Player Matchup

Jormungandr
Jormungandr
CatLawyer1800
Jormungandr
Level 68
God Stats
9W - 4L
1,452 SR
Queue Stats
97W - 84L
1,516 Elo+
Party 1
Serqet
Serqet
JagerS2
Serqet
Level 29
God Stats
3W - 0L
1,571 SR
Queue Stats
79W - 98L
1,503 Elo+
Party 1
Skadi
Skadi
KINGDYI4N
Skadi
Level 29
God Stats
63W - 36L
1,751 SR
Queue Stats
141W - 172L
1,522 Elo+
Solo
Team Averages
Level 42
1,591 SR
1,514 Elo+

VS

Team Averages
Level 57
1,500 SR
1,493 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
XxMrSleepxX
Danzaburou
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,480 Elo+
Party 2
Achilles
Achilles
xFearlessNinjax
Achilles
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CatLawyer1800
Jormungandr
13
1 / 1 / 19
9,650
804
4,252
10,148
11,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Serqet
JagerS2
Serqet
14
8 / 1 / 12
9,720
810
9,470
9,590
4,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
KINGDYI4N
Skadi
15
16 / 2 / 8
11,167
931
22,295
9,174
3,472
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
0 / 8 / 1
6,909
576
5,667
12,595
3,824
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
XxMrSleepxX
Danzaburou
12
3 / 8 / 1
8,678
723
10,892
12,198
3,031
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
9
1 / 9 / 1
6,988
582
6,166
14,620
9,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
7
25
Kills
4
4
Deaths
25
39
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
8
1
0.06
W
Jormungandr
CatLawyer1800
Jormungandr
1
1
19
10.5
W
Serqet
JagerS2
Serqet
8
1
12
14
W
Skadi
KINGDYI4N
Skadi
16
2
8
10
L
Danzaburou
XxMrSleepxX
Danzaburou
3
8
1
0.44
L
Achilles
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,017
Damage
22,725
28,912
Taken
39,413
19,114
Mitigated
16,376
6,514
Healing
4,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
5,667
253
206
2,750
12,595
3,824
403
1,626
10,681
20,993
0
W
Jormungandr
CatLawyer1800
Jormungandr
4,252
785
0
2,247
10,148
11,473
100
1,261
8,555
17,499
0
W
Serqet
JagerS2
Serqet
9,470
3,272
0
2,299
9,590
4,169
284
2,666
6,557
0
31,092
W
Skadi
KINGDYI4N
Skadi
22,295
9,910
0
1,968
9,174
3,472
2,315
2,341
6,708
0
59,199
L
Danzaburou
XxMrSleepxX
Danzaburou
10,892
4,431
0
1,136
12,198
3,031
587
566
11,556
0
28,507
L
Achilles
6,166
1,857
0
739
14,620
9,521
0
2,060
12,014
0
9,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,537
Gold Earned
22,575
136
Minions Killed
94
9
Camps Cleared
1
716,518
Distance Traveled
567,909
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,909
576
41
3
0
183,687
4
W
Jormungandr
9,650
804
21
2
0
232,588
2
W
Serqet
9,720
810
39
3
5
279,225
3
W
Skadi
11,167
931
76
6
4
204,705
0
L
Danzaburou
8,678
723
43
4
0
171,061
2
L
Achilles
6,988
582
10
1
1
213,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role