Player Matchup

Gilgamesh
Gilgamesh
HulaaHoop
Gilgamesh
Level 19
God Stats
5W - 2L
1,652 SR
Queue Stats
29W - 26L
1,508 Elo+
Party 3
Horus
Horus
JeffKapps
Horus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 132L
1,552 Elo+
Party 2
Zeus
Zeus
ShotyToYaThottie
Zeus
Level 22
God Stats
2W - 1L
1,366 SR
Queue Stats
110W - 114L
1,479 Elo+
Party 2
Zhong Kui
Zhong Kui
TKZhyon
Zhong Kui
Level 20
God Stats
4W - 2L
1,837 SR
Queue Stats
86W - 96L
1,488 Elo+
Party 2
Anubis
Anubis
yaboiiijaeden
Anubis
Level 42
God Stats
95W - 73L
1,578 SR
Queue Stats
100W - 90L
1,488 Elo+
Party 3
Team Averages
Level 26
1,587 SR
1,503 Elo+

VS

Team Averages
Level 19
1,472 SR
1,452 Elo+
Hades
Hades
LuisCastro2218
Hades
Level 29
God Stats
33W - 30L
1,536 SR
Queue Stats
54W - 46L
1,508 Elo+
Solo
Skadi
Skadi
SilentDragon
Skadi
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
22W - 28L
1,548 Elo+
Solo
Aphrodite
Aphrodite
XxMrSleepxX
Aphrodite
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,313 Elo+
Party 1
Olorun
Olorun
cryp7ic
Olorun
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,577 Elo+
Solo
Achilles
Achilles
xFearlessNinjax
Achilles
Level 5
God Stats
0W - 1L
1,325 SR
Queue Stats
0W - 2L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HulaaHoop
Gilgamesh
15
4 / 5 / 10
9,641
507
10,751
14,502
5,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
JeffKapps
Horus
15
6 / 2 / 12
9,549
503
4,872
12,956
11,877
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
15 / 2 / 6
11,360
598
27,027
11,811
4,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Zhong Kui
TKZhyon
Zhong Kui
17
5 / 5 / 7
10,790
568
15,751
18,838
14,404
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
5 / 6 / 13
10,061
530
10,865
15,156
6,354
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 4
9,541
502
7,534
14,315
7,227
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
2 / 9 / 3
7,899
416
11,282
15,856
4,274
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
XxMrSleepxX
Aphrodite
13
1 / 6 / 8
8,549
450
6,002
17,942
11,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Olorun
cryp7ic
Olorun
13
3 / 10 / 5
8,351
440
11,869
17,015
5,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
16
11 / 7 / 3
11,159
587
12,568
16,814
5,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
43
35
Kills
20
20
Deaths
35
48
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
HulaaHoop
Gilgamesh
4
5
10
1.8
W
Horus
JeffKapps
Horus
6
2
12
6
L
3
3
4
1.67
W
15
2
6
9
L
2
9
3
0.39
W
Zhong Kui
TKZhyon
Zhong Kui
5
5
7
1.7
L
Aphrodite
XxMrSleepxX
Aphrodite
1
6
8
0.83
L
Olorun
cryp7ic
Olorun
3
10
5
0.55
L
Achilles
11
7
3
1.79
W
5
6
13
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,266
Damage
49,255
73,263
Taken
81,942
43,225
Mitigated
33,812
27,059
Healing
27,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
HulaaHoop
Gilgamesh
10,751
2,822
0
3,396
14,502
5,913
92
4,103
10,399
0
61,233
W
Horus
JeffKapps
Horus
4,872
1,452
1,821
3,317
12,956
11,877
100
2,987
9,969
0
20,451
L
7,534
244
351
6,251
14,315
7,227
852
10,902
3,309
50,674
0
W
27,027
5,047
0
5,072
11,811
4,677
1,124
4,029
7,782
84,457
5,701
L
11,282
5,349
0
1,810
15,856
4,274
0
9,607
6,188
0
50,275
W
Zhong Kui
TKZhyon
Zhong Kui
15,751
2,117
0
8,887
18,838
14,404
325
4,213
14,625
74,438
0
L
Aphrodite
XxMrSleepxX
Aphrodite
6,002
742
3,808
7,394
17,942
11,936
0
12,366
5,446
18,501
0
L
Olorun
cryp7ic
Olorun
11,869
5,554
514
3,278
17,015
5,203
0
10,574
6,441
34,155
4,297
L
Achilles
12,568
4,855
0
4,164
16,814
5,172
0
9,443
7,224
0
52,949
W
10,865
645
90
4,476
15,156
6,354
1,204
8,655
6,501
50,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,401
Gold Earned
45,499
500
Minions Killed
349
0
Camps Cleared
0
1,724,764
Distance Traveled
1,642,380
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,641
507
96
5
0
406,253
0
W
Horus
9,549
503
27
1
0
390,410
3
L
Hades
9,541
502
103
5
0
347,446
1
W
Zeus
11,360
598
147
8
0
332,275
2
L
Skadi
7,899
416
77
4
0
324,390
0
W
Zhong Kui
10,790
568
139
7
0
305,989
3
L
Aphrodite
8,549
450
31
2
0
344,367
0
L
Olorun
8,351
440
54
3
0
302,189
3
L
Achilles
11,159
587
84
4
0
323,988
1
W
Anubis
10,061
530
91
5
0
289,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role