Player Matchup

Fafnir
Fafnir
AraAraLover
Fafnir
Level 23
God Stats
2W - 0L
1,800 SR
Queue Stats
47W - 68L
1,373 Elo+
Solo
Anhur
Anhur
EhLemOw
Anhur
Level 27
God Stats
3W - 2L
1,447 SR
Queue Stats
95W - 66L
1,595 Elo+
Party 1
Scylla
Scylla
Elium8
Scylla
Level 24
God Stats
13W - 14L
1,505 SR
Queue Stats
67W - 79L
1,513 Elo+
Solo
Hel
Hel
JadedRabbitOwO
Hel
Level 33
God Stats
17W - 7L
1,500 SR
Queue Stats
197W - 151L
1,586 Elo+
Party 1
Sun Wukong
Sun Wukong
chensong
Sun Wukong
Level 14
God Stats
3W - 2L
1,608 SR
Queue Stats
6W - 4L
1,506 Elo+
Solo
Team Averages
Level 24
1,572 SR
1,515 Elo+

VS

Team Averages
Level 17
1,414 SR
1,472 Elo+
Athena
Athena
EmbersOfFlame
Athena
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 64L
1,569 Elo+
Solo
Neith
Neith
J2Turnt4U
Neith
Level 11
God Stats
6W - 4L
1,494 SR
Queue Stats
13W - 17L
1,444 Elo+
Solo
Merlin
Merlin
Marklettroy
Merlin
Level 16
God Stats
7W - 11L
1,285 SR
Queue Stats
44W - 68L
1,289 Elo+
Solo
Bellona
Bellona
liltastyyy
Bellona
Level 25
God Stats
8W - 4L
1,500 SR
Queue Stats
94W - 67L
1,567 Elo+
Solo
King Arthur
King Arthur
yeqinghui
King Arthur
Level 8
God Stats
0W - 2L
1,290 SR
Queue Stats
12W - 13L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
20
0 / 4 / 27
13,270
948
10,625
21,082
31,702
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anhur
EhLemOw
Anhur
20
27 / 4 / 11
18,874
1,348
69,008
37,594
18,945
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
Elium8
Scylla
20
6 / 3 / 22
14,466
1,033
25,424
14,017
5,979
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
2 / 5 / 29
13,915
994
15,458
20,040
17,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
chensong
Sun Wukong
20
4 / 2 / 19
13,714
980
18,841
20,658
24,452
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

137

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 3 / 16
14,671
1,048
19,692
39,566
68,229
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Neith
J2Turnt4U
Neith
19
4 / 7 / 7
13,351
954
25,351
20,155
10,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
16
0 / 0 / 0
8,820
630
0
0
0
Bellona
liltastyyy
Bellona
20
10 / 18 / 7
15,595
1,114
36,388
48,039
30,107
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
yeqinghui
King Arthur
20
3 / 11 / 12
13,736
981
24,756
37,258
54,736
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
60
39
Kills
18
18
Deaths
39
108
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Fafnir
0
4
27
3.38
W
Anhur
EhLemOw
Anhur
27
4
11
8.13
W
Scylla
Elium8
Scylla
6
3
22
5.67
L
1
3
16
3
L
Neith
J2Turnt4U
Neith
4
7
7
1.07
W
2
5
29
3.3
L
Merlin
0
0
0
0
W
Sun Wukong
chensong
Sun Wukong
4
2
19
6.75
L
Bellona
liltastyyy
Bellona
10
18
7
0.75
L
King Arthur
yeqinghui
King Arthur
3
11
12
0.82

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

139,356
Damage
106,187
113,391
Taken
145,018
98,957
Mitigated
163,798
39,463
Healing
10,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
10,625
4,121
0
2,263
21,082
31,702
0
5,635
15,447
21,409
0
W
Anhur
EhLemOw
Anhur
69,008
60,102
0
17,514
37,594
18,945
0
7,506
30,088
0
101,851
W
Scylla
Elium8
Scylla
25,424
3,697
0
310
14,017
5,979
0
2,673
11,344
56,970
0
L
19,692
3,127
0
2,444
39,566
68,229
0
14,117
24,985
50,484
0
L
Neith
J2Turnt4U
Neith
25,351
10,872
0
3,009
20,155
10,726
0
4,391
15,660
0
58,253
W
15,458
2,076
9,777
8,373
20,040
17,879
0
5,209
14,831
22,997
0
L
Merlin
0
0
0
0
0
0
0
0
0
0
0
W
Sun Wukong
chensong
Sun Wukong
18,841
3,603
0
1,226
20,658
24,452
0
4,472
16,186
218
35,855
L
Bellona
liltastyyy
Bellona
36,388
9,737
0
4,487
48,039
30,107
0
18,227
29,380
0
56,032
L
King Arthur
yeqinghui
King Arthur
24,756
3,125
0
250
37,258
54,736
0
13,682
23,268
9,830
37,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,239
Gold Earned
66,173
259
Minions Killed
224
12
Camps Cleared
5
1,278,311
Distance Traveled
1,072,083
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
13,270
948
21
2
0
218,981
0
W
Anhur
18,874
1,348
79
6
6
247,196
0
W
Scylla
14,466
1,033
99
7
4
275,478
1
L
Athena
14,671
1,048
65
5
0
295,987
0
L
Neith
13,351
954
72
5
1
212,948
2
W
Hel
13,915
994
19
1
0
239,740
1
L
Merlin
8,820
630
0
0
0
0
0
W
Sun Wukong
13,714
980
41
3
2
296,916
0
L
Bellona
15,595
1,114
45
3
2
277,670
2
L
King Arthur
13,736
981
42
3
2
285,478
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role