Player Matchup

Chernobog
Chernobog
Doktor_Goldmann
Chernobog
Level 17
God Stats
12W - 30L
1,286 SR
Queue Stats
54W - 61L
1,330 Elo+
Solo
Bakasura
Bakasura
HannahBaker1902
Bakasura
Level 18
God Stats
4W - 2L
1,766 SR
Queue Stats
63W - 52L
1,533 Elo+
Solo
Hou Yi
Hou Yi
K3V1N1728
Hou Yi
Level 14
God Stats
5W - 4L
1,448 SR
Queue Stats
8W - 18L
1,376 Elo+
Party 1
Scylla
Scylla
jordoch
Scylla
Level 17
God Stats
2W - 1L
1,701 SR
Queue Stats
72W - 67L
1,422 Elo+
Party 1
Cthulhu
Cthulhu
selmenskih
Cthulhu
Level 23
God Stats
0W - 4L
1,394 SR
Queue Stats
13W - 13L
1,300 Elo+
Solo
Team Averages
Level 18
1,519 SR
1,392 Elo+

VS

Team Averages
Level 15
1,415 SR
1,435 Elo+
Hades
Hades
AzuriteWolf54
Hades
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Nemesis
Nemesis
Kiiraay
Nemesis
Level 18
God Stats
10W - 4L
1,700 SR
Queue Stats
35W - 26L
1,466 Elo+
Solo
Odin
Odin
Lill StoFF
Odin
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 53L
1,398 Elo+
Solo
Ullr
Ullr
XxElvis_15xx
Ullr
Level 26
God Stats
1W - 5L
1,022 SR
Queue Stats
90W - 85L
1,511 Elo+
Solo
Ra
Ra
kotofey_3108
Ra
Level 14
God Stats
5W - 4L
1,351 SR
Queue Stats
28W - 43L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Doktor_Goldmann
Chernobog
15
3 / 8 / 2
9,485
431
5,996
17,519
6,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
20
13 / 5 / 2
13,105
596
21,298
18,963
15,477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hou Yi
K3V1N1728
Hou Yi
12
0 / 10 / 5
7,870
358
3,818
13,774
3,609
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
jordoch
Scylla
15
4 / 6 / 5
9,654
439
10,818
11,068
3,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
selmenskih
Cthulhu
12
0 / 10 / 5
8,281
376
8,148
22,805
19,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 6 / 11
10,157
462
7,189
19,742
7,672
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Nemesis
Kiiraay
Nemesis
19
16 / 2 / 7
12,601
573
20,694
15,441
6,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 7 / 9
9,306
423
6,245
15,051
8,940
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
15 / 0 / 8
13,998
636
19,301
15,820
6,676
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 5 / 8
10,539
479
8,520
10,975
3,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
82
20
Kills
39
39
Deaths
20
19
Assists
43
Player
Kills
Deaths
Assists
KDA
W
5
6
11
1.75
L
Chernobog
Doktor_Goldmann
Chernobog
3
8
2
0.5
L
Bakasura
13
5
2
2.8
L
Hou Yi
K3V1N1728
Hou Yi
0
10
5
0.25
W
Nemesis
Kiiraay
Nemesis
16
2
7
9.75
W
0
7
9
0.64
W
15
0
8
19
L
Scylla
jordoch
Scylla
4
6
5
1.08
W
3
5
8
1.4
L
Cthulhu
selmenskih
Cthulhu
0
10
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,078
Damage
61,949
84,129
Taken
77,029
47,759
Mitigated
33,739
12,513
Healing
16,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,189
2,415
182
6,351
19,742
7,672
836
6,426
12,077
45,989
0
L
Chernobog
Doktor_Goldmann
Chernobog
5,996
4,397
0
0
17,519
6,421
1,276
3,264
14,255
0
55,047
L
Bakasura
21,298
15,837
0
6,142
18,963
15,477
176
4,082
14,641
0
62,254
L
Hou Yi
K3V1N1728
Hou Yi
3,818
2,005
0
1,919
13,774
3,609
503
3,068
10,626
0
30,445
W
Nemesis
Kiiraay
Nemesis
20,694
13,962
0
2,253
15,441
6,742
198
2,005
12,619
0
92,438
W
6,245
1,634
0
1,375
15,051
8,940
410
1,956
11,420
9,385
25,325
W
19,301
9,140
0
4,561
15,820
6,676
6,341
3,871
10,471
0
111,473
L
Scylla
jordoch
Scylla
10,818
763
0
1,411
11,068
3,168
340
1,664
9,324
58,990
0
W
8,520
299
576
1,443
10,975
3,709
1,834
2,902
6,959
56,481
0
L
Cthulhu
selmenskih
Cthulhu
8,148
1,478
24
3,017
22,805
19,084
272
5,609
17,133
33,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,395
Gold Earned
56,601
421
Minions Killed
522
0
Camps Cleared
0
1,868,880
Distance Traveled
2,036,217
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,157
462
69
3
0
360,475
3
L
Chernobog
9,485
431
94
4
0
337,011
3
L
Bakasura
13,105
596
138
6
0
403,658
0
L
Hou Yi
7,870
358
39
2
0
365,426
0
W
Nemesis
12,601
573
128
6
0
490,448
3
W
Odin
9,306
423
62
3
0
379,746
2
W
Ullr
13,998
636
167
8
0
430,486
0
L
Scylla
9,654
439
107
5
0
371,218
1
W
Ra
10,539
479
96
4
0
375,062
0
L
Cthulhu
8,281
376
43
2
0
391,567
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role