Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
NikoValero2515
Ra
Level 13
God Stats
1W - 1L
1,279 SR
Queue Stats
1W - 2L
1,222 Elo+
Solo
Bellona
Bellona
saurfang_1_1
Bellona
Level 13
God Stats
0W - 2L
1,150 SR
Queue Stats
1W - 7L
1,252 Elo+
Solo
Team Averages
Level 18
1,310 SR
1,325 Elo+

VS

Team Averages
Level 51
1,546 SR
1,322 Elo+
Medusa
Medusa
Orlandoscovitch
Medusa
Level 61
God Stats
24W - 22L
1,649 SR
Queue Stats
279W - 355L
1,340 Elo+
Solo
Bacchus
Bacchus
babygothix
Bacchus
Level 66
God Stats
20W - 14L
1,730 SR
Queue Stats
848W - 880L
1,496 Elo+
Solo
Zeus
Zeus
mralexrubio
Zeus
Level 27
God Stats
3W - 3L
1,260 SR
Queue Stats
34W - 105L
1,130 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
0 / 5 / 0
6,468
539
2,925
8,916
2,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
0 / 9 / 1
6,838
570
3,673
11,834
3,396
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
saurfang_1_1
Bellona
9
1 / 9 / 0
7,074
590
3,376
14,580
10,915
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 15
9,495
791
10,450
6,783
2,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bacchus
babygothix
Bacchus
12
8 / 0 / 10
9,717
810
9,292
9,554
11,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

13
9 / 0 / 13
9,294
775
9,632
5,802
2,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
61
1
Kills
23
23
Deaths
1
1
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
5
0
0
L
0
9
1
0.06
W
6
1
15
13.5
W
Bacchus
babygothix
Bacchus
8
0
10
13
W
9
0
13
15.5
L
Bellona
saurfang_1_1
Bellona
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,974
Damage
29,374
35,330
Taken
22,139
16,533
Mitigated
16,485
1,010
Healing
10,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
2,925
926
0
539
8,916
2,222
0
5,220
3,475
14,683
0
L
3,673
327
409
44
11,834
3,396
0
6,045
5,571
15,509
0
W
10,450
3,721
0
2,738
6,783
2,377
1,842
2,403
4,380
0
48,081
W
Bacchus
babygothix
Bacchus
9,292
470
249
5,137
9,554
11,710
502
3,148
6,406
20,742
0
W
9,632
1,124
324
1,828
5,802
2,398
772
1,894
3,908
25,580
0
L
Bellona
saurfang_1_1
Bellona
3,376
587
0
18
14,580
10,915
0
7,327
6,760
0
10,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,380
Gold Earned
28,506
64
Minions Killed
130
2
Camps Cleared
6
511,016
Distance Traveled
646,299
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,468
539
21
2
2
160,930
2
L
Ra
6,838
570
32
3
0
178,812
0
W
Medusa
9,495
791
80
7
3
229,967
2
W
Bacchus
9,717
810
22
2
2
208,021
1
W
Zeus
9,294
775
28
2
1
208,311
2
L
Bellona
7,074
590
11
1
0
171,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role