Player Matchup

Jing Wei
Jing Wei
NI7KTheGamerBG
Jing Wei
Level 26
God Stats
4W - 2L
1,500 SR
Queue Stats
34W - 16L
1,575 Elo+
Solo
Bastet
Bastet
R3neg4de24
Bastet
Level 22
God Stats
10W - 6L
1,500 SR
Queue Stats
176W - 199L
1,508 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Vardul16K
Morgan Le Fay
Level 26
God Stats
10W - 13L
1,495 SR
Queue Stats
63W - 60L
1,479 Elo+
Solo
Ymir
Ymir
digga961
Ymir
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Hachiman
Hachiman
xxFyLxx
Hachiman
Level 28
God Stats
5W - 8L
1,401 SR
Queue Stats
74W - 105L
1,338 Elo+
Solo
Team Averages
Level 21
1,479 SR
1,480 Elo+

VS

Team Averages
Level 17
1,486 SR
1,484 Elo+
Skadi
Skadi
 
Skadi
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
LessWir
King Arthur
Level 22
God Stats
4W - 6L
1,290 SR
Queue Stats
100W - 87L
1,412 Elo+
Solo
Thanatos
Thanatos
Mohxri
Thanatos
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Yemoja
Yemoja
Xlebushek147
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zeus
Zeus
zyzzxz
Zeus
Level 29
God Stats
1W - 4L
1,640 SR
Queue Stats
32W - 30L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
8
1 / 1 / 2
5,347
535
1,780
2,804
781
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
R3neg4de24
Bastet
12
4 / 0 / 5
6,774
677
4,780
4,650
1,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
Vardul16K
Morgan Le Fay
12
8 / 1 / 2
7,314
731
9,373
6,010
2,126
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
9
6 / 1 / 4
6,108
611
4,891
7,891
4,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
xxFyLxx
Hachiman
9
2 / 2 / 9
5,675
568
4,758
4,821
1,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
6
1 / 5 / 1
4,518
452
4,597
7,383
1,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

King Arthur
LessWir
King Arthur
8
1 / 6 / 0
4,832
483
1,938
10,178
4,350
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
Mohxri
Thanatos
7
0 / 5 / 0
4,666
467
1,177
7,658
2,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
6
0 / 5 / 4
4,662
466
1,404
7,489
3,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zeus
zyzzxz
Zeus
11
3 / 0 / 0
5,989
599
3,703
2,618
616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
21
Kills
5
5
Deaths
21
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
5
1
0.3
L
King Arthur
LessWir
King Arthur
1
6
0
0.17
L
Thanatos
Mohxri
Thanatos
0
5
0
0
W
Jing Wei
1
1
2
2
W
Bastet
R3neg4de24
Bastet
4
0
5
6.5
W
Morgan Le Fay
Vardul16K
Morgan Le Fay
8
1
2
9
L
Yemoja
0
5
4
0.4
W
Ymir
6
1
4
8
W
Hachiman
xxFyLxx
Hachiman
2
2
9
3.25
L
Zeus
zyzzxz
Zeus
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,582
Damage
12,819
26,176
Taken
35,326
9,386
Mitigated
12,404
11,405
Healing
9,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
4,597
2,707
0
1,279
7,383
1,945
0
2,507
4,876
0
18,369
L
King Arthur
LessWir
King Arthur
1,938
553
0
2,430
10,178
4,350
0
5,968
4,210
0
13,509
L
Thanatos
Mohxri
Thanatos
1,177
233
0
4,521
7,658
2,269
0
3,315
4,343
0
21,213
W
Jing Wei
1,780
1,364
0
427
2,804
781
0
827
1,853
0
17,042
W
Bastet
R3neg4de24
Bastet
4,780
1,559
0
3,716
4,650
1,352
0
310
4,298
0
41,702
W
Morgan Le Fay
Vardul16K
Morgan Le Fay
9,373
1,294
0
2,639
6,010
2,126
86
364
5,598
38,934
0
L
Yemoja
1,404
325
88
547
7,489
3,224
0
2,144
5,345
4,648
0
W
Ymir
4,891
956
0
2,266
7,891
4,052
200
2,089
5,658
10,442
0
W
Hachiman
xxFyLxx
Hachiman
4,758
2,413
431
1,926
4,821
1,075
442
1,095
3,662
0
26,293
L
Zeus
zyzzxz
Zeus
3,703
248
0
695
2,618
616
0
547
2,071
28,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,218
Gold Earned
24,667
265
Minions Killed
195
0
Camps Cleared
0
936,407
Distance Traveled
873,843
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,518
452
35
4
0
165,484
5
L
King Arthur
4,832
483
32
3
0
187,299
0
L
Thanatos
4,666
467
53
5
0
173,709
1
W
Jing Wei
5,347
535
46
5
0
195,788
0
W
Bastet
6,774
677
75
8
0
203,028
0
W
Morgan Le Fay
7,314
731
72
7
0
192,035
4
L
Yemoja
4,662
466
9
1
0
138,678
0
W
Ymir
6,108
611
8
1
0
185,568
0
W
Hachiman
5,675
568
64
6
0
159,988
3
L
Zeus
5,989
599
66
7
0
208,673
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role