Player Matchup

Anhur
Anhur
CREEPING108
Anhur
Level 21
God Stats
4W - 1L
1,452 SR
Queue Stats
8W - 8L
1,405 Elo+
Solo
Agni
Agni
JadChaa
Agni
Level 12
God Stats
10W - 5L
1,400 SR
Queue Stats
36W - 34L
1,290 Elo+
Solo
Olorun
Olorun
LifeIsGood4163
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 50L
1,500 Elo+
Solo
Pele
Pele
ScareCrow98-2
Pele
Level 26
God Stats
6W - 4L
1,539 SR
Queue Stats
22W - 19L
1,337 Elo+
Solo
Ullr
Ullr
scabino
Ullr
Level 18
God Stats
12W - 12L
1,486 SR
Queue Stats
143W - 188L
1,301 Elo+
Solo
Team Averages
Level 16
1,475 SR
1,367 Elo+

VS

Team Averages
Level 14
1,533 SR
1,262 Elo+
Neith
Neith
Omahhhh
Neith
Level 16
God Stats
7W - 10L
1,472 SR
Queue Stats
11W - 22L
1,234 Elo+
Party 1
Susano
Susano
TNIK_LaMenaceFa
Susano
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,179 Elo+
Solo
Merlin
Merlin
Xurkks
Merlin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 44L
1,189 Elo+
Party 1
King Arthur
King Arthur
homei-s
King Arthur
Level 3
God Stats
7W - 6L
1,720 SR
Queue Stats
14W - 9L
1,371 Elo+
Solo
Jing Wei
Jing Wei
therealyegor
Jing Wei
Level 26
God Stats
31W - 18L
1,474 SR
Queue Stats
40W - 29L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 3
10,093
421
4,876
16,328
6,551
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Agni
JadChaa
Agni
17
2 / 4 / 6
11,428
476
14,466
12,206
4,208
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
8 / 6 / 5
12,007
500
11,596
16,495
8,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
24 / 1 / 5
15,328
639
29,225
17,702
9,679
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ullr
scabino
Ullr
17
0 / 3 / 3
10,978
457
2,119
10,596
4,262
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Omahhhh
Neith
16
8 / 7 / 1
11,484
479
11,712
15,392
5,034
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
2 / 10 / 0
9,408
392
4,210
16,834
11,722
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Xurkks
Merlin
16
2 / 13 / 6
10,530
439
10,422
20,651
8,351
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
homei-s
King Arthur
12
2 / 7 / 2
9,012
376
5,633
17,207
8,835
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jing Wei
therealyegor
Jing Wei
20
3 / 2 / 1
13,112
546
5,175
17,654
7,072
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
27
37
Kills
17
19
Deaths
39
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
5
3
0.9
W
Agni
JadChaa
Agni
2
4
6
1.25
W
8
6
5
1.75
L
Neith
Omahhhh
Neith
8
7
1
1.21
W
24
1
5
26.5
L
2
10
0
0.2
L
Merlin
Xurkks
Merlin
2
13
6
0.38
L
King Arthur
homei-s
King Arthur
2
7
2
0.43
W
Ullr
scabino
Ullr
0
3
3
0.5
L
Jing Wei
therealyegor
Jing Wei
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,282
Damage
37,152
73,327
Taken
87,738
32,828
Mitigated
41,014
20,353
Healing
15,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,876
3,229
0
2,577
16,328
6,551
2,916
507
15,821
0
49,074
W
Agni
JadChaa
Agni
14,466
543
0
2,135
12,206
4,208
2,012
2,632
8,734
73,463
0
W
11,596
5,628
62
3,685
16,495
8,128
2,379
5,578
10,917
68,520
6,777
L
Neith
Omahhhh
Neith
11,712
4,541
0
5,060
15,392
5,034
900
5,320
9,992
0
51,715
W
29,225
8,496
0
10,175
17,702
9,679
868
1,946
15,756
0
98,418
L
4,210
421
0
2,040
16,834
11,722
640
1,239
15,275
0
33,414
L
Merlin
Xurkks
Merlin
10,422
2,151
0
1,025
20,651
8,351
270
5,624
14,947
57,468
0
L
King Arthur
homei-s
King Arthur
5,633
1,018
179
2,077
17,207
8,835
44
6,960
10,247
1,532
26,005
W
Ullr
scabino
Ullr
2,119
1,386
0
1,719
10,596
4,262
4,816
395
10,201
0
76,580
L
Jing Wei
therealyegor
Jing Wei
5,175
4,523
0
5,368
17,654
7,072
5,380
5,868
11,786
0
115,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,834
Gold Earned
53,546
565
Minions Killed
446
0
Camps Cleared
0
2,136,786
Distance Traveled
2,010,555
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,093
421
78
3
0
374,436
4
W
Agni
11,428
476
132
6
0
413,778
2
W
Olorun
12,007
500
94
4
0
408,327
0
L
Neith
11,484
479
92
4
0
399,074
4
W
Pele
15,328
639
140
6
0
526,977
0
L
Susano
9,408
392
48
2
0
388,321
4
L
Merlin
10,530
439
73
3
0
360,959
0
L
King Arthur
9,012
376
41
2
0
369,929
1
W
Ullr
10,978
457
121
5
0
413,268
0
L
Jing Wei
13,112
546
192
8
0
492,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role