Player Matchup

Nu Wa
Nu Wa
ALuckyLegend11
Nu Wa
Level 158
God Stats
1W - 3L
1,453 SR
Queue Stats
47W - 59L
1,491 Elo+
Solo
Ares
Ares
BGBanditxPRx
Ares
Level 63
God Stats
11W - 12L
1,540 SR
Queue Stats
158W - 157L
1,443 Elo+
Solo
Arachne
Arachne
Barbatos5494
Arachne
Level 56
God Stats
2W - 3L
1,500 SR
Queue Stats
46W - 110L
1,319 Elo+
Party 1
Neith
Neith
WhatzGud916
Neith
Level 104
God Stats
37W - 38L
1,520 SR
Queue Stats
644W - 678L
1,475 Elo+
Solo
Chaac
Chaac
xXMONOXIDE509Xx
Chaac
Level 72
God Stats
25W - 36L
1,361 SR
Queue Stats
82W - 163L
1,302 Elo+
Party 1
Team Averages
Level 91
1,475 SR
1,406 Elo+

VS

Team Averages
Level 80
1,455 SR
1,456 Elo+
Sol
Sol
 
Sol
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
DHG TSQUARED
Charybdis
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 22L
1,340 Elo+
Solo
Danzaburou
Danzaburou
JoeHova NC
Danzaburou
Level 68
God Stats
4W - 6L
1,437 SR
Queue Stats
36W - 40L
1,451 Elo+
Solo
Ganesha
Ganesha
Tx Wolfgang
Ganesha
Level 80
God Stats
9W - 8L
1,418 SR
Queue Stats
622W - 622L
1,492 Elo+
Party 2
Discordia
Discordia
Vyko Edwards
Discordia
Level 98
God Stats
9W - 19L
1,420 SR
Queue Stats
917W - 862L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 5
11,045
1,105
19,770
6,944
2,703
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
3 / 0 / 7
10,310
1,031
10,484
11,041
11,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Arachne
Barbatos5494
Arachne
15
2 / 3 / 5
9,287
929
5,556
8,670
3,457
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
0 / 0 / 9
8,843
884
9,854
4,459
1,735
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
1 / 0 / 7
9,102
910
6,814
10,962
7,759
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Team 1 Tickets

274

VS

Team 2 Tickets

226

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
2 / 2 / 1
9,216
922
7,878
10,418
3,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charybdis
DHG TSQUARED
Charybdis
15
0 / 4 / 2
8,167
817
5,968
11,237
3,621
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
JoeHova NC
Danzaburou
15
0 / 5 / 4
8,814
881
8,491
14,342
5,077
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
Tx Wolfgang
Ganesha
16
0 / 1 / 3
9,944
994
3,237
13,342
14,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
Vyko Edwards
Discordia
15
2 / 2 / 2
9,375
938
12,592
6,043
1,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
14
Kills
4
4
Deaths
14
33
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
2
1
1.25
W
8
1
5
10.5
W
3
0
7
6.5
W
Arachne
Barbatos5494
Arachne
2
3
5
1.5
L
Charybdis
DHG TSQUARED
Charybdis
0
4
2
0.25
L
Danzaburou
JoeHova NC
Danzaburou
0
5
4
0.4
L
Ganesha
Tx Wolfgang
Ganesha
0
1
3
1.5
L
Discordia
Vyko Edwards
Discordia
2
2
2
1.5
W
0
0
9
4.5
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,478
Damage
38,166
42,076
Taken
55,382
27,509
Mitigated
28,648
10,488
Healing
4,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
7,878
2,429
0
1,127
10,418
3,584
0
4,568
5,850
26,679
0
W
19,770
4,993
0
80
6,944
2,703
0
3,399
3,545
56,334
0
W
10,484
787
350
2,164
11,041
11,855
0
4,825
6,216
22,349
0
W
Arachne
Barbatos5494
Arachne
5,556
3,868
0
1,169
8,670
3,457
0
6,252
2,418
0
11,206
L
Charybdis
DHG TSQUARED
Charybdis
5,968
3,283
0
0
11,237
3,621
0
7,283
3,954
0
18,515
L
Danzaburou
JoeHova NC
Danzaburou
8,491
1,546
0
1,152
14,342
5,077
0
7,188
7,154
0
33,963
L
Ganesha
Tx Wolfgang
Ganesha
3,237
134
0
1,255
13,342
14,632
0
7,964
5,378
33,876
0
L
Discordia
Vyko Edwards
Discordia
12,592
625
0
672
6,043
1,734
0
3,251
2,792
36,060
0
W
9,854
3,514
0
1,230
4,459
1,735
0
2,144
2,315
0
21,476
W
6,814
401
0
5,495
10,962
7,759
0
7,087
3,875
0
17,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,587
Gold Earned
45,516
180
Minions Killed
248
6
Camps Cleared
6
879,068
Distance Traveled
870,628
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,216
922
43
4
5
162,658
0
W
Nu Wa
11,045
1,105
88
9
1
171,817
2
W
Ares
10,310
1,031
22
2
1
200,359
0
W
Arachne
9,287
929
8
1
4
200,814
0
L
Charybdis
8,167
817
41
4
0
150,508
0
L
Danzaburou
8,814
881
89
9
1
184,382
3
L
Ganesha
9,944
994
11
1
0
182,852
0
L
Discordia
9,375
938
64
6
0
190,228
0
W
Neith
8,843
884
23
2
0
119,285
0
W
Chaac
9,102
910
39
4
0
186,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role