Player Matchup

Cabrakan
Cabrakan
DaitoKitty
Cabrakan
Level 65
God Stats
5W - 0L
1,708 SR
Queue Stats
23W - 21L
1,310 Elo+
Party 3
Sol
Sol
JSwizzle2112
Sol
Level 28
God Stats
2W - 4L
1,546 SR
Queue Stats
9W - 15L
1,082 Elo+
Party 3
Anhur
Anhur
OfficerOxiClean
Anhur
Level 68
God Stats
1W - 0L
1,347 SR
Queue Stats
9W - 7L
1,500 Elo+
Solo
King Arthur
King Arthur
Th3Reap3rGam1ng
King Arthur
Level 47
God Stats
1W - 0L
1,335 SR
Queue Stats
1W - 5L
1,069 Elo+
Solo
Nu Wa
Nu Wa
xVicious11x
Nu Wa
Level 104
God Stats
4W - 1L
1,787 SR
Queue Stats
260W - 308L
1,363 Elo+
Solo
Team Averages
Level 62
1,545 SR
1,265 Elo+

VS

Team Averages
Level 81
1,569 SR
1,392 Elo+
Hel
Hel
Freehiena
Hel
Level 70
God Stats
10W - 13L
1,455 SR
Queue Stats
23W - 30L
1,371 Elo+
Solo
Chiron
Chiron
SheLuvMezzy
Chiron
Level 46
God Stats
0W - 1L
1,605 SR
Queue Stats
2W - 4L
1,352 Elo+
Party 2
Sylvanus
Sylvanus
rubberducky2714
Sylvanus
Level 105
God Stats
3W - 3L
1,568 SR
Queue Stats
18W - 20L
1,434 Elo+
Party 1
Discordia
Discordia
xGemiosXCVIIIx
Discordia
Level 83
God Stats
0W - 1L
1,520 SR
Queue Stats
9W - 10L
1,383 Elo+
Party 2
Achilles
Achilles
xSapphireReaperx
Achilles
Level 103
God Stats
0W - 2L
1,698 SR
Queue Stats
8W - 11L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DaitoKitty
Cabrakan
18
1 / 3 / 17
13,071
769
11,137
26,971
31,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
8 / 4 / 10
14,010
824
24,688
17,027
7,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
10 / 6 / 8
15,427
907
15,094
16,060
7,134
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

King Arthur
Th3Reap3rGam1ng
King Arthur
18
1 / 8 / 12
12,026
707
7,655
20,326
23,781
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
3 / 4 / 9
12,293
723
16,402
11,865
4,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 3 / 10
12,452
732
8,648
12,555
5,763
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chiron
16
2 / 5 / 8
10,743
632
9,653
17,068
5,607
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
18
2 / 5 / 13
12,323
725
13,009
21,562
28,447
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
xGemiosXCVIIIx
Discordia
19
5 / 5 / 7
12,933
761
15,656
13,079
3,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
11 / 5 / 8
14,500
853
22,068
24,208
24,882
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
71
23
Kills
25
25
Deaths
23
56
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
DaitoKitty
Cabrakan
1
3
17
3.17
L
5
3
10
3.33
W
8
4
10
3.25
W
10
6
8
2.33
L
Chiron
2
5
8
1.2
W
King Arthur
Th3Reap3rGam1ng
King Arthur
1
8
12
0.88
L
Sylvanus
2
5
13
1.7
L
Discordia
xGemiosXCVIIIx
Discordia
5
5
7
1.7
L
11
5
8
3
W
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,976
Damage
69,034
92,249
Taken
88,472
74,690
Mitigated
68,081
24,649
Healing
28,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
DaitoKitty
Cabrakan
11,137
1,654
0
7,347
26,971
31,719
476
7,267
19,547
27,337
0
L
8,648
177
8,182
4,901
12,555
5,763
896
8,107
3,932
42,586
0
W
24,688
9,192
1,293
5,479
17,027
7,339
4,665
8,698
8,329
69,344
0
W
15,094
8,526
0
2,350
16,060
7,134
1,814
7,811
7,499
0
31,871
L
Chiron
9,653
3,700
1,546
2,387
17,068
5,607
613
10,388
6,178
0
28,056
W
King Arthur
Th3Reap3rGam1ng
King Arthur
7,655
776
1,297
3,211
20,326
23,781
692
7,940
12,386
0
27,637
L
Sylvanus
13,009
1,959
2,983
6,138
21,562
28,447
404
11,239
9,354
35,156
0
L
Discordia
xGemiosXCVIIIx
Discordia
15,656
918
0
0
13,079
3,382
704
6,961
5,652
54,981
0
L
22,068
4,672
0
2,180
24,208
24,882
317
12,858
10,527
2,819
62,708
W
16,402
2,626
258
3,414
11,865
4,717
285
6,257
5,608
42,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,827
Gold Earned
62,951
321
Minions Killed
347
6
Camps Cleared
8
1,535,479
Distance Traveled
1,495,688
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
13,071
769
29
2
1
336,574
1
L
Hel
12,452
732
69
4
0
319,712
0
W
Sol
14,010
824
112
7
3
326,250
0
W
Anhur
15,427
907
57
3
0
280,999
3
L
Chiron
10,743
632
51
3
0
343,011
0
W
King Arthur
12,026
707
59
3
1
286,689
1
L
Sylvanus
12,323
725
34
2
1
229,446
3
L
Discordia
12,933
761
97
6
4
283,101
1
L
Achilles
14,500
853
96
6
3
320,418
0
W
Nu Wa
12,293
723
64
4
1
304,967
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role