Player Matchup

Ymir
Ymir
Bass_CrewZ
Ymir
Level 27
God Stats
11W - 3L
1,619 SR
Queue Stats
67W - 73L
1,443 Elo+
Party 1
Chang'e
Chang'e
ForMoreTears
Chang'e
Level 25
God Stats
0W - 5L
1,239 SR
Queue Stats
9W - 14L
1,433 Elo+
Solo
Nu Wa
Nu Wa
FunOver
Nu Wa
Level 28
God Stats
0W - 1L
1,866 SR
Queue Stats
14W - 8L
1,590 Elo+
Solo
Fenrir
Fenrir
SKINNYLOKO303
Fenrir
Level 25
God Stats
10W - 8L
1,556 SR
Queue Stats
43W - 55L
1,390 Elo+
Solo
Medusa
Medusa
its-D-K9
Medusa
Level 29
God Stats
1W - 1L
1,659 SR
Queue Stats
87W - 111L
1,366 Elo+
Party 1
Team Averages
Level 27
1,588 SR
1,445 Elo+

VS

Team Averages
Level 21
1,511 SR
1,496 Elo+
Gilgamesh
Gilgamesh
Carnage Casady
Gilgamesh
Level 29
God Stats
3W - 0L
1,553 SR
Queue Stats
27W - 28L
1,295 Elo+
Solo
Cupid
Cupid
FADGINAL_CREM
Cupid
Level 18
God Stats
2W - 4L
1,201 SR
Queue Stats
69W - 61L
1,418 Elo+
Solo
Jormungandr
Jormungandr
Garathouess
Jormungandr
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Chang'e
Chang'e
SoyElJefeh
Chang'e
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 105L
1,583 Elo+
Solo
Cliodhna
Cliodhna
Yoshibros
Cliodhna
Level 25
God Stats
23W - 8L
1,800 SR
Queue Stats
157W - 68L
1,683 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 8
9,694
462
5,864
24,270
19,933
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
ForMoreTears
Chang'e
2
0 / 1 / 0
5,747
274
237
540
87
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
FunOver
Nu Wa
18
11 / 7 / 2
11,942
569
23,864
15,851
5,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 1 / 4
10,456
498
8,306
11,470
3,805
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
its-D-K9
Medusa
13
2 / 9 / 3
8,630
411
8,021
19,669
5,713
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Carnage Casady
Gilgamesh
17
3 / 3 / 4
11,051
526
8,595
19,122
6,928
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
1 / 3 / 5
11,595
552
8,047
14,624
4,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
Garathouess
Jormungandr
13
0 / 7 / 4
8,939
426
3,184
16,339
11,201
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
SoyElJefeh
Chang'e
17
8 / 6 / 8
11,747
559
18,420
16,715
6,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cliodhna
Yoshibros
Cliodhna
20
10 / 1 / 3
13,096
624
17,298
14,318
5,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
46
19
Kills
22
22
Deaths
20
17
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
4
8
1.25
W
Gilgamesh
Carnage Casady
Gilgamesh
3
3
4
1.67
W
1
3
5
1.17
L
Chang'e
ForMoreTears
Chang'e
0
1
0
0
L
Nu Wa
FunOver
Nu Wa
11
7
2
1.71
W
Jormungandr
Garathouess
Jormungandr
0
7
4
0.29
L
5
1
4
7
W
Chang'e
SoyElJefeh
Chang'e
8
6
8
2
W
Cliodhna
Yoshibros
Cliodhna
10
1
3
11.5
L
Medusa
its-D-K9
Medusa
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,292
Damage
55,544
71,800
Taken
81,118
34,907
Mitigated
34,398
16,263
Healing
24,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,864
1,430
663
5,949
24,270
19,933
150
7,043
16,788
30,363
0
W
Gilgamesh
Carnage Casady
Gilgamesh
8,595
1,532
0
4,302
19,122
6,928
900
5,718
13,146
0
72,911
W
8,047
3,862
199
5,811
14,624
4,533
3,220
5,733
8,618
0
91,092
L
Chang'e
ForMoreTears
Chang'e
237
132
0
40
540
87
0
0
540
895
0
L
Nu Wa
FunOver
Nu Wa
23,864
3,421
135
2,320
15,851
5,369
2,061
4,208
11,389
84,974
0
W
Jormungandr
Garathouess
Jormungandr
3,184
1,039
24
351
16,339
11,201
132
6,134
9,923
31,736
0
L
8,306
3,373
195
3,521
11,470
3,805
548
4,307
7,022
0
39,000
W
Chang'e
SoyElJefeh
Chang'e
18,420
942
1,171
6,193
16,715
6,380
0
5,774
10,627
75,085
0
W
Cliodhna
Yoshibros
Cliodhna
17,298
1,037
0
6,075
14,318
5,356
0
5,247
8,765
0
110,621
L
Medusa
its-D-K9
Medusa
8,021
3,339
0
3,440
19,669
5,713
364
5,103
14,457
0
55,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,469
Gold Earned
56,428
360
Minions Killed
569
0
Camps Cleared
0
1,518,716
Distance Traveled
1,992,249
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,694
462
45
2
0
387,740
2
W
Gilgamesh
11,051
526
123
6
0
387,702
1
W
Cupid
11,595
552
150
7
0
358,410
2
L
Chang'e
5,747
274
4
0
0
18,726
0
L
Nu Wa
11,942
569
146
7
0
323,894
3
W
Jormungandr
8,939
426
41
2
0
384,005
2
L
Fenrir
10,456
498
66
3
0
445,587
0
W
Chang'e
11,747
559
110
5
0
357,214
3
W
Cliodhna
13,096
624
145
7
0
504,918
4
L
Medusa
8,630
411
99
5
0
342,769
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role