Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Dobrya40k
Ah Muzen Cab
Level 97
God Stats
3W - 3L
1,694 SR
Queue Stats
45W - 45L
1,469 Elo+
Party 1
Terra
Terra
RZZZZZ
Terra
Level 135
God Stats
4W - 1L
1,755 SR
Queue Stats
188W - 200L
1,476 Elo+
Party 1
Nu Wa
Nu Wa
omarhadjam
Nu Wa
Level 122
God Stats
15W - 16L
1,569 SR
Queue Stats
153W - 163L
1,545 Elo+
Solo
Team Averages
Level 118
1,673 SR
1,497 Elo+

VS

Team Averages
Level 70
1,439 SR
1,526 Elo+
Baron Samedi
Baron Samedi
Asce01
Baron Samedi
Level 99
God Stats
1W - 4L
1,529 SR
Queue Stats
49W - 72L
1,558 Elo+
Solo
Thanatos
Thanatos
FluffyFishy
Thanatos
Level 23
God Stats
0W - 1L
1,264 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Chiron
Chiron
ZedsDead123
Chiron
Level 87
God Stats
15W - 18L
1,523 SR
Queue Stats
221W - 214L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Dobrya40k
Ah Muzen Cab
17
9 / 8 / 5
14,339
755
24,628
14,632
4,924
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Terra
RZZZZZ
Terra
15
3 / 5 / 14
13,353
703
10,896
30,035
30,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Nu Wa
16
5 / 3 / 9
12,312
648
15,591
5,793
1,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Asce01
Baron Samedi
18
8 / 3 / 4
12,622
664
18,316
16,466
6,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
FluffyFishy
Thanatos
13
2 / 10 / 7
10,784
568
4,945
17,509
4,551
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Chiron
16
6 / 4 / 10
12,131
638
15,696
22,521
5,850
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
37
17
Kills
16
16
Deaths
17
28
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Asce01
Baron Samedi
8
3
4
3.33
W
Ah Muzen Cab
Dobrya40k
Ah Muzen Cab
9
8
5
1.44
L
Thanatos
FluffyFishy
Thanatos
2
10
7
0.55
W
Terra
RZZZZZ
Terra
3
5
14
2
L
Chiron
6
4
10
2.75
W
Nu Wa
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,115
Damage
38,957
50,460
Taken
56,496
37,164
Mitigated
17,277
18,071
Healing
21,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Asce01
Baron Samedi
18,316
1,131
2,327
5,740
16,466
6,876
0
7,677
8,404
63,104
0
W
Ah Muzen Cab
Dobrya40k
Ah Muzen Cab
24,628
3,140
812
2,640
14,632
4,924
1,188
5,259
9,159
0
60,174
L
Thanatos
FluffyFishy
Thanatos
4,945
1,075
702
6,631
17,509
4,551
98
8,730
8,478
0
27,442
W
Terra
RZZZZZ
Terra
10,896
351
1,292
13,327
30,035
30,492
79
10,799
18,538
21,041
0
L
Chiron
15,696
6,112
1,249
5,150
22,521
5,850
0
9,667
12,437
0
60,333
W
Nu Wa
15,591
3,941
0
0
5,793
1,748
1,383
1,532
4,197
46,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,004
Gold Earned
35,537
164
Minions Killed
275
5
Camps Cleared
9
1,011,204
Distance Traveled
909,835
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,622
664
131
7
5
335,123
2
W
Ah Muzen Cab
14,339
755
78
4
0
341,736
1
L
Thanatos
10,784
568
45
2
2
267,886
3
W
Terra
13,353
703
25
1
1
352,949
3
L
Chiron
12,131
638
99
5
2
306,826
5
W
Nu Wa
12,312
648
61
3
4
316,519
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role