Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Ascalon132
Hercules
Level 121
God Stats
7W - 8L
1,575 SR
Queue Stats
61W - 64L
1,533 Elo+
Party 1
Danzaburou
Danzaburou
NotSoYouButME
Danzaburou
Level 87
God Stats
2W - 4L
1,534 SR
Queue Stats
195W - 175L
1,537 Elo+
Solo
Kukulkan
Kukulkan
OutLawStarDK
Kukulkan
Level 69
God Stats
0W - 2L
1,293 SR
Queue Stats
46W - 57L
1,438 Elo+
Party 1
Fenrir
Fenrir
R4KIEN
Fenrir
Level 103
God Stats
7W - 4L
1,678 SR
Queue Stats
215W - 216L
1,522 Elo+
Solo
Team Averages
Level 96
1,516 SR
1,506 Elo+

VS

Team Averages
Level 94
1,556 SR
1,603 Elo+
King Arthur
King Arthur
Gorgóna
King Arthur
Level 107
God Stats
11W - 9L
1,533 SR
Queue Stats
196W - 131L
1,597 Elo+
Party 3
Baron Samedi
Baron Samedi
Jakthereaper
Baron Samedi
Level 153
God Stats
9W - 4L
1,747 SR
Queue Stats
136W - 81L
1,619 Elo+
Party 3
Zeus
Zeus
Joolyfish
Zeus
Level 113
God Stats
3W - 2L
1,504 SR
Queue Stats
102W - 69L
1,580 Elo+
Party 2
Artemis
Artemis
Nichekp
Artemis
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 41L
1,725 Elo+
Party 3
Mulan
Mulan
celerykelery
Mulan
Level 87
God Stats
25W - 24L
1,495 SR
Queue Stats
150W - 159L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
17
0 / 10 / 6
9,852
896
8,917
24,595
23,750
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Ascalon132
Hercules
18
1 / 7 / 4
10,280
935
13,297
35,157
20,460
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
NotSoYouButME
Danzaburou
16
0 / 3 / 6
10,325
939
7,942
10,148
3,595
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
OutLawStarDK
Kukulkan
17
1 / 11 / 5
9,938
903
8,673
20,689
7,710
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
R4KIEN
Fenrir
17
8 / 12 / 2
12,432
1,130
17,254
23,744
15,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Gorgóna
King Arthur
19
6 / 4 / 28
11,799
1,073
12,645
16,073
13,849
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
Jakthereaper
Baron Samedi
19
6 / 1 / 20
11,292
1,027
16,025
6,121
3,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zeus
20
20 / 1 / 20
14,998
1,363
45,135
10,352
3,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
Nichekp
Artemis
19
4 / 3 / 26
11,619
1,056
20,513
12,436
4,896
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

19
7 / 1 / 27
12,476
1,134
14,161
20,065
19,426
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
164
10
Kills
43
43
Deaths
10
23
Assists
121
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
10
6
0.3
L
Hercules
Ascalon132
Hercules
1
7
4
0.43
W
King Arthur
Gorgóna
King Arthur
6
4
28
5
W
Baron Samedi
Jakthereaper
Baron Samedi
6
1
20
16
W
Zeus
20
1
20
30
W
Artemis
Nichekp
Artemis
4
3
26
5.67
L
Danzaburou
NotSoYouButME
Danzaburou
0
3
6
1
L
Kukulkan
OutLawStarDK
Kukulkan
1
11
5
0.32
L
Fenrir
R4KIEN
Fenrir
8
12
2
0.75
W
7
1
27
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,083
Damage
108,479
114,333
Taken
65,047
71,256
Mitigated
45,008
15,890
Healing
22,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
8,917
255
0
0
24,595
23,750
0
13,112
10,794
23,963
0
L
Hercules
Ascalon132
Hercules
13,297
2,738
771
11,678
35,157
20,460
0
16,737
17,551
725
22,182
W
King Arthur
Gorgóna
King Arthur
12,645
936
0
591
16,073
13,849
0
4,734
10,870
7,030
19,020
W
Baron Samedi
Jakthereaper
Baron Samedi
16,025
880
4,589
3,753
6,121
3,078
0
641
5,297
24,760
0
W
Zeus
45,135
10,036
0
2,312
10,352
3,759
0
2,705
7,358
67,986
0
W
Artemis
Nichekp
Artemis
20,513
11,243
0
2,736
12,436
4,896
0
3,858
8,201
0
40,769
L
Danzaburou
NotSoYouButME
Danzaburou
7,942
2,407
0
1,697
10,148
3,595
0
5,857
3,985
0
36,468
L
Kukulkan
OutLawStarDK
Kukulkan
8,673
941
313
346
20,689
7,710
0
13,998
6,137
32,304
0
L
Fenrir
R4KIEN
Fenrir
17,254
2,606
0
1,085
23,744
15,741
0
10,813
12,239
0
21,132
W
14,161
681
940
7,925
20,065
19,426
0
6,377
11,785
0
24,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,827
Gold Earned
62,184
189
Minions Killed
190
7
Camps Cleared
4
932,961
Distance Traveled
1,083,127
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,852
896
0
0
0
196,021
0
L
Hercules
10,280
935
34
3
3
218,733
1
W
King Arthur
11,799
1,073
19
2
0
240,995
1
W
Baron Samedi
11,292
1,027
27
2
0
204,922
0
W
Zeus
14,998
1,363
72
7
3
232,119
0
W
Artemis
11,619
1,056
50
5
1
185,109
0
L
Danzaburou
10,325
939
78
7
3
155,570
0
L
Kukulkan
9,938
903
66
6
0
157,204
0
L
Fenrir
12,432
1,130
11
1
1
205,433
0
W
Mulan
12,476
1,134
22
2
0
219,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role