Player Matchup

Zeus
Zeus
BFCPrototype
Zeus
Level 128
God Stats
13W - 9L
1,620 SR
Queue Stats
403W - 321L
1,607 Elo+
Party 3
Skadi
Skadi
CaballeroSAD
Skadi
Level 117
God Stats
12W - 8L
1,515 SR
Queue Stats
162W - 133L
1,494 Elo+
Party 2
Fenrir
Fenrir
Forao4985
Fenrir
Level 102
God Stats
32W - 16L
1,692 SR
Queue Stats
217W - 169L
1,601 Elo+
Party 3
Vamana
Vamana
H0megrown Jones
Vamana
Level 65
God Stats
10W - 11L
1,546 SR
Queue Stats
304W - 299L
1,456 Elo+
Solo
Kuzenbo
Kuzenbo
MG MorDox10
Kuzenbo
Level 66
God Stats
4W - 10L
1,296 SR
Queue Stats
230W - 247L
1,415 Elo+
Party 2
Team Averages
Level 96
1,534 SR
1,515 Elo+

VS

Team Averages
Level 102
1,518 SR
1,484 Elo+
Achilles
Achilles
 
Achilles
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Blacknaa
Neith
Level 128
God Stats
26W - 33L
1,521 SR
Queue Stats
179W - 197L
1,431 Elo+
Solo
Hel
Hel
GoldAura100
Hel
Level 85
God Stats
35W - 25L
1,597 SR
Queue Stats
98W - 105L
1,453 Elo+
Party 1
Cthulhu
Cthulhu
Zionzshellz
Cthulhu
Level 88
God Stats
3W - 2L
1,466 SR
Queue Stats
226W - 228L
1,562 Elo+
Party 1
Da Ji
Da Ji
senseiIorenzo
Da Ji
Level 107
God Stats
12W - 7L
1,506 SR
Queue Stats
193W - 189L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 2
6,164
616
3,259
5,365
1,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
0 / 3 / 2
4,977
498
3,280
4,753
1,243
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Forao4985
Fenrir
7
2 / 4 / 1
5,253
525
3,241
7,158
2,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 3 / 0
5,988
599
5,081
8,207
3,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kuzenbo
MG MorDox10
Kuzenbo
9
2 / 2 / 0
5,578
558
2,317
7,286
5,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
2 / 1 / 1
6,455
646
5,834
7,095
3,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Neith
Blacknaa
Neith
10
2 / 1 / 3
5,668
567
4,087
5,210
1,294
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
3 / 3 / 1
5,440
544
2,455
5,892
1,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cthulhu
Zionzshellz
Cthulhu
8
2 / 1 / 2
5,451
545
3,639
6,472
3,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
7 / 2 / 3
6,692
669
7,292
7,719
2,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
8
Kills
16
16
Deaths
8
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
1
1
2.5
L
2
4
2
0.75
W
Neith
Blacknaa
Neith
2
1
3
3.5
L
0
3
2
0.33
L
Fenrir
Forao4985
Fenrir
2
4
1
0.63
W
3
3
1
1.17
L
2
3
0
0.67
L
Kuzenbo
MG MorDox10
Kuzenbo
2
2
0
1
W
Cthulhu
Zionzshellz
Cthulhu
2
1
2
3
W
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,178
Damage
23,307
32,769
Taken
32,388
13,844
Mitigated
12,454
6,532
Healing
14,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
5,834
1,054
0
4,842
7,095
3,959
0
0
6,526
0
36,878
L
3,259
90
0
840
5,365
1,397
147
2,177
3,188
31,150
0
W
Neith
Blacknaa
Neith
4,087
1,678
0
2,488
5,210
1,294
575
986
4,224
0
34,546
L
3,280
653
0
234
4,753
1,243
0
1,340
3,413
0
24,710
L
Fenrir
Forao4985
Fenrir
3,241
739
0
1,616
7,158
2,202
0
195
6,875
0
17,077
W
2,455
130
606
2,216
5,892
1,529
82
2,626
2,988
18,642
0
L
5,081
2,547
0
2,252
8,207
3,861
0
0
7,478
0
28,822
L
Kuzenbo
MG MorDox10
Kuzenbo
2,317
726
0
1,590
7,286
5,141
0
2,382
4,904
17,629
0
W
Cthulhu
Zionzshellz
Cthulhu
3,639
821
89
1,840
6,472
3,181
0
1,522
4,950
17,889
0
W
7,292
3,163
0
2,492
7,719
2,491
0
335
7,242
0
33,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,960
Gold Earned
29,706
239
Minions Killed
282
0
Camps Cleared
0
902,740
Distance Traveled
966,683
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,455
646
79
8
0
199,771
4
L
Zeus
6,164
616
61
6
0
182,064
3
W
Neith
5,668
567
78
8
0
167,068
1
L
Skadi
4,977
498
47
5
0
187,612
2
L
Fenrir
5,253
525
37
4
0
182,263
2
W
Hel
5,440
544
27
3
0
204,781
1
L
Vamana
5,988
599
69
7
0
173,913
0
L
Kuzenbo
5,578
558
25
3
0
176,888
1
W
Cthulhu
5,451
545
33
3
0
183,982
3
W
Da Ji
6,692
669
65
7
0
211,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role