Player Matchup

Chang'e
Chang'e
Nazgul87
Chang'e
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,500 Elo+
Solo
Artemis
Artemis
Redivel
Artemis
Level 124
God Stats
14W - 12L
1,462 SR
Queue Stats
223W - 224L
1,475 Elo+
Solo
Tiamat
Tiamat
V3ndaval
Tiamat
Level 17
God Stats
62W - 95L
1,361 SR
Queue Stats
85W - 131L
1,295 Elo+
Solo
Team Averages
Level 87
1,441 SR
1,423 Elo+

VS

Team Averages
Level 106
1,494 SR
1,387 Elo+
Ganesha
Ganesha
Cee Dee eLL
Ganesha
Level 145
God Stats
1W - 0L
1,233 SR
Queue Stats
118W - 122L
1,471 Elo+
Party 1
Bastet
Bastet
DeMz1k
Bastet
Level 159
God Stats
11W - 4L
1,748 SR
Queue Stats
281W - 330L
1,396 Elo+
Party 1
Zeus
Zeus
Shahed10
Zeus
Level 14
God Stats
1W - 4L
1,500 SR
Queue Stats
112W - 159L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Nazgul87
Chang'e
15
0 / 3 / 12
11,144
619
6,843
12,729
3,679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Redivel
Artemis
18
15 / 5 / 1
13,678
760
31,425
17,369
5,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
V3ndaval
Tiamat
14
3 / 8 / 5
11,000
611
5,563
12,990
5,249
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Cee Dee eLL
Ganesha
16
0 / 4 / 14
12,373
687
8,773
26,669
20,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bastet
DeMz1k
Bastet
18
12 / 8 / 2
14,148
786
18,005
18,131
7,577
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
15
4 / 6 / 8
11,561
642
10,763
12,030
5,419
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
40
18
Kills
16
16
Deaths
18
18
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Cee Dee eLL
Ganesha
0
4
14
1.75
W
Bastet
DeMz1k
Bastet
12
8
2
1.63
L
Chang'e
Nazgul87
Chang'e
0
3
12
2
L
Artemis
Redivel
Artemis
15
5
1
3.1
W
Zeus
4
6
8
1.33
L
Tiamat
V3ndaval
Tiamat
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,831
Damage
37,541
43,088
Taken
56,830
14,148
Mitigated
33,637
12,235
Healing
11,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Cee Dee eLL
Ganesha
8,773
344
0
8,903
26,669
20,641
514
5,948
20,721
29,732
0
W
Bastet
DeMz1k
Bastet
18,005
2,818
0
2,490
18,131
7,577
910
5,321
12,810
0
48,988
L
Chang'e
Nazgul87
Chang'e
6,843
588
712
5,546
12,729
3,679
384
5,514
7,215
35,485
0
L
Artemis
Redivel
Artemis
31,425
19,334
0
2,811
17,369
5,220
2,386
7,431
9,938
0
66,661
W
Zeus
10,763
853
0
0
12,030
5,419
1,360
1,724
10,306
57,986
0
L
Tiamat
V3ndaval
Tiamat
5,563
338
504
2,662
12,990
5,249
0
7,363
5,627
20,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,822
Gold Earned
38,082
180
Minions Killed
195
9
Camps Cleared
7
805,014
Distance Traveled
858,370
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,373
687
5
0
0
290,140
4
W
Bastet
14,148
786
84
5
3
305,782
2
L
Chang'e
11,144
619
62
3
6
308,393
0
L
Artemis
13,678
760
84
5
2
249,690
4
W
Zeus
11,561
642
106
6
4
262,448
4
L
Tiamat
11,000
611
34
2
1
246,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role