Player Matchup

Arachne
Arachne
ForceOfNature27
Arachne
Level 107
God Stats
4W - 9L
1,307 SR
Queue Stats
154W - 168L
1,402 Elo+
Party 3
Sol
Sol
Gameofjones3
Sol
Level 45
God Stats
8W - 14L
1,462 SR
Queue Stats
66W - 99L
1,409 Elo+
Solo
Ra
Ra
GiantZerk178110
Ra
Level 64
God Stats
4W - 5L
1,438 SR
Queue Stats
153W - 170L
1,421 Elo+
Party 3
Guan Yu
Guan Yu
VirgoVonGrim
Guan Yu
Level 60
God Stats
1W - 4L
1,366 SR
Queue Stats
12W - 18L
1,377 Elo+
Party 3
Izanami
Izanami
gold knight122
Izanami
Level 18
God Stats
0W - 2L
1,142 SR
Queue Stats
1W - 2L
1,238 Elo+
Party 3
Team Averages
Level 59
1,343 SR
1,369 Elo+

VS

Team Averages
Level 94
1,510 SR
1,452 Elo+
Susano
Susano
 
Susano
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
AcetheFox_
Discordia
Level 71
God Stats
2W - 2L
1,336 SR
Queue Stats
17W - 23L
1,353 Elo+
Party 1
Heimdallr
Heimdallr
S-tier_Moai
Heimdallr
Level 141
God Stats
6W - 3L
1,403 SR
Queue Stats
134W - 142L
1,409 Elo+
Party 1
Cliodhna
Cliodhna
rubberducky2714
Cliodhna
Level 105
God Stats
5W - 1L
1,597 SR
Queue Stats
148W - 149L
1,513 Elo+
Party 2
Artio
Artio
xSapphireReaperx
Artio
Level 103
God Stats
8W - 4L
1,717 SR
Queue Stats
75W - 81L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 10 / 3
9,881
988
10,141
24,078
10,201
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
0 / 2 / 6
8,762
876
6,810
10,052
4,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
4 / 3 / 4
10,614
1,061
10,066
9,705
3,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
VirgoVonGrim
Guan Yu
16
1 / 3 / 9
9,563
956
6,522
14,599
11,071
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 8 / 6
9,097
910
6,373
15,760
5,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

111

VS

Team 2 Tickets

242

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
17
3 / 4 / 12
10,048
1,005
9,975
9,007
2,840
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
AcetheFox_
Discordia
16
3 / 6 / 12
10,290
1,029
8,243
10,624
4,124
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
S-tier_Moai
Heimdallr
19
14 / 0 / 11
13,434
1,343
28,665
5,528
2,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cliodhna
17
3 / 1 / 13
10,547
1,055
17,137
8,000
3,432
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
3 / 0 / 22
11,775
1,178
6,323
11,183
9,805
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
96
11
Kills
26
26
Deaths
11
28
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
3
4
12
2.25
W
Discordia
AcetheFox_
Discordia
3
6
12
1.5
L
5
10
3
0.65
L
0
2
6
1.5
L
4
3
4
2
W
Heimdallr
S-tier_Moai
Heimdallr
14
0
11
19.5
L
Guan Yu
VirgoVonGrim
Guan Yu
1
3
9
1.83
L
1
8
6
0.5
W
Cliodhna
3
1
13
9.5
W
3
0
22
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,912
Damage
70,343
74,194
Taken
44,342
34,550
Mitigated
22,494
10,394
Healing
12,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
9,975
2,067
0
0
9,007
2,840
0
2,536
6,471
0
15,513
W
Discordia
AcetheFox_
Discordia
8,243
1,021
188
2,227
10,624
4,124
0
3,052
7,572
25,105
0
L
10,141
5,414
0
2,312
24,078
10,201
0
5,472
18,606
0
15,285
L
6,810
1,675
0
662
10,052
4,270
0
933
9,119
14,877
1,988
L
10,066
0
1,163
1,582
9,705
3,433
0
1,671
8,034
52,752
0
W
Heimdallr
S-tier_Moai
Heimdallr
28,665
22,167
0
0
5,528
2,293
0
2,727
2,801
0
56,651
L
Guan Yu
VirgoVonGrim
Guan Yu
6,522
1,546
2,214
1,994
14,599
11,071
0
4,441
10,158
0
22,443
L
6,373
5,120
0
467
15,760
5,575
0
2,049
13,708
0
14,925
W
Cliodhna
17,137
779
737
660
8,000
3,432
0
2,885
5,115
0
41,747
W
6,323
100
3,569
5,275
11,183
9,805
0
5,180
6,003
25,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,917
Gold Earned
56,094
176
Minions Killed
240
4
Camps Cleared
11
998,402
Distance Traveled
914,893
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
10,048
1,005
14
1
1
151,135
1
W
Discordia
10,290
1,029
37
4
1
142,860
1
L
Arachne
9,881
988
6
1
1
238,173
0
L
Sol
8,762
876
13
1
2
165,681
0
L
Ra
10,614
1,061
104
10
1
205,888
1
W
Heimdallr
13,434
1,343
96
10
3
188,360
3
L
Guan Yu
9,563
956
35
4
0
208,468
0
L
Izanami
9,097
910
18
2
0
180,192
0
W
Cliodhna
10,547
1,055
53
5
6
216,983
3
W
Artio
11,775
1,178
40
4
0
215,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role