Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
Atomic_Ego
Bastet
Level 104
God Stats
4W - 5L
1,678 SR
Queue Stats
359W - 343L
1,522 Elo+
Party 3
Horus
Horus
KuncleBun
Horus
Level 102
God Stats
0W - 2L
1,699 SR
Queue Stats
294W - 237L
1,577 Elo+
Party 2
Merlin
Merlin
SlashGQuit
Merlin
Level 82
God Stats
1W - 4L
1,764 SR
Queue Stats
223W - 198L
1,513 Elo+
Party 3
Freya
Freya
Zoseidon98
Freya
Level 120
God Stats
51W - 43L
1,613 SR
Queue Stats
668W - 616L
1,522 Elo+
Party 3
Team Averages
Level 103
1,651 SR
1,527 Elo+

VS

Team Averages
Level 115
1,626 SR
1,582 Elo+
Sobek
Sobek
CouchPatato69
Sobek
Level 138
God Stats
12W - 9L
1,589 SR
Queue Stats
619W - 522L
1,618 Elo+
Party 1
Cliodhna
Cliodhna
Espz
Cliodhna
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Anubis
Anubis
RayClawV2
Anubis
Level 129
God Stats
16W - 5L
1,795 SR
Queue Stats
799W - 676L
1,611 Elo+
Party 1
Zeus
Zeus
RifT RELAPSE15
Zeus
Level 137
God Stats
1W - 0L
1,753 SR
Queue Stats
847W - 726L
1,617 Elo+
Party 1
Mulan
Mulan
RifT Turnip
Mulan
Level 85
God Stats
2W - 2L
1,495 SR
Queue Stats
448W - 377L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
0 / 6 / 1
6,158
411
5,982
15,717
7,069
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bastet
Atomic_Ego
Bastet
11
2 / 5 / 2
6,859
457
8,314
11,385
3,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
KuncleBun
Horus
7
0 / 9 / 1
5,306
354
3,929
13,845
11,141
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
SlashGQuit
Merlin
13
3 / 3 / 0
7,912
527
3,399
7,941
2,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Freya
13
1 / 4 / 2
7,877
525
2,886
9,047
2,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 6
8,640
576
12,707
12,427
12,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cliodhna
Espz
Cliodhna
14
7 / 2 / 4
8,324
555
8,582
10,672
3,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
RayClawV2
Anubis
13
2 / 2 / 9
8,280
552
6,565
9,114
4,265
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
9 / 1 / 4
8,438
563
10,420
5,543
1,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
4 / 1 / 8
7,134
476
3,774
5,479
4,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
58
6
Kills
27
27
Deaths
6
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
6
1
0.08
L
Bastet
Atomic_Ego
Bastet
2
5
2
0.6
W
5
0
6
8
W
Cliodhna
Espz
Cliodhna
7
2
4
4.5
L
Horus
KuncleBun
Horus
0
9
1
0.06
W
Anubis
RayClawV2
Anubis
2
2
9
3.25
W
9
1
4
11
W
4
1
8
8
L
Merlin
SlashGQuit
Merlin
3
3
0
1
L
Freya
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,510
Damage
42,048
57,935
Taken
43,235
26,180
Mitigated
26,433
14,524
Healing
19,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,982
952
0
2,849
15,717
7,069
0
9,491
5,294
0
30,526
L
Bastet
Atomic_Ego
Bastet
8,314
2,739
0
4,110
11,385
3,178
0
3,839
7,546
0
32,814
W
12,707
1,655
0
7,274
12,427
12,358
10
0
12,427
52,574
0
W
Cliodhna
Espz
Cliodhna
8,582
715
0
3,096
10,672
3,666
100
933
9,739
0
53,106
L
Horus
KuncleBun
Horus
3,929
2,293
303
1,727
13,845
11,141
0
5,810
7,512
0
17,529
W
Anubis
RayClawV2
Anubis
6,565
331
0
5,331
9,114
4,265
630
2,619
6,495
51,695
0
W
10,420
1,288
0
2,738
5,543
1,876
308
1,334
4,209
57,315
0
W
3,774
277
0
1,264
5,479
4,268
196
1,399
4,080
0
20,929
L
Merlin
SlashGQuit
Merlin
3,399
272
0
1,010
7,941
2,064
0
4,922
2,975
37,829
0
L
Freya
2,886
840
0
4,525
9,047
2,728
0
4,415
4,466
49,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,112
Gold Earned
40,816
351
Minions Killed
424
0
Camps Cleared
0
1,332,542
Distance Traveled
1,434,632
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,158
411
65
4
0
244,574
6
L
Bastet
6,859
457
59
4
0
291,961
3
W
Sobek
8,640
576
85
6
0
290,682
1
W
Cliodhna
8,324
555
95
6
0
290,998
0
L
Horus
5,306
354
27
2
0
254,188
4
W
Anubis
8,280
552
111
7
0
277,294
7
W
Zeus
8,438
563
95
6
0
278,497
0
W
Mulan
7,134
476
38
3
0
297,161
3
L
Merlin
7,912
527
93
6
0
267,679
1
L
Freya
7,877
525
107
7
0
274,140
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role