Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Retcon
Yemoja
Level 160
God Stats
24W - 15L
1,646 SR
Queue Stats
973W - 977L
1,593 Elo+
Solo
Mulan
Mulan
Ritchie455
Mulan
Level 148
God Stats
8W - 2L
1,366 SR
Queue Stats
197W - 120L
1,664 Elo+
Party 1
Cernunnos
Cernunnos
Rowdymonster
Cernunnos
Level 62
God Stats
0W - 1L
1,671 SR
Queue Stats
61W - 33L
1,668 Elo+
Party 1
Poseidon
Poseidon
TidePodTony
Poseidon
Level 88
God Stats
3W - 1L
1,500 SR
Queue Stats
99W - 67L
1,635 Elo+
Party 1
Team Averages
Level 123
1,537 SR
1,612 Elo+

VS

Team Averages
Level 100
1,582 SR
1,559 Elo+
Hel
Hel
 
Hel
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
 
Xing Tian
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Clo890
Gilgamesh
Level 67
God Stats
10W - 12L
1,597 SR
Queue Stats
148W - 133L
1,577 Elo+
Solo
Rama
Rama
Duhpress
Rama
Level 85
God Stats
8W - 9L
1,540 SR
Queue Stats
203W - 169L
1,582 Elo+
Party 2
Bastet
Bastet
Snoiffles
Bastet
Level 109
God Stats
4W - 3L
1,774 SR
Queue Stats
246W - 193L
1,635 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
0 / 1 / 0
7,190
599
3,882
10,517
4,681
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Yemoja
Retcon
Yemoja
10
1 / 2 / 2
5,868
489
3,422
6,545
2,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
9
0 / 2 / 6
5,984
499
5,364
9,842
4,538
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
Rowdymonster
Cernunnos
11
1 / 3 / 3
6,697
558
4,103
6,918
1,732
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poseidon
TidePodTony
Poseidon
12
4 / 4 / 1
7,180
598
6,951
5,172
1,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
4 / 1 / 2
7,356
613
4,067
4,624
1,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
 
Xing Tian
9
0 / 2 / 3
5,297
441
2,856
11,981
6,645
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
Clo890
Gilgamesh
13
1 / 0 / 0
7,364
614
5,791
5,656
3,127
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Rama
11
2 / 3 / 5
6,798
567
5,445
7,497
2,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
Snoiffles
Bastet
11
4 / 0 / 5
7,031
586
5,638
6,456
1,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
26
6
Kills
11
12
Deaths
6
12
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
1
0
0
W
Hel
 
Hel
4
1
2
5
W
Xing Tian
 
Xing Tian
0
2
3
0.75
W
Gilgamesh
Clo890
Gilgamesh
1
0
0
1
W
Rama
2
3
5
1.5
L
Yemoja
Retcon
Yemoja
1
2
2
1
L
Mulan
0
2
6
1.5
L
Cernunnos
Rowdymonster
Cernunnos
1
3
3
0.83
W
Bastet
Snoiffles
Bastet
4
0
5
6.5
L
Poseidon
TidePodTony
Poseidon
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,722
Damage
23,797
38,994
Taken
36,214
14,525
Mitigated
15,261
14,167
Healing
16,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
3,882
667
0
5,888
10,517
4,681
0
1,671
8,846
0
52,362
W
Hel
 
Hel
4,067
0
522
2,769
4,624
1,446
0
1,956
2,558
47,839
0
W
Xing Tian
 
Xing Tian
2,856
134
525
3,483
11,981
6,645
0
4,180
7,585
11,631
0
W
Gilgamesh
Clo890
Gilgamesh
5,791
1,392
0
2,046
5,656
3,127
0
0
5,656
7,169
46,076
W
Rama
5,445
4,423
0
2,528
7,497
2,138
0
1,990
5,467
0
49,162
L
Yemoja
Retcon
Yemoja
3,422
208
101
2,586
6,545
2,355
230
1,883
4,662
27,203
0
L
Mulan
5,364
712
1,039
1,940
9,842
4,538
0
3,388
6,454
0
15,443
L
Cernunnos
Rowdymonster
Cernunnos
4,103
2,659
0
2,443
6,918
1,732
265
402
6,516
0
39,065
W
Bastet
Snoiffles
Bastet
5,638
1,385
0
4,508
6,456
1,905
0
1,823
4,519
0
36,788
L
Poseidon
TidePodTony
Poseidon
6,951
1,059
0
170
5,172
1,219
0
778
4,394
47,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,919
Gold Earned
33,846
408
Minions Killed
417
0
Camps Cleared
0
1,218,640
Distance Traveled
1,306,514
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,190
599
132
11
0
223,540
3
W
Hel
7,356
613
110
9
0
271,668
4
W
Xing Tian
5,297
441
18
2
0
256,449
4
W
Gilgamesh
7,364
614
124
10
0
251,592
2
W
Rama
6,798
567
102
9
0
213,070
4
L
Yemoja
5,868
489
56
5
0
242,291
2
L
Mulan
5,984
499
26
2
0
269,180
5
L
Cernunnos
6,697
558
87
7
0
206,686
2
W
Bastet
7,031
586
63
5
0
313,735
1
L
Poseidon
7,180
598
107
9
0
276,943
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role