Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
DonxNikex
Jing Wei
Level 108
God Stats
3W - 3L
1,685 SR
Queue Stats
205W - 216L
1,434 Elo+
Party 1
Ymir
Ymir
Mendolitt
Ymir
Level 15
God Stats
18W - 17L
1,503 SR
Queue Stats
18W - 21L
1,425 Elo+
Party 1
Kukulkan
Kukulkan
Squizzy1
Kukulkan
Level 133
God Stats
6W - 5L
1,218 SR
Queue Stats
102W - 143L
1,508 Elo+
Solo
Team Averages
Level 103
1,481 SR
1,473 Elo+

VS

Team Averages
Level 91
1,564 SR
1,476 Elo+
King Arthur
King Arthur
 
King Arthur
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Mreapr
Ah Muzen Cab
Level 69
God Stats
15W - 8L
1,621 SR
Queue Stats
220W - 228L
1,409 Elo+
Party 2
Raijin
Raijin
Psybration
Raijin
Level 81
God Stats
16W - 16L
1,614 SR
Queue Stats
373W - 386L
1,415 Elo+
Party 2
Gilgamesh
Gilgamesh
SlimeJohnson
Gilgamesh
Level 116
God Stats
7W - 11L
1,586 SR
Queue Stats
411W - 390L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
1 / 7 / 0
6,263
522
4,034
10,312
3,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Muzen Cab
 
Ah Muzen Cab
11
0 / 4 / 0
6,121
510
3,102
7,482
3,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
DonxNikex
Jing Wei
9
0 / 4 / 0
5,614
468
4,759
7,801
1,105
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
7
0 / 4 / 0
5,021
418
928
5,904
2,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
Squizzy1
Kukulkan
13
5 / 1 / 0
7,690
641
6,446
3,913
1,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
2 / 0 / 4
7,341
612
5,870
6,433
5,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artio
 
Artio
9
4 / 2 / 7
6,114
510
4,430
9,049
5,455
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ah Muzen Cab
Mreapr
Ah Muzen Cab
12
5 / 3 / 3
7,367
614
6,682
8,651
2,837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
Psybration
Raijin
12
0 / 1 / 3
6,980
582
2,084
4,742
1,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
SlimeJohnson
Gilgamesh
13
9 / 0 / 5
8,262
689
6,345
6,566
2,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
6
Kills
20
20
Deaths
6
0
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
7
0
0.14
L
Ah Muzen Cab
 
Ah Muzen Cab
0
4
0
0
W
King Arthur
 
King Arthur
2
0
4
4
W
Artio
 
Artio
4
2
7
3.75
L
Jing Wei
DonxNikex
Jing Wei
0
4
0
0
L
Ymir
0
4
0
0
W
Ah Muzen Cab
Mreapr
Ah Muzen Cab
5
3
3
2.17
W
Raijin
Psybration
Raijin
0
1
3
1.5
W
Gilgamesh
SlimeJohnson
Gilgamesh
9
0
5
11.5
L
Kukulkan
Squizzy1
Kukulkan
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,269
Damage
25,411
35,412
Taken
35,441
12,177
Mitigated
18,152
6,992
Healing
13,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
4,034
1,884
0
2,410
10,312
3,829
0
1,845
8,310
0
40,344
L
Ah Muzen Cab
 
Ah Muzen Cab
3,102
1,047
0
2,132
7,482
3,583
0
581
6,266
0
33,806
W
King Arthur
 
King Arthur
5,870
700
0
1,702
6,433
5,595
0
0
6,433
6,919
31,404
W
Artio
 
Artio
4,430
870
559
3,250
9,049
5,455
108
3,385
5,664
10,982
0
L
Jing Wei
DonxNikex
Jing Wei
4,759
3,438
0
1,735
7,801
1,105
0
716
7,085
0
34,585
L
Ymir
928
458
0
435
5,904
2,423
0
1,962
3,886
7,280
0
W
Ah Muzen Cab
Mreapr
Ah Muzen Cab
6,682
3,386
302
3,135
8,651
2,837
824
1,162
7,489
0
45,547
W
Raijin
Psybration
Raijin
2,084
238
0
1,278
4,742
1,601
104
2,018
2,724
39,549
0
W
Gilgamesh
SlimeJohnson
Gilgamesh
6,345
2,747
0
3,315
6,566
2,664
0
865
5,701
0
43,214
L
Kukulkan
Squizzy1
Kukulkan
6,446
720
0
280
3,913
1,237
0
1,819
1,908
52,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,709
Gold Earned
36,064
345
Minions Killed
367
0
Camps Cleared
0
1,088,894
Distance Traveled
1,235,011
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,263
522
79
7
0
230,415
3
L
Ah Muzen Cab
6,121
510
67
6
0
197,322
4
W
King Arthur
7,341
612
95
8
0
245,551
5
W
Artio
6,114
510
12
1
0
243,077
2
L
Jing Wei
5,614
468
71
6
0
225,018
1
L
Ymir
5,021
418
16
1
0
225,075
2
W
Ah Muzen Cab
7,367
614
79
7
0
221,262
2
W
Raijin
6,980
582
99
8
0
243,636
2
W
Gilgamesh
8,262
689
82
7
0
281,485
2
L
Kukulkan
7,690
641
112
9
0
211,064
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role