Player Matchup

Izanami
Izanami
Diamond V
 
Izanami
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Gilgamesh
Gilgamesh
Diamond I
Caroleo
Gilgamesh
Diamond I
Level 154
God Stats
4W - 8L
1,684 SR
Queue Stats
170W - 147L
2,539 MMR
Solo
Nemesis
Nemesis
Diamond I
Shlorber
Nemesis
Diamond I
Level 147
God Stats
13W - 14L
1,617 SR
Queue Stats
193W - 189L
2,368 MMR
Solo
Raijin
Raijin
Diamond I
THe BLooDy LiMe
Raijin
Diamond I
Level 155
God Stats
50W - 33L
1,759 SR
Queue Stats
496W - 461L
2,621 MMR
Solo
Fafnir
Fafnir
Diamond V
cjevick
Fafnir
Diamond V
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 14L
2,356 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 140
1,612 SR
2,277 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 154
1,613 SR
2,320 MMR
Ullr
Ullr
Platinum I
 
Ullr
Platinum I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Diamond I
HighlQWeeb
Agni
Diamond I
Level 136
God Stats
5W - 3L
1,715 SR
Queue Stats
276W - 233L
2,624 MMR
Solo
Thanatos
Thanatos
Diamond II
Jaganshi_IV
Thanatos
Diamond II
Level 157
God Stats
33W - 41L
1,542 SR
Queue Stats
829W - 823L
2,356 MMR
Solo
Nike
Nike
Diamond I
ShadowxXxFury
Nike
Diamond I
Level 157
God Stats
6W - 2L
1,662 SR
Queue Stats
137W - 106L
2,528 MMR
Solo
Xing Tian
Xing Tian
Diamond I
lDuhallanl
Xing Tian
Diamond I
Level 160
God Stats
5W - 6L
1,646 SR
Queue Stats
641W - 623L
2,593 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
0 / 10 / 1
8,138
479
2,286
12,830
2,859
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
Caroleo
Gilgamesh
14
3 / 4 / 1
8,740
514
8,618
16,149
10,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
Shlorber
Nemesis
13
5 / 5 / 2
8,502
500
6,533
13,136
3,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 7 / 2
8,080
475
4,995
10,597
3,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fafnir
cjevick
Fafnir
11
0 / 5 / 3
7,367
433
3,391
15,512
14,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
Morgan Le FayArtioGeb

VS

Bans
AresAthenaLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
19
16 / 1 / 4
12,349
726
20,827
11,898
4,787
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
5 / 3 / 6
10,893
641
11,762
6,558
2,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
Jaganshi_IV
Thanatos
16
7 / 2 / 7
10,725
631
8,653
12,018
5,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
2 / 1 / 6
11,165
657
7,789
13,325
10,327
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xing Tian
lDuhallanl
Xing Tian
14
1 / 2 / 15
9,592
564
4,966
14,383
17,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
69
9
Kills
31
31
Deaths
9
9
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
10
1
0.05
W
Ullr
 
Ullr
16
1
4
18
L
Gilgamesh
Caroleo
Gilgamesh
3
4
1
0.88
W
5
3
6
2.67
W
Thanatos
Jaganshi_IV
Thanatos
7
2
7
5.25
W
2
1
6
5
L
Nemesis
Shlorber
Nemesis
5
5
2
1.2
L
1
7
2
0.29
L
Fafnir
cjevick
Fafnir
0
5
3
0.3
W
Xing Tian
lDuhallanl
Xing Tian
1
2
15
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,823
Damage
53,997
68,224
Taken
58,182
35,578
Mitigated
39,773
13,106
Healing
29,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,286
1,051
0
1,267
12,830
2,859
1,148
198
12,632
0
59,282
W
Ullr
 
Ullr
20,827
8,576
0
2,285
11,898
4,787
4,055
2,097
9,801
0
103,319
L
Gilgamesh
Caroleo
Gilgamesh
8,618
2,230
136
4,799
16,149
10,903
0
3,935
12,214
5,672
43,766
W
11,762
1,287
0
1,556
6,558
2,431
3,647
2,362
4,196
83,246
0
W
Thanatos
Jaganshi_IV
Thanatos
8,653
2,223
0
13,944
12,018
5,035
0
2,532
9,486
0
69,328
W
7,789
1,073
224
6,182
13,325
10,327
459
1,365
11,960
7,484
67,840
L
Nemesis
Shlorber
Nemesis
6,533
1,664
0
3,405
13,136
3,881
0
2,917
10,219
0
49,875
L
4,995
192
0
663
10,597
3,230
0
4,851
5,746
55,815
0
L
Fafnir
cjevick
Fafnir
3,391
1,062
55
2,781
15,512
14,705
0
6,317
9,195
17,902
0
W
Xing Tian
lDuhallanl
Xing Tian
4,966
797
0
5,222
14,383
17,193
801
3,652
10,731
22,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,827
Gold Earned
54,724
459
Minions Killed
595
0
Camps Cleared
0
1,645,778
Distance Traveled
1,823,785
23
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,138
479
124
7
0
295,819
8
W
Ullr
12,349
726
155
9
0
348,708
3
L
Gilgamesh
8,740
514
102
6
0
340,762
4
W
Agni
10,893
641
153
9
0
337,987
4
W
Thanatos
10,725
631
88
5
0
415,981
9
W
Nike
11,165
657
160
9
0
348,286
7
L
Nemesis
8,502
500
81
5
0
374,279
1
L
Raijin
8,080
475
120
7
0
299,854
6
L
Fafnir
7,367
433
32
2
0
335,064
4
W
Xing Tian
9,592
564
39
2
0
372,823
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role