Player Matchup

Discordia
Discordia
HawkCF
Discordia
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
283W - 252L
1,490 Elo+
Party 1
Mercury
Mercury
MirulCommanDER
Mercury
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,481 Elo+
Party 2
Guan Yu
Guan Yu
boyie24x
Guan Yu
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 10L
1,224 Elo+
Party 2
Ah Puch
Ah Puch
huebbb
Ah Puch
Level 25
God Stats
0W - 2L
1,285 SR
Queue Stats
3W - 4L
1,346 Elo+
Solo
Olorun
Olorun
itsjustie
Olorun
Level 26
God Stats
4W - 4L
1,583 SR
Queue Stats
176W - 142L
1,506 Elo+
Party 1
Team Averages
Level 34
1,474 SR
1,409 Elo+

VS

Team Averages
Level 21
1,597 SR
1,542 Elo+
Charybdis
Charybdis
Chrapnel
Charybdis
Level 28
God Stats
86W - 65L
1,523 SR
Queue Stats
152W - 118L
1,516 Elo+
Solo
Agni
Agni
DerBachelor1
Agni
Level 17
God Stats
8W - 6L
1,614 SR
Queue Stats
84W - 50L
1,577 Elo+
Solo
Neith
Neith
Emilianno
Neith
Level 24
God Stats
5W - 1L
1,665 SR
Queue Stats
21W - 16L
1,543 Elo+
Solo
Izanami
Izanami
IgoreSHik
Izanami
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 19L
1,500 Elo+
Solo
Nemesis
Nemesis
Ractouf
Nemesis
Level 7
God Stats
12W - 7L
1,681 SR
Queue Stats
14W - 9L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
HawkCF
Discordia
16
0 / 5 / 3
9,849
895
13,787
14,086
3,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
2 / 4 / 2
10,388
944
9,031
13,281
4,937
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
boyie24x
Guan Yu
16
0 / 6 / 3
9,734
885
6,213
17,465
20,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Puch
huebbb
Ah Puch
16
3 / 14 / 1
10,482
953
15,148
28,582
9,331
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
itsjustie
Olorun
17
1 / 12 / 3
10,494
954
13,388
23,088
10,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Chrapnel
Charybdis
19
12 / 3 / 17
13,103
1,191
29,151
14,795
4,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
9 / 0 / 17
12,994
1,181
23,866
8,576
3,216
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
Emilianno
Neith
20
14 / 0 / 19
13,750
1,250
21,596
6,294
2,821
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
IgoreSHik
Izanami
18
3 / 2 / 16
10,614
965
7,253
11,316
3,947
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
Ractouf
Nemesis
18
3 / 1 / 18
11,012
1,001
7,959
20,284
7,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
128
6
Kills
41
41
Deaths
6
12
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Chrapnel
Charybdis
12
3
17
6.83
W
9
0
17
17.5
W
Neith
Emilianno
Neith
14
0
19
23.5
L
Discordia
HawkCF
Discordia
0
5
3
0.3
W
Izanami
IgoreSHik
Izanami
3
2
16
5.5
L
2
4
2
0.75
W
Nemesis
Ractouf
Nemesis
3
1
18
12
L
Guan Yu
boyie24x
Guan Yu
0
6
3
0.25
L
Ah Puch
huebbb
Ah Puch
3
14
1
0.25
L
Olorun
itsjustie
Olorun
1
12
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,567
Damage
89,825
96,502
Taken
61,265
49,239
Mitigated
22,149
12,780
Healing
14,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Chrapnel
Charybdis
29,151
15,895
0
4,749
14,795
4,990
0
9,664
4,851
0
46,729
W
23,866
953
0
3,281
8,576
3,216
0
4,382
4,108
47,939
0
W
Neith
Emilianno
Neith
21,596
15,203
0
3,272
6,294
2,821
0
4,638
1,572
0
54,474
L
Discordia
HawkCF
Discordia
13,787
540
0
17
14,086
3,562
0
2,953
11,133
36,502
0
W
Izanami
IgoreSHik
Izanami
7,253
4,411
169
831
11,316
3,947
0
9,339
1,926
0
17,728
L
9,031
1,871
0
169
13,281
4,937
0
3,186
10,095
0
23,924
W
Nemesis
Ractouf
Nemesis
7,959
3,688
0
2,473
20,284
7,175
0
12,826
7,138
0
24,366
L
Guan Yu
boyie24x
Guan Yu
6,213
102
1,483
3,014
17,465
20,418
0
4,839
12,626
0
10,032
L
Ah Puch
huebbb
Ah Puch
15,148
1,700
297
3,180
28,582
9,331
0
6,190
22,392
41,582
0
L
Olorun
itsjustie
Olorun
13,388
6,799
1,055
3,565
23,088
10,991
0
6,698
16,390
42,648
3,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,947
Gold Earned
61,473
220
Minions Killed
292
7
Camps Cleared
10
1,039,729
Distance Traveled
1,023,254
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
13,103
1,191
62
6
3
187,537
2
W
Agni
12,994
1,181
71
6
4
228,295
1
W
Neith
13,750
1,250
89
8
1
203,589
1
L
Discordia
9,849
895
67
6
1
205,422
0
W
Izanami
10,614
965
34
3
0
157,706
2
L
Mercury
10,388
944
28
3
1
267,863
0
W
Nemesis
11,012
1,001
36
3
2
246,127
1
L
Guan Yu
9,734
885
10
1
0
229,716
1
L
Ah Puch
10,482
953
46
4
1
155,294
1
L
Olorun
10,494
954
69
6
4
181,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role