarS1HaALL
Poseidon
18,870
2,614
0
1,150
17,364
6,850
0
8,655
8,433
120,919
0
W
Thanatos
MaximilienML7
Thanatos
10,762
3,178
0
17,075
21,039
10,626
29
7,294
13,531
0
108,067
L
Zhong Kui
Precision xP
Zhong Kui
21,068
436
0
9,077
24,374
13,734
1,286
11,770
12,604
100,847
0
W
Jing Wei
11,011
7,127
0
10,434
20,545
8,335
5,186
5,452
15,017
0
148,837
W
Sylvanus
TH3 SnIpE v7
Sylvanus
11,225
2,419
1,505
4,758
24,306
21,027
715
8,583
15,565
38,322
8,435
L
Fenrir
Th3Whal3
Fenrir
13,130
3,593
0
9,295
24,948
9,565
0
9,627
15,321
0
119,294
L
5,386
387
0
1,095
8,966
9,042
60
3,366
5,600
25,917
0
W
Chronos
24,490
11,480
0
6,739
25,618
23,961
11,011
13,093
12,457
106,008
0
L
Medusa
iamTZH
Medusa
17,041
9,768
0
10,336
20,589
6,273
566
9,872
10,717
0
124,717
L
Jormungandr
obermenzing81247
Jormungandr
17,072
4,038
0
7,657
29,113
24,204
0
19,351
9,762
115,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,145
Gold Earned
74,753
791
Minions Killed
788
0
Camps Cleared
0
2,302,015
Distance Traveled
2,326,438
25
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
16,565
637
198
8
0
468,269
13
W
Thanatos
14,654
564
141
5
0
537,543
8
L
Zhong Kui
14,734
567
188
7
0
467,102
5
W
Jing Wei
15,891
611
206
8
0
482,118
11
W
Sylvanus
11,868
456
67
3
0
403,026
3
L
Fenrir
13,718
528
154
6
0
484,611
8
L
Geb
11,818
455
41
2
0
404,555
6
W
Chronos
15,775
607
176
7
0
435,482
1
L
Medusa
14,658
564
189
7
0
485,637
3
L
Jormungandr
14,217
547
219
8
0
460,110
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role