Player Matchup

Jing Wei
Jing Wei
DG Italy
Jing Wei
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 28L
1,220 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Gloopy735
Cu Chulainn
Level 89
God Stats
4W - 5L
1,567 SR
Queue Stats
358W - 301L
1,381 Elo+
Party 2
Zeus
Zeus
physion_rex
Zeus
Level 27
God Stats
3W - 4L
1,498 SR
Queue Stats
85W - 111L
1,281 Elo+
Party 2
Team Averages
Level 41
1,522 SR
1,294 Elo+

VS

Team Averages
Level 50
1,622 SR
1,452 Elo+
Neith
Neith
Eyscyo
Neith
Level 49
God Stats
15W - 16L
1,517 SR
Queue Stats
171W - 127L
1,546 Elo+
Party 1
Kukulkan
Kukulkan
MunchlaxMakara
Kukulkan
Level 6
God Stats
3W - 2L
1,759 SR
Queue Stats
6W - 10L
1,378 Elo+
Party 1
Geb
Geb
Trullly
Geb
Level 95
God Stats
5W - 8L
1,590 SR
Queue Stats
160W - 180L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DG Italy
Jing Wei
13
0 / 12 / 2
9,664
568
3,699
15,450
4,181
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
Gloopy735
Cu Chulainn
13
0 / 8 / 1
9,341
549
7,689
24,569
17,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 8 / 0
11,539
679
15,688
11,868
3,011
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Eyscyo
Neith
18
21 / 3 / 6
14,270
839
30,579
15,976
6,652
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
12
2 / 0 / 10
10,475
616
5,589
4,785
1,692
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Geb
16
5 / 0 / 16
12,414
730
8,850
18,104
25,152
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
60
3
Kills
28
28
Deaths
3
3
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
DG Italy
Jing Wei
0
12
2
0.08
W
Neith
Eyscyo
Neith
21
3
6
8
L
Cu Chulainn
Gloopy735
Cu Chulainn
0
8
1
0.06
W
Kukulkan
2
0
10
7
W
Geb
5
0
16
13
L
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,076
Damage
45,018
51,887
Taken
38,865
24,198
Mitigated
33,496
8,188
Healing
11,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
DG Italy
Jing Wei
3,699
2,760
29
644
15,450
4,181
385
4,121
11,329
0
23,255
W
Neith
Eyscyo
Neith
30,579
13,565
0
5,488
15,976
6,652
2,189
7,471
8,505
0
77,696
L
Cu Chulainn
Gloopy735
Cu Chulainn
7,689
1,429
0
7,515
24,569
17,006
0
8,068
16,501
0
41,661
W
Kukulkan
5,589
754
30
705
4,785
1,692
0
2,524
2,261
20,402
0
W
Geb
8,850
505
491
4,607
18,104
25,152
503
6,838
11,266
31,769
0
L
15,688
1,925
0
0
11,868
3,011
330
3,276
8,592
43,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,544
Gold Earned
37,159
185
Minions Killed
186
7
Camps Cleared
6
804,333
Distance Traveled
883,204
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,664
568
51
3
0
277,708
3
W
Neith
14,270
839
128
8
1
280,025
1
L
Cu Chulainn
9,341
549
57
3
5
298,393
4
W
Kukulkan
10,475
616
27
2
1
268,863
1
W
Geb
12,414
730
31
2
4
334,316
0
L
Zeus
11,539
679
77
5
2
228,232
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role