Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Dulcynic
Tyr
Level 74
God Stats
3W - 1L
1,951 SR
Queue Stats
52W - 47L
1,616 Elo+
Party 1
Hera
Hera
HotGamrGurl
Hera
Level 66
God Stats
6W - 1L
1,889 SR
Queue Stats
68W - 57L
1,593 Elo+
Party 1
Team Averages
Level 75
1,780 SR
1,570 Elo+

VS

Team Averages
Level 132
1,484 SR
1,566 Elo+
King Arthur
King Arthur
 
King Arthur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Espz
Chang'e
Level 88
God Stats
2W - 2L
1,353 SR
Queue Stats
4W - 3L
1,637 Elo+
Solo
Chiron
Chiron
Nixxeus
Chiron
Level 147
God Stats
71W - 41L
1,599 SR
Queue Stats
291W - 243L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
6 / 5 / 3
9,273
713
12,353
15,818
5,916
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 3 / 7
8,911
685
11,737
19,610
18,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 9 / 4
8,273
636
8,131
12,039
6,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
6 / 3 / 10
9,905
762
13,036
20,002
16,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
Espz
Chang'e
15
7 / 2 / 9
10,524
810
18,288
14,438
5,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
Nixxeus
Chiron
13
4 / 4 / 9
9,390
722
12,305
12,506
4,485
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
45
8
Kills
17
17
Deaths
9
14
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
6
5
3
1.5
W
King Arthur
 
King Arthur
6
3
10
3.67
L
1
3
7
1.5
W
Chang'e
Espz
Chang'e
7
2
9
5.75
L
1
9
4
0.33
W
Chiron
Nixxeus
Chiron
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,221
Damage
43,629
47,467
Taken
46,946
30,509
Mitigated
25,814
5,061
Healing
17,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
12,353
5,874
0
3,210
15,818
5,916
0
6,467
8,588
0
32,354
W
King Arthur
 
King Arthur
13,036
1,251
0
2,512
20,002
16,328
0
2,336
17,666
8,324
21,618
L
11,737
1,921
0
1,661
19,610
18,486
0
8,332
9,917
0
17,604
W
Chang'e
Espz
Chang'e
18,288
834
3,540
5,751
14,438
5,001
1,197
3,495
10,943
41,024
0
L
8,131
1,340
0
190
12,039
6,107
0
5,157
6,224
29,995
0
W
Chiron
Nixxeus
Chiron
12,305
3,696
1,785
3,976
12,506
4,485
1,669
2,740
9,766
0
40,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,457
Gold Earned
29,819
113
Minions Killed
141
3
Camps Cleared
7
742,630
Distance Traveled
768,224
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,273
713
43
3
1
235,026
0
W
King Arthur
9,905
762
40
3
2
260,140
2
L
Tyr
8,911
685
7
1
1
286,562
3
W
Chang'e
10,524
810
55
4
1
263,278
0
L
Hera
8,273
636
63
5
1
221,042
1
W
Chiron
9,390
722
46
4
4
244,806
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role