Player Matchup

Hera
Hera
ASFzombiewolf
Hera
Level 57
God Stats
1W - 2L
1,155 SR
Queue Stats
90W - 84L
1,413 Elo+
Party 1
Kukulkan
Kukulkan
Faloriem
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,663 Elo+
Party 1
Nike
Nike
GreysonLittlee
Nike
Level 27
God Stats
1W - 1L
1,453 SR
Queue Stats
17W - 25L
1,375 Elo+
Party 1
Medusa
Medusa
Grindge
Medusa
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 10L
1,316 Elo+
Party 1
Bastet
Bastet
R4MB0616
Bastet
Level 126
God Stats
2W - 3L
1,607 SR
Queue Stats
4W - 7L
1,439 Elo+
Party 1
Team Averages
Level 62
1,443 SR
1,441 Elo+

VS

Team Averages
Level 56
1,468 SR
1,458 Elo+
Hun Batz
Hun Batz
Crimson Satan
Hun Batz
Level 68
God Stats
1W - 4L
1,308 SR
Queue Stats
111W - 121L
1,453 Elo+
Party 2
Medusa
Medusa
DustyRedshot
Medusa
Level 109
God Stats
4W - 2L
1,735 SR
Queue Stats
180W - 200L
1,463 Elo+
Party 2
Osiris
Osiris
Jiggy San
Osiris
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 39L
1,371 Elo+
Party 2
Odin
Odin
Xd_Dunce
Odin
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 25L
1,302 Elo+
Party 3
Cthulhu
Cthulhu
quiettt-_-
Cthulhu
Level 35
God Stats
0W - 1L
1,299 SR
Queue Stats
6W - 3L
1,703 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 12
7,866
1,311
7,645
3,814
1,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
Faloriem
Kukulkan
11
0 / 4 / 3
5,690
948
4,665
4,073
1,285
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 2 / 11
6,964
1,161
5,477
6,171
5,038
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Medusa
Grindge
Medusa
13
2 / 2 / 9
7,011
1,169
5,538
5,040
1,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bastet
R4MB0616
Bastet
13
9 / 0 / 4
8,270
1,378
7,639
3,399
1,007
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

383

VS

Team 2 Tickets

261

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Crimson Satan
Hun Batz
12
4 / 6 / 5
7,067
1,178
9,311
11,242
3,862
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
13
5 / 2 / 5
7,624
1,271
7,404
8,345
2,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
Jiggy San
Osiris
11
0 / 5 / 3
5,945
991
1,765
8,388
5,333
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Odin
11
2 / 4 / 4
6,582
1,097
1,611
7,549
2,649
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
quiettt-_-
Cthulhu
10
0 / 0 / 0
5,110
852
0
0
0

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
28
17
Kills
11
11
Deaths
17
39
Assists
17
Player
Kills
Deaths
Assists
KDA
W
4
3
12
3.33
L
Hun Batz
Crimson Satan
Hun Batz
4
6
5
1.08
L
Medusa
5
2
5
3.75
W
Kukulkan
Faloriem
Kukulkan
0
4
3
0.38
W
2
2
11
3.75
W
Medusa
Grindge
Medusa
2
2
9
3.25
L
Osiris
Jiggy San
Osiris
0
5
3
0.3
W
Bastet
R4MB0616
Bastet
9
0
4
11
L
Odin
2
4
4
1
L
Cthulhu
quiettt-_-
Cthulhu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,964
Damage
20,091
22,497
Taken
35,524
10,332
Mitigated
14,678
3,417
Healing
1,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,645
2,156
345
328
3,814
1,032
0
0
3,814
13,737
0
L
Hun Batz
Crimson Satan
Hun Batz
9,311
3,418
0
0
11,242
3,862
0
4,306
6,854
0
16,759
L
Medusa
7,404
4,390
0
1,072
8,345
2,834
0
3,642
4,665
0
19,683
W
Kukulkan
Faloriem
Kukulkan
4,665
951
0
43
4,073
1,285
0
0
4,073
9,698
0
W
5,477
697
0
0
6,171
5,038
0
0
6,171
4,700
8,599
W
Medusa
Grindge
Medusa
5,538
2,046
0
549
5,040
1,970
0
0
5,040
0
15,255
L
Osiris
Jiggy San
Osiris
1,765
1,090
0
0
8,388
5,333
0
2,828
5,424
0
7,075
W
Bastet
R4MB0616
Bastet
7,639
1,418
0
2,152
3,399
1,007
0
0
3,399
0
20,666
L
Odin
1,611
622
0
0
7,549
2,649
0
3,114
4,277
0
5,183
L
Cthulhu
quiettt-_-
Cthulhu
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,801
Gold Earned
32,328
90
Minions Killed
64
3
Camps Cleared
6
491,511
Distance Traveled
409,704
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,866
1,311
19
3
1
101,083
0
L
Hun Batz
7,067
1,178
14
2
3
105,274
0
L
Medusa
7,624
1,271
31
5
1
100,529
0
W
Kukulkan
5,690
948
10
2
0
58,889
1
W
Nike
6,964
1,161
12
2
0
103,439
0
W
Medusa
7,011
1,169
24
4
2
100,930
0
L
Osiris
5,945
991
11
2
1
105,255
0
W
Bastet
8,270
1,378
25
4
0
127,170
1
L
Odin
6,582
1,097
8
1
1
98,646
0
L
Cthulhu
5,110
852
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role