Player Matchup

Arachne
Arachne
 
Arachne
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Ironmanss0n
Apollo
Level 43
God Stats
7W - 6L
1,621 SR
Queue Stats
125W - 96L
1,614 Elo+
Solo
Persephone
Persephone
Purrrl
Persephone
Level 86
God Stats
17W - 17L
1,298 SR
Queue Stats
382W - 457L
1,387 Elo+
Solo
King Arthur
King Arthur
nabka
King Arthur
Level 66
God Stats
36W - 37L
1,555 SR
Queue Stats
591W - 636L
1,416 Elo+
Solo
Team Averages
Level 67
1,495 SR
1,483 Elo+

VS

Team Averages
Level 77
1,539 SR
1,536 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
LidorKool
King Arthur
Level 17
God Stats
4W - 5L
1,392 SR
Queue Stats
12W - 12L
1,461 Elo+
Party 1
Horus
Horus
Wildwíchsender
Horus
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 111L
1,617 Elo+
Solo
Erlang Shen
Erlang Shen
itamarhamazrim
Erlang Shen
Level 140
God Stats
0W - 1L
1,805 SR
Queue Stats
20W - 13L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
5 / 0 / 2
7,123
594
6,858
9,612
3,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ares
 
Ares
10
0 / 1 / 3
5,967
497
1,807
5,373
2,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
13
2 / 1 / 1
7,074
590
4,325
7,888
2,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Persephone
Purrrl
Persephone
12
2 / 2 / 1
7,164
597
3,526
3,881
1,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
nabka
King Arthur
12
2 / 2 / 1
6,939
578
3,725
5,955
4,988
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
12
1 / 2 / 1
6,282
524
5,802
6,715
1,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ra
 
Ra
8
1 / 2 / 1
5,773
481
2,785
2,910
895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
LidorKool
King Arthur
9
1 / 3 / 0
5,132
428
2,064
9,208
4,379
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

9
2 / 1 / 0
5,610
468
1,790
6,382
4,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Erlang Shen
itamarhamazrim
Erlang Shen
11
1 / 3 / 1
6,264
522
5,078
7,267
3,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
11
Kills
6
6
Deaths
11
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
0
2
6
W
Ares
 
Ares
0
1
3
1.5
L
Xbalanque
 
Xbalanque
1
2
1
0.75
L
Ra
 
Ra
1
2
1
0.75
W
Apollo
2
1
1
2.5
L
King Arthur
LidorKool
King Arthur
1
3
0
0.33
W
Persephone
Purrrl
Persephone
2
2
1
1.25
L
2
1
0
2
L
Erlang Shen
itamarhamazrim
Erlang Shen
1
3
1
0.5
W
King Arthur
nabka
King Arthur
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,241
Damage
17,519
32,709
Taken
32,482
15,268
Mitigated
15,387
13,179
Healing
9,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
6,858
3,991
0
5,585
9,612
3,989
0
696
8,733
0
43,247
W
Ares
 
Ares
1,807
174
0
1,059
5,373
2,770
0
735
4,571
12,057
0
L
Xbalanque
 
Xbalanque
5,802
1,457
0
2,271
6,715
1,759
0
87
6,628
0
48,758
L
Ra
 
Ra
2,785
445
105
778
2,910
895
0
921
1,989
25,826
0
W
Apollo
4,325
2,529
0
3,625
7,888
2,390
172
0
7,835
0
52,075
L
King Arthur
LidorKool
King Arthur
2,064
552
0
1,882
9,208
4,379
0
0
9,208
0
15,866
W
Persephone
Purrrl
Persephone
3,526
455
0
1,278
3,881
1,131
0
1,215
2,618
45,673
0
L
1,790
708
351
2,553
6,382
4,421
0
2,903
3,479
0
9,127
L
Erlang Shen
itamarhamazrim
Erlang Shen
5,078
2,554
0
1,982
7,267
3,933
0
1,422
5,845
0
42,705
W
King Arthur
nabka
King Arthur
3,725
850
0
1,632
5,955
4,988
0
0
5,955
0
36,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,267
Gold Earned
29,061
371
Minions Killed
293
0
Camps Cleared
0
1,173,461
Distance Traveled
1,096,691
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,123
594
75
6
0
277,730
3
W
Ares
5,967
497
17
1
0
249,524
2
L
Xbalanque
6,282
524
101
8
0
224,797
2
L
Ra
5,773
481
59
5
0
163,188
2
W
Apollo
7,074
590
111
9
0
218,675
4
L
King Arthur
5,132
428
36
3
0
227,346
0
W
Persephone
7,164
597
84
7
0
218,747
3
L
Horus
5,610
468
12
1
0
246,111
3
L
Erlang Shen
6,264
522
85
7
0
235,249
3
W
King Arthur
6,939
578
84
7
0
208,785
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role