Player Matchup

Cerberus
Cerberus
MrKeepItPetty
Cerberus
Level 133
God Stats
184W - 162L
1,513 SR
Queue Stats
2,659W - 2,732L
1,514 Elo+
Solo
Susano
Susano
leeyre
Susano
Level 109
God Stats
26W - 25L
1,527 SR
Queue Stats
978W - 1,017L
1,483 Elo+
Solo
Hades
Hades
xSuperLight
Hades
Level 89
God Stats
1W - 1L
1,740 SR
Queue Stats
44W - 33L
1,596 Elo+
Solo
Cernunnos
Cernunnos
НякоСэнсей
Cernunnos
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
283W - 284L
1,517 Elo+
Solo
Scylla
Scylla
шински
Scylla
Level 73
God Stats
9W - 6L
1,706 SR
Queue Stats
20W - 18L
1,407 Elo+
Solo
Team Averages
Level 105
1,597 SR
1,503 Elo+

VS

Team Averages
Level 99
1,560 SR
1,505 Elo+
Fenrir
Fenrir
Hidän
Fenrir
Level 122
God Stats
1W - 0L
1,394 SR
Queue Stats
32W - 38L
1,496 Elo+
Solo
Hera
Hera
Monteigne
Hera
Level 108
God Stats
2W - 4L
1,604 SR
Queue Stats
65W - 65L
1,512 Elo+
Solo
Neith
Neith
palashisback
Neith
Level 149
God Stats
20W - 14L
1,596 SR
Queue Stats
188W - 204L
1,505 Elo+
Solo
Thoth
Thoth
wolfstar123
Thoth
Level 60
God Stats
7W - 5L
1,576 SR
Queue Stats
50W - 57L
1,468 Elo+
Solo
Nu Wa
Nu Wa
Калисия
Nu Wa
Level 58
God Stats
32W - 11L
1,631 SR
Queue Stats
90W - 64L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MrKeepItPetty
Cerberus
17
0 / 3 / 10
10,526
877
5,560
23,047
27,626
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Susano
leeyre
Susano
18
3 / 4 / 7
11,829
986
8,316
16,084
4,703
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
2 / 6 / 7
10,773
898
10,194
16,622
7,409
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
5 / 9 / 5
11,996
1,000
12,309
22,464
6,307
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
17
1 / 6 / 5
11,072
923
5,367
13,254
2,747
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

103

VS

Team 2 Tickets

182

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Hidän
Fenrir
18
4 / 1 / 9
11,617
968
10,463
12,994
7,063
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
19
6 / 3 / 15
12,515
1,043
20,655
6,538
2,293
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

19
3 / 0 / 16
11,911
993
14,720
7,026
2,303
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
8 / 2 / 14
12,715
1,060
19,608
9,008
2,974
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
7 / 5 / 16
12,556
1,046
19,803
10,335
3,660
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
98
11
Kills
28
28
Deaths
11
34
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Hidän
Fenrir
4
1
9
8.5
W
Hera
6
3
15
4.5
L
Cerberus
MrKeepItPetty
Cerberus
0
3
10
1.67
L
Susano
leeyre
Susano
3
4
7
1.63
W
3
0
16
11
W
8
2
14
7.5
L
2
6
7
0.92
W
7
5
16
3
L
5
9
5
0.83
L
Scylla
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,746
Damage
85,249
91,471
Taken
45,901
48,792
Mitigated
18,293
8,694
Healing
2,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Hidän
Fenrir
10,463
2,801
0
647
12,994
7,063
0
5,103
7,891
0
25,115
W
Hera
20,655
3,350
0
125
6,538
2,293
0
3,430
3,108
44,253
0
L
Cerberus
MrKeepItPetty
Cerberus
5,560
28
0
626
23,047
27,626
0
14,424
8,623
20,275
0
L
Susano
leeyre
Susano
8,316
359
68
2,818
16,084
4,703
0
10,634
5,450
0
38,305
W
14,720
5,903
0
1,551
7,026
2,303
0
1,927
5,099
0
46,475
W
19,608
399
0
372
9,008
2,974
0
5,712
3,296
36,940
0
L
10,194
437
487
1,422
16,622
7,409
0
10,930
5,692
25,759
0
W
19,803
5,916
0
0
10,335
3,660
0
4,949
5,386
32,675
0
L
12,309
4,934
0
3,273
22,464
6,307
0
13,615
8,849
0
60,898
L
Scylla
5,367
488
0
0
13,254
2,747
0
10,463
2,791
37,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,196
Gold Earned
61,314
289
Minions Killed
240
12
Camps Cleared
5
1,150,861
Distance Traveled
1,199,667
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,617
968
32
3
2
268,603
0
W
Hera
12,515
1,043
63
5
0
241,105
2
L
Cerberus
10,526
877
18
2
1
248,806
0
L
Susano
11,829
986
62
5
4
223,833
0
W
Neith
11,911
993
80
7
2
215,623
0
W
Thoth
12,715
1,060
40
3
1
258,126
0
L
Hades
10,773
898
37
3
1
211,206
0
W
Nu Wa
12,556
1,046
25
2
0
216,210
2
L
Cernunnos
11,996
1,000
74
6
3
219,452
1
L
Scylla
11,072
923
98
8
3
247,564
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role