Player Matchup

Vulcan
Vulcan
DCcobrasix95
Vulcan
Level 9
God Stats
2W - 3L
1,763 SR
Queue Stats
54W - 61L
1,370 Elo+
Solo
Hachiman
Hachiman
Redfaster99
Hachiman
Level 8
God Stats
3W - 3L
1,610 SR
Queue Stats
7W - 11L
1,465 Elo+
Solo
Thanatos
Thanatos
bankaii8
Thanatos
Level 7
God Stats
0W - 1L
1,274 SR
Queue Stats
3W - 5L
1,455 Elo+
Solo
Zeus
Zeus
drumgunfunrun
Zeus
Level 28
God Stats
114W - 43L
1,855 SR
Queue Stats
140W - 80L
1,656 Elo+
Solo
Raijin
Raijin
ragnaros203
Raijin
Level 14
God Stats
1W - 3L
1,290 SR
Queue Stats
13W - 26L
1,332 Elo+
Solo
Team Averages
Level 13
1,558 SR
1,456 Elo+

VS

Team Averages
Level 18
1,535 SR
1,538 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Akkoneuz
Tyr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,723 Elo+
Party 1
Da Ji
Da Ji
MomotoMi
Da Ji
Level 24
God Stats
2W - 0L
1,421 SR
Queue Stats
38W - 31L
1,534 Elo+
Party 1
Thoth
Thoth
SevenSleepers
Thoth
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,276 Elo+
Solo
Izanami
Izanami
咕哒丶子
Izanami
Level 13
God Stats
6W - 2L
1,755 SR
Queue Stats
36W - 21L
1,657 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
14
1 / 5 / 7
8,650
961
6,091
11,536
3,765
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
Redfaster99
Hachiman
14
0 / 9 / 7
8,015
891
2,508
14,576
3,885
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
bankaii8
Thanatos
14
3 / 9 / 8
9,163
1,018
5,754
16,995
5,209
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
9 / 10 / 2
11,038
1,226
17,500
18,761
4,310
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
15
1 / 11 / 9
8,735
971
6,810
15,018
4,369
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

315

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
18
10 / 0 / 19
11,835
1,315
20,814
3,833
1,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
2 / 1 / 28
10,431
1,159
12,208
15,010
14,717
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Da Ji
MomotoMi
Da Ji
17
16 / 3 / 13
12,499
1,389
16,423
7,463
3,589
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
0 / 5 / 11
8,288
921
2,484
6,774
2,804
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
咕哒丶子
Izanami
18
16 / 5 / 18
12,528
1,392
20,132
12,076
5,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
133
14
Kills
44
44
Deaths
14
33
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
10
0
19
19.5
W
2
1
28
16
L
Vulcan
1
5
7
0.9
W
Da Ji
MomotoMi
Da Ji
16
3
13
7.5
L
Hachiman
Redfaster99
Hachiman
0
9
7
0.39
W
0
5
11
1.1
L
Thanatos
bankaii8
Thanatos
3
9
8
0.78
L
9
10
2
1
L
Raijin
1
11
9
0.5
W
Izanami
咕哒丶子
Izanami
16
5
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,663
Damage
72,061
76,886
Taken
45,156
21,538
Mitigated
27,851
3,764
Healing
11,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
20,814
921
0
1,208
3,833
1,530
0
2,919
914
58,744
0
W
12,208
1,355
120
5,787
15,010
14,717
0
8,277
6,223
456
16,992
L
Vulcan
6,091
3,137
0
0
11,536
3,765
0
3,212
8,324
18,263
0
W
Da Ji
MomotoMi
Da Ji
16,423
3,342
0
621
7,463
3,589
0
4,951
2,512
0
23,583
L
Hachiman
Redfaster99
Hachiman
2,508
1,207
0
137
14,576
3,885
0
4,792
9,784
0
13,206
W
2,484
325
0
211
6,774
2,804
0
5,743
1,031
12,481
0
L
Thanatos
bankaii8
Thanatos
5,754
1,440
0
3,607
16,995
5,209
0
4,341
12,654
0
14,670
L
17,500
2,540
0
0
18,761
4,310
0
5,727
13,034
37,510
0
L
Raijin
6,810
1,064
0
20
15,018
4,369
0
5,682
9,336
12,762
0
W
Izanami
咕哒丶子
Izanami
20,132
13,360
0
3,535
12,076
5,211
0
8,511
3,565
0
39,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,601
Gold Earned
55,581
111
Minions Killed
189
4
Camps Cleared
8
725,857
Distance Traveled
807,070
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,835
1,315
89
10
2
160,274
3
W
Tyr
10,431
1,159
9
1
1
200,908
0
L
Vulcan
8,650
961
20
2
0
159,133
0
W
Da Ji
12,499
1,389
12
1
2
168,731
0
L
Hachiman
8,015
891
20
2
2
113,720
1
W
Thoth
8,288
921
29
3
0
135,604
1
L
Thanatos
9,163
1,018
28
3
2
163,960
0
L
Zeus
11,038
1,226
31
3
0
157,900
1
L
Raijin
8,735
971
12
1
0
131,144
1
W
Izanami
12,528
1,392
50
6
3
141,553
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role