Player Matchup

Bellona
Bellona
EmployingChief2
Bellona
Level 108
God Stats
2W - 2L
1,696 SR
Queue Stats
110W - 104L
1,586 Elo+
Party 1
Awilix
Awilix
IBingusI
Awilix
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 22L
1,611 Elo+
Party 1
Discordia
Discordia
Lavarbigballer4
Discordia
Level 59
God Stats
4W - 3L
1,518 SR
Queue Stats
40W - 34L
1,558 Elo+
Party 1
Team Averages
Level 94
1,571 SR
1,585 Elo+

VS

Team Averages
Level 109
1,440 SR
1,430 Elo+
Artio
Artio
HakodaAkane
Artio
Level 69
God Stats
6W - 8L
1,341 SR
Queue Stats
54W - 45L
1,426 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
iS ZeigaN
Morgan Le Fay
Level 98
God Stats
6W - 8L
1,397 SR
Queue Stats
190W - 199L
1,473 Elo+
Solo
Nike
Nike
xLGino
Nike
Level 160
God Stats
5W - 5L
1,583 SR
Queue Stats
157W - 191L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 7
9,841
615
10,261
16,741
19,042
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Awilix
IBingusI
Awilix
14
4 / 9 / 4
10,459
654
13,664
15,071
5,867
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Discordia
Lavarbigballer4
Discordia
13
3 / 5 / 3
9,994
625
13,609
10,712
3,472
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 9
11,884
743
7,393
16,115
18,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Morgan Le Fay
iS ZeigaN
Morgan Le Fay
15
5 / 4 / 10
11,383
711
14,453
11,169
4,533
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
xLGino
Nike
15
8 / 3 / 9
11,362
710
12,663
22,360
15,321
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
47
9
Kills
19
19
Deaths
9
14
Assists
28
Player
Kills
Deaths
Assists
KDA
L
2
5
7
1.1
W
6
2
9
5.25
L
Awilix
IBingusI
Awilix
4
9
4
0.67
L
Discordia
Lavarbigballer4
Discordia
3
5
3
0.9
W
Morgan Le Fay
iS ZeigaN
Morgan Le Fay
5
4
10
2.5
W
Nike
xLGino
Nike
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,534
Damage
34,509
42,524
Taken
49,644
28,381
Mitigated
38,569
2,983
Healing
15,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,261
2,124
0
1,397
16,741
19,042
0
10,110
6,631
0
24,666
W
7,393
506
1,080
4,608
16,115
18,715
182
4,465
11,650
17,118
0
L
Awilix
IBingusI
Awilix
13,664
6,152
0
1,000
15,071
5,867
0
7,443
7,628
0
34,939
L
Discordia
Lavarbigballer4
Discordia
13,609
1,053
0
586
10,712
3,472
49
6,826
3,886
37,833
0
W
Morgan Le Fay
iS ZeigaN
Morgan Le Fay
14,453
509
150
2,137
11,169
4,533
323
3,685
7,484
51,654
0
W
Nike
xLGino
Nike
12,663
549
0
7,142
22,360
15,321
226
5,788
16,572
4,743
28,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,294
Gold Earned
34,629
134
Minions Killed
146
6
Camps Cleared
8
883,558
Distance Traveled
960,455
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,841
615
32
2
0
311,291
2
W
Artio
11,884
743
24
2
2
348,225
1
L
Awilix
10,459
654
41
3
3
275,676
1
L
Discordia
9,994
625
61
4
3
296,591
2
W
Morgan Le Fay
11,383
711
85
5
3
292,126
3
W
Nike
11,362
710
37
2
3
320,104
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role