Player Matchup

Izanami
Izanami
Gold V
 
Izanami
Gold V
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Silver I
ChaoS_BehindYou
Khepri
Silver I
Level 126
God Stats
8W - 6L
1,401 SR
Queue Stats
249W - 251L
1,138 MMR
Solo
Anubis
Anubis
Silver V
Enoxia-Singlz_
Anubis
Silver V
Level 76
God Stats
19W - 11L
1,547 SR
Queue Stats
141W - 163L
500 MMR
Solo
Loki
Loki
Gold V
OneMaroc99
Loki
Gold V
Level 109
God Stats
4W - 1L
1,321 SR
Queue Stats
257W - 248L
1,294 MMR
Solo
Sobek
Sobek
Silver V
XxShinex
Sobek
Silver V
Level 84
God Stats
5W - 18L
1,419 SR
Queue Stats
32W - 56L
690 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 107
1,438 SR
1,025 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 82
1,379 SR
946 MMR
Ares
Ares
Silver I
ArTuR200212
Ares
Silver I
Level 64
God Stats
5W - 14L
1,436 SR
Queue Stats
87W - 105L
1,151 MMR
Solo
Jing Wei
Jing Wei
Gold III
Deer Tico
Jing Wei
Gold III
Level 82
God Stats
2W - 7L
1,139 SR
Queue Stats
575W - 576L
1,311 MMR
Solo
Achilles
Achilles
Silver III
KostasZog-
Achilles
Silver III
Level 89
God Stats
3W - 6L
1,380 SR
Queue Stats
102W - 104L
931 MMR
Solo
Da Ji
Da Ji
Bronze III
MaybebyaM
Da Ji
Bronze III
Level 84
God Stats
7W - 6L
1,431 SR
Queue Stats
152W - 206L
108 MMR
Solo
Poseidon
Poseidon
Silver I
v69 KingZz
Poseidon
Silver I
Level 90
God Stats
1W - 2L
1,507 SR
Queue Stats
58W - 67L
1,232 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
3 / 0 / 1
6,329
633
5,921
4,247
1,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 0 / 3
5,633
563
2,033
3,433
1,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

9
1 / 1 / 2
5,063
506
1,339
3,069
1,346
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
4 / 1 / 0
5,901
590
3,104
5,572
1,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
XxShinex
Sobek
10
0 / 0 / 2
5,397
540
3,290
7,172
4,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
CliodhnaMorgan Le FayAthenaGilgamesh

VS

Bans
GebArtioSetOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
4,144
414
748
5,266
2,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
Deer Tico
Jing Wei
9
0 / 1 / 0
5,071
507
1,576
4,437
1,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
KostasZog-
Achilles
11
1 / 1 / 0
5,975
598
3,647
6,163
3,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Da Ji
MaybebyaM
Da Ji
8
1 / 1 / 0
4,961
496
1,689
4,959
1,192
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
v69 KingZz
Poseidon
8
0 / 4 / 1
4,999
500
1,574
4,362
690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
9
Kills
2
2
Deaths
9
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
0
1
3.5
L
0
2
0
0
W
1
0
3
2.5
L
Jing Wei
Deer Tico
Jing Wei
0
1
0
0
W
1
1
2
2
L
Achilles
KostasZog-
Achilles
1
1
0
1
L
Da Ji
MaybebyaM
Da Ji
1
1
0
1
W
4
1
0
4
W
Sobek
XxShinex
Sobek
0
0
2
1
L
Poseidon
v69 KingZz
Poseidon
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,687
Damage
9,234
23,493
Taken
25,187
10,734
Mitigated
8,743
12,695
Healing
6,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,921
3,558
0
1,925
4,247
1,426
0
235
4,012
0
45,354
L
748
163
0
1,345
5,266
2,239
0
970
4,296
7,057
0
W
2,033
147
0
1,388
3,433
1,543
80
611
2,822
7,511
0
L
Jing Wei
Deer Tico
Jing Wei
1,576
1,011
0
480
4,437
1,028
0
464
3,973
0
26,951
W
1,339
0
0
1,638
3,069
1,346
0
246
2,737
28,360
0
L
Achilles
KostasZog-
Achilles
3,647
413
0
3,701
6,163
3,594
0
2,597
2,873
0
27,901
L
Da Ji
MaybebyaM
Da Ji
1,689
329
0
250
4,959
1,192
0
829
4,130
0
19,140
W
3,104
590
0
2,985
5,572
1,644
0
1,138
4,286
0
29,620
W
Sobek
XxShinex
Sobek
3,290
211
0
4,759
7,172
4,775
0
0
6,431
24,523
0
L
Poseidon
v69 KingZz
Poseidon
1,574
143
0
787
4,362
690
0
1,270
3,092
22,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,323
Gold Earned
25,150
299
Minions Killed
223
0
Camps Cleared
0
926,736
Distance Traveled
861,121
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,329
633
106
11
0
178,739
0
L
Ares
4,144
414
12
1
0
124,646
4
W
Khepri
5,633
563
8
1
0
182,156
5
L
Jing Wei
5,071
507
59
6
0
200,027
1
W
Anubis
5,063
506
54
5
0
168,150
3
L
Achilles
5,975
598
63
6
0
193,888
1
L
Da Ji
4,961
496
44
4
0
186,056
0
W
Loki
5,901
590
73
7
0
216,508
3
W
Sobek
5,397
540
58
6
0
181,183
0
L
Poseidon
4,999
500
45
5
0
156,504
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role