Player Matchup

Thoth
Thoth
CarlReformed
Thoth
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 89L
1,500 Elo+
Solo
Athena
Athena
RoboticSamurai69
Athena
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
62W - 74L
1,471 Elo+
Solo
Charybdis
Charybdis
gimmeskins
Charybdis
Level 11
God Stats
8W - 9L
1,487 SR
Queue Stats
9W - 15L
1,297 Elo+
Solo
Nemesis
Nemesis
remy42069456
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,455 Elo+
Solo
Hera
Hera
slavcheg17
Hera
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 60L
1,255 Elo+
Solo
Team Averages
Level 12
1,497 SR
1,396 Elo+

VS

Team Averages
Level 11
1,323 SR
1,287 Elo+
Kukulkan
Kukulkan
Tpunkz
Kukulkan
Level 5
God Stats
1W - 0L
1,183 SR
Queue Stats
1W - 3L
1,143 Elo+
Party 1
Bakasura
Bakasura
Z3R0 Endings
Bakasura
Level 29
God Stats
5W - 2L
1,625 SR
Queue Stats
213W - 232L
1,477 Elo+
Solo
Thor
Thor
boreck999
Thor
Level 8
God Stats
1W - 1L
1,111 SR
Queue Stats
5W - 10L
1,130 Elo+
Solo
Hou Yi
Hou Yi
dDoAnDgDeYr
Hou Yi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 11L
1,541 Elo+
Solo
Izanami
Izanami
xHA3D-SH0Tx
Izanami
Level 6
God Stats
1W - 1L
1,198 SR
Queue Stats
1W - 2L
1,143 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
13 / 2 / 1
9,519
595
12,601
9,842
3,545
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
1 / 3 / 6
6,864
429
2,619
10,787
7,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
gimmeskins
Charybdis
12
5 / 5 / 3
7,911
494
7,773
13,010
4,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
remy42069456
Nemesis
10
0 / 0 / 2
6,848
428
733
5,608
2,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
0 / 5 / 5
6,752
422
1,073
6,341
1,708
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Tpunkz
Kukulkan
9
0 / 6 / 1
6,176
386
2,311
6,239
1,623
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bakasura
Z3R0 Endings
Bakasura
14
6 / 2 / 0
8,731
546
8,616
12,387
4,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thor
9
1 / 5 / 5
6,497
406
1,993
6,860
1,636
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hou Yi
16
6 / 2 / 4
9,467
592
11,458
10,450
3,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
xHA3D-SH0Tx
Izanami
10
2 / 6 / 1
7,290
456
3,704
7,565
1,773
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
26
19
Kills
15
15
Deaths
21
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
13
2
1
6.75
L
1
3
6
1.33
W
Kukulkan
Tpunkz
Kukulkan
0
6
1
0.08
W
Bakasura
Z3R0 Endings
Bakasura
6
2
0
3
W
Thor
1
5
5
0.7
W
Hou Yi
6
2
4
4
L
Charybdis
gimmeskins
Charybdis
5
5
3
1.3
L
Nemesis
remy42069456
Nemesis
0
0
2
1
L
0
5
5
0.5
W
Izanami
xHA3D-SH0Tx
Izanami
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,799
Damage
28,082
45,588
Taken
43,501
19,963
Mitigated
12,877
10,493
Healing
11,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,601
949
0
1,861
9,842
3,545
0
546
9,053
67,242
0
L
2,619
1,121
220
1,197
10,787
7,847
0
617
9,718
19,004
4,251
W
Kukulkan
Tpunkz
Kukulkan
2,311
262
0
0
6,239
1,623
444
3,441
2,798
23,592
0
W
Bakasura
Z3R0 Endings
Bakasura
8,616
6,674
0
5,601
12,387
4,179
360
3,289
9,098
0
48,905
W
Thor
1,993
598
32
300
6,860
1,636
0
3,606
3,254
0
7,049
W
Hou Yi
11,458
6,187
0
5,758
10,450
3,666
0
2,628
7,822
0
73,651
L
Charybdis
gimmeskins
Charybdis
7,773
3,731
0
3,649
13,010
4,072
882
214
12,477
0
44,170
L
Nemesis
remy42069456
Nemesis
733
157
0
3,294
5,608
2,791
0
0
5,538
0
29,545
L
1,073
343
0
272
6,341
1,708
216
934
5,407
23,897
0
W
Izanami
xHA3D-SH0Tx
Izanami
3,704
2,583
0
124
7,565
1,773
1,882
3,062
4,503
0
29,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,894
Gold Earned
38,161
320
Minions Killed
341
0
Camps Cleared
0
1,359,947
Distance Traveled
1,461,356
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,519
595
106
7
0
307,593
2
L
Athena
6,864
429
37
2
0
296,080
5
W
Kukulkan
6,176
386
44
3
0
296,511
0
W
Bakasura
8,731
546
104
7
0
344,455
1
W
Thor
6,497
406
24
2
0
270,595
0
W
Hou Yi
9,467
592
119
7
0
281,518
2
L
Charybdis
7,911
494
68
4
0
263,575
2
L
Nemesis
6,848
428
70
4
0
280,050
2
L
Hera
6,752
422
39
2
0
212,649
0
W
Izanami
7,290
456
50
3
0
268,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role