Player Matchup

Set
Set
 
Set
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Dranzah
Khepri
Level 140
God Stats
3W - 1L
1,784 SR
Queue Stats
114W - 98L
1,547 Elo+
Solo
Ra
Ra
GayBoy2002
Ra
Level 156
God Stats
6W - 2L
1,605 SR
Queue Stats
136W - 171L
1,548 Elo+
Solo
Cernunnos
Cernunnos
PigeonBeak7
Cernunnos
Level 99
God Stats
1W - 1L
1,431 SR
Queue Stats
14W - 10L
1,622 Elo+
Solo
Team Averages
Level 141
1,564 SR
1,543 Elo+

VS

Team Averages
Level 130
1,533 SR
1,570 Elo+
Cabrakan
Cabrakan
BukakeGod
Cabrakan
Level 145
God Stats
1W - 3L
1,289 SR
Queue Stats
311W - 302L
1,675 Elo+
Solo
Jing Wei
Jing Wei
CsseldnE
Jing Wei
Level 149
God Stats
3W - 9L
1,757 SR
Queue Stats
182W - 199L
1,561 Elo+
Solo
Merlin
Merlin
Monteigne
Merlin
Level 108
God Stats
2W - 7L
1,543 SR
Queue Stats
138W - 150L
1,527 Elo+
Solo
Tsukuyomi
Tsukuyomi
Reform3d
Tsukuyomi
Level 127
God Stats
8W - 9L
1,597 SR
Queue Stats
125W - 114L
1,622 Elo+
Solo
Janus
Janus
savo159
Janus
Level 121
God Stats
13W - 19L
1,480 SR
Queue Stats
258W - 256L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
20
7 / 5 / 9
14,227
790
17,579
16,405
11,762
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
 
Agni
18
1 / 4 / 6
11,275
626
12,946
16,466
5,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Khepri
Dranzah
Khepri
20
4 / 3 / 10
13,641
758
12,271
22,358
29,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
4 / 4 / 9
13,141
730
18,230
19,251
8,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
PigeonBeak7
Cernunnos
20
4 / 2 / 5
12,425
690
16,465
16,823
6,962
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BukakeGod
Cabrakan
19
4 / 3 / 10
13,712
762
14,472
28,428
54,204
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jing Wei
CsseldnE
Jing Wei
20
1 / 7 / 10
12,447
692
15,580
18,464
7,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Merlin
Monteigne
Merlin
20
2 / 2 / 6
12,723
707
13,995
11,437
4,941
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
Reform3d
Tsukuyomi
19
9 / 6 / 5
13,708
762
21,077
20,309
9,098
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
savo159
Janus
20
2 / 2 / 4
12,576
699
16,807
13,776
5,775
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
53
20
Kills
18
18
Deaths
20
39
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
7
5
9
2.3
W
Agni
 
Agni
1
4
6
1
L
Cabrakan
BukakeGod
Cabrakan
4
3
10
3
L
Jing Wei
CsseldnE
Jing Wei
1
7
10
0.86
W
Khepri
Dranzah
Khepri
4
3
10
3
W
4
4
9
2.13
L
Merlin
Monteigne
Merlin
2
2
6
2.5
W
Cernunnos
PigeonBeak7
Cernunnos
4
2
5
3.25
L
Tsukuyomi
Reform3d
Tsukuyomi
9
6
5
1.92
L
Janus
savo159
Janus
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,491
Damage
81,931
91,303
Taken
92,414
62,422
Mitigated
81,440
21,359
Healing
11,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
17,579
5,922
0
1,054
16,405
11,762
1
7,898
8,377
0
53,144
W
Agni
 
Agni
12,946
554
61
4,683
16,466
5,443
0
7,071
9,225
43,397
0
L
Cabrakan
BukakeGod
Cabrakan
14,472
1,553
0
5,073
28,428
54,204
0
13,423
15,005
28,229
0
L
Jing Wei
CsseldnE
Jing Wei
15,580
10,273
0
772
18,464
7,422
2,205
7,802
10,662
0
55,630
W
Khepri
Dranzah
Khepri
12,271
81
0
1,356
22,358
29,782
1
9,282
13,024
28,567
0
W
18,230
2,159
2,828
9,677
19,251
8,473
141
12,861
6,300
74,803
0
L
Merlin
Monteigne
Merlin
13,995
83
0
959
11,437
4,941
570
3,279
8,158
63,819
0
W
Cernunnos
PigeonBeak7
Cernunnos
16,465
6,753
0
1,700
16,823
6,962
273
8,269
8,442
0
59,067
L
Tsukuyomi
Reform3d
Tsukuyomi
21,077
3,809
0
1,421
20,309
9,098
77
11,234
9,075
0
40,569
L
Janus
savo159
Janus
16,807
538
461
2,722
13,776
5,775
627
8,136
5,640
80,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,709
Gold Earned
65,166
440
Minions Killed
480
6
Camps Cleared
9
1,656,298
Distance Traveled
1,760,701
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
14,227
790
106
6
0
337,075
1
W
Agni
11,275
626
72
4
1
325,761
9
L
Cabrakan
13,712
762
30
2
1
370,874
2
L
Jing Wei
12,447
692
109
6
3
315,485
2
W
Khepri
13,641
758
29
2
1
348,147
1
W
Ra
13,141
730
151
8
1
308,909
0
L
Merlin
12,723
707
139
8
3
371,738
4
W
Cernunnos
12,425
690
82
5
3
336,406
2
L
Tsukuyomi
13,708
762
49
3
0
332,732
2
L
Janus
12,576
699
153
9
2
369,872
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role