Player Matchup

Hera
Hera
 
Hera
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Ritchie455
Mulan
Level 148
God Stats
8W - 2L
1,283 SR
Queue Stats
197W - 120L
1,653 Elo+
Party 1
Jing Wei
Jing Wei
Rowdymonster
Jing Wei
Level 62
God Stats
2W - 1L
1,581 SR
Queue Stats
61W - 33L
1,656 Elo+
Party 1
Cliodhna
Cliodhna
TidePodTony
Cliodhna
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 67L
1,607 Elo+
Party 1
Team Averages
Level 106
1,473 SR
1,583 Elo+

VS

Team Averages
Level 106
1,618 SR
1,539 Elo+
Artio
Artio
 
Artio
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
Duhpress
Rama
Level 85
God Stats
8W - 9L
1,554 SR
Queue Stats
203W - 169L
1,593 Elo+
Party 2
Chaac
Chaac
SPQRDANYZUKO
Chaac
Level 128
God Stats
0W - 1L
1,567 SR
Queue Stats
63W - 90L
1,467 Elo+
Solo
Bastet
Bastet
Snoiffles
Bastet
Level 109
God Stats
4W - 3L
1,815 SR
Queue Stats
246W - 193L
1,644 Elo+
Party 2
Olorun
Olorun
adzontop
Olorun
Level 98
God Stats
1W - 4L
1,655 SR
Queue Stats
477W - 450L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
7 / 3 / 10
9,920
584
16,200
8,106
2,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
 
Athena
15
4 / 3 / 8
9,795
576
9,788
13,119
12,571
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
13
0 / 1 / 14
8,543
503
9,322
16,348
15,449
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
Rowdymonster
Jing Wei
15
0 / 1 / 2
9,027
531
2,994
7,575
2,411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
TidePodTony
Cliodhna
17
9 / 2 / 7
10,683
628
13,615
11,262
4,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
1 / 3 / 4
7,619
448
4,249
16,655
14,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Rama
13
1 / 3 / 1
8,083
475
6,816
10,514
3,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 4 / 1
7,620
448
5,230
12,665
9,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
Snoiffles
Bastet
15
7 / 3 / 1
9,174
540
9,732
15,397
5,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
adzontop
Olorun
12
1 / 7 / 6
8,042
473
8,944
12,825
4,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
23
20
Kills
10
10
Deaths
20
41
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
7
3
10
4
W
Athena
 
Athena
4
3
8
2.67
L
Artio
 
Artio
1
3
4
1
L
Rama
1
3
1
0.5
W
Mulan
0
1
14
7
W
Jing Wei
Rowdymonster
Jing Wei
0
1
2
1
L
0
4
1
0.13
L
Bastet
Snoiffles
Bastet
7
3
1
2.5
W
Cliodhna
TidePodTony
Cliodhna
9
2
7
6.25
L
Olorun
adzontop
Olorun
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,919
Damage
34,971
56,410
Taken
68,056
38,128
Mitigated
36,641
20,252
Healing
23,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
16,200
3,848
0
1,516
8,106
2,755
1,385
2,034
6,028
63,868
0
W
Athena
 
Athena
9,788
1,748
0
2,085
13,119
12,571
751
1,649
10,760
54,340
0
L
Artio
 
Artio
4,249
312
1,240
4,489
16,655
14,058
0
6,396
10,001
18,236
0
L
Rama
6,816
5,008
0
3,409
10,514
3,184
0
2,153
8,323
0
61,832
W
Mulan
9,322
782
2,270
5,043
16,348
15,449
222
5,037
11,264
0
28,880
W
Jing Wei
Rowdymonster
Jing Wei
2,994
2,309
0
3,584
7,575
2,411
136
582
6,993
0
57,892
L
5,230
568
0
4,201
12,665
9,713
251
6,899
5,622
0
48,030
L
Bastet
Snoiffles
Bastet
9,732
2,957
0
5,662
15,397
5,090
0
3,582
11,715
0
54,988
W
Cliodhna
TidePodTony
Cliodhna
13,615
2,287
0
5,754
11,262
4,942
0
2,996
8,222
0
82,922
L
Olorun
adzontop
Olorun
8,944
3,671
447
4,261
12,825
4,596
0
6,044
6,407
39,438
4,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,968
Gold Earned
40,538
516
Minions Killed
434
0
Camps Cleared
0
1,765,976
Distance Traveled
1,683,486
29
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,920
584
113
7
0
338,194
3
W
Athena
9,795
576
122
7
0
314,860
10
L
Artio
7,619
448
31
2
0
353,669
5
L
Rama
8,083
475
129
8
0
315,604
5
W
Mulan
8,543
503
34
2
0
365,851
7
W
Jing Wei
9,027
531
126
7
0
324,069
5
L
Chaac
7,620
448
107
6
0
310,014
1
L
Bastet
9,174
540
85
5
0
378,185
1
W
Cliodhna
10,683
628
121
7
0
423,002
4
L
Olorun
8,042
473
82
5
0
326,014
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role