Player Matchup

Merlin
Merlin
 
Merlin
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
 
Osiris
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
 
Ah Puch
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Chicharron568
Thanatos
Level 122
God Stats
21W - 25L
1,439 SR
Queue Stats
1,845W - 1,885L
1,543 Elo+
Solo
Ullr
Ullr
PumTi
Ullr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 42L
1,414 Elo+
Solo
Team Averages
Level 79
1,488 SR
1,491 Elo+

VS

Team Averages
Level 67
1,510 SR
1,460 Elo+
Ymir
Ymir
AnnaRavenna
Ymir
Level 16
God Stats
0W - 1L
1,720 SR
Queue Stats
17W - 33L
1,355 Elo+
Solo
Mercury
Mercury
Dampfwalz3
Mercury
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 32L
1,533 Elo+
Solo
Heimdallr
Heimdallr
ProudSun
Heimdallr
Level 80
God Stats
4W - 4L
1,366 SR
Queue Stats
441W - 405L
1,419 Elo+
Solo
Sol
Sol
ultimamenic
Sol
Level 65
God Stats
1W - 2L
1,762 SR
Queue Stats
40W - 54L
1,478 Elo+
Solo
Neith
Neith
不入眼酱
Neith
Level 154
God Stats
1W - 5L
1,202 SR
Queue Stats
274W - 305L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
4 / 2 / 9
10,982
915
14,603
8,954
4,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
 
Osiris
16
3 / 2 / 8
9,550
796
10,599
15,911
23,935
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
 
Ah Puch
14
1 / 6 / 7
8,720
727
5,003
11,335
5,323
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
Chicharron568
Thanatos
17
7 / 7 / 4
10,384
865
10,672
13,205
8,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ullr
PumTi
Ullr
15
0 / 5 / 8
9,027
752
9,024
14,221
6,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 12
9,058
755
2,252
14,632
14,123
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
Dampfwalz3
Mercury
17
8 / 3 / 11
10,496
875
14,336
10,849
4,811
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
ProudSun
Heimdallr
15
4 / 4 / 9
9,434
786
12,978
10,984
4,766
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 3 / 13
9,400
783
9,902
9,965
3,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
6 / 1 / 9
10,081
840
11,250
9,642
4,688
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
75
15
Kills
21
22
Deaths
15
36
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
2
9
4.25
W
Osiris
 
Osiris
3
2
8
3.5
W
Ah Puch
 
Ah Puch
1
6
7
0.75
L
1
4
12
1.75
W
Thanatos
Chicharron568
Thanatos
7
7
4
1.29
L
Mercury
Dampfwalz3
Mercury
8
3
11
4.5
L
Heimdallr
ProudSun
Heimdallr
4
4
9
2.13
W
Ullr
PumTi
Ullr
0
5
8
0.8
L
2
3
13
2.83
L
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,901
Damage
50,718
63,626
Taken
56,072
48,464
Mitigated
31,771
25,483
Healing
14,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
14,603
291
1,424
2,644
8,954
4,545
640
1,751
7,203
40,569
0
W
Osiris
 
Osiris
10,599
941
1,599
3,792
15,911
23,935
384
2,125
13,786
733
16,542
W
Ah Puch
 
Ah Puch
5,003
421
1,095
998
11,335
5,323
600
1,702
9,632
12,820
0
L
2,252
150
118
0
14,632
14,123
275
6,654
7,581
7,324
0
W
Thanatos
Chicharron568
Thanatos
10,672
1,448
1,707
6,238
13,205
8,351
1,824
3,329
9,876
0
17,718
L
Mercury
Dampfwalz3
Mercury
14,336
4,679
2,050
903
10,849
4,811
1,261
4,190
6,523
0
19,432
L
Heimdallr
ProudSun
Heimdallr
12,978
3,402
2,098
620
10,984
4,766
1,106
3,759
7,008
0
26,191
W
Ullr
PumTi
Ullr
9,024
2,096
1,435
4,551
14,221
6,310
1,886
3,247
10,974
0
28,430
L
9,902
669
2,249
1,389
9,965
3,383
1,673
3,402
6,379
24,775
0
L
11,250
3,424
1,850
3,689
9,642
4,688
1,196
2,274
7,235
0
26,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,663
Gold Earned
48,469
122
Minions Killed
145
0
Camps Cleared
0
1,183,557
Distance Traveled
1,117,605
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,982
915
62
5
0
240,189
2
W
Osiris
9,550
796
4
0
0
273,479
0
W
Ah Puch
8,720
727
14
1
0
224,307
0
L
Ymir
9,058
755
20
2
0
199,007
0
W
Thanatos
10,384
865
11
1
0
211,828
0
L
Mercury
10,496
875
18
2
0
275,970
0
L
Heimdallr
9,434
786
25
2
0
218,986
0
W
Ullr
9,027
752
31
3
0
233,754
4
L
Sol
9,400
783
38
3
0
228,634
0
L
Neith
10,081
840
44
4
0
195,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role