Player Matchup

Medusa
Medusa
Bwendo123
Medusa
Level 66
God Stats
2W - 4L
1,352 SR
Queue Stats
157W - 196L
1,528 Elo+
Party 1
Vulcan
Vulcan
LancePees
Vulcan
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 16L
1,619 Elo+
Party 1
Bacchus
Bacchus
vrilikz
Bacchus
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 19L
1,725 Elo+
Party 1
Team Averages
Level 73
1,451 SR
1,624 Elo+

VS

Team Averages
Level 60
1,612 SR
1,406 Elo+
Ymir
Ymir
Grimyyy
Ymir
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 58L
1,316 Elo+
Party 2
King Arthur
King Arthur
KarenDripz
King Arthur
Level 48
God Stats
4W - 2L
1,711 SR
Queue Stats
102W - 153L
1,321 Elo+
Party 2
Zhong Kui
Zhong Kui
TerryFolder
Zhong Kui
Level 115
God Stats
14W - 6L
1,623 SR
Queue Stats
200W - 172L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bwendo123
Medusa
15
11 / 1 / 12
10,579
814
15,591
8,946
3,911
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
LancePees
Vulcan
15
9 / 1 / 13
10,617
817
19,418
8,345
3,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
vrilikz
Bacchus
14
4 / 3 / 18
10,432
802
10,146
15,912
18,495
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Grimyyy
Ymir
10
1 / 7 / 1
8,026
617
3,703
22,463
18,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
KarenDripz
King Arthur
11
1 / 9 / 1
7,782
599
7,092
15,419
10,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
TerryFolder
Zhong Kui
12
3 / 8 / 1
8,982
691
12,549
13,582
7,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
8
24
Kills
5
5
Deaths
24
43
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
Bwendo123
Medusa
11
1
12
17
L
Ymir
Grimyyy
Ymir
1
7
1
0.21
L
King Arthur
KarenDripz
King Arthur
1
9
1
0.17
W
Vulcan
LancePees
Vulcan
9
1
13
15.5
L
Zhong Kui
TerryFolder
Zhong Kui
3
8
1
0.44
W
Bacchus
vrilikz
Bacchus
4
3
18
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,155
Damage
23,344
33,203
Taken
51,464
26,035
Mitigated
37,131
12,570
Healing
10,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Bwendo123
Medusa
15,591
8,592
0
3,408
8,946
3,911
1,531
5,587
3,233
0
34,388
L
Ymir
Grimyyy
Ymir
3,703
859
535
3,522
22,463
18,856
69
12,922
8,973
16,735
0
L
King Arthur
KarenDripz
King Arthur
7,092
801
0
2,525
15,419
10,362
0
7,471
7,728
0
21,954
W
Vulcan
LancePees
Vulcan
19,418
5,151
63
2,496
8,345
3,629
625
4,277
3,948
49,595
0
L
Zhong Kui
TerryFolder
Zhong Kui
12,549
1,071
0
3,687
13,582
7,913
0
8,426
4,907
32,378
0
W
Bacchus
vrilikz
Bacchus
10,146
2,774
1,239
5,364
15,912
18,495
256
6,664
8,712
22,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,628
Gold Earned
24,790
143
Minions Killed
120
8
Camps Cleared
4
780,456
Distance Traveled
654,934
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,579
814
51
4
5
251,978
0
L
Ymir
8,026
617
29
2
0
219,480
2
L
King Arthur
7,782
599
32
2
1
229,406
0
W
Vulcan
10,617
817
72
6
3
288,080
3
L
Zhong Kui
8,982
691
59
5
3
206,048
3
W
Bacchus
10,432
802
20
2
0
240,398
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role