Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
ConexxionLost
Ymir
Level 26
God Stats
12W - 13L
1,386 SR
Queue Stats
41W - 69L
1,346 Elo+
Party 1
Thoth
Thoth
MisfitKilla
Thoth
Level 23
God Stats
8W - 11L
1,381 SR
Queue Stats
121W - 118L
1,454 Elo+
Solo
Poseidon
Poseidon
Viol3tt
Poseidon
Level 6
God Stats
5W - 4L
1,713 SR
Queue Stats
29W - 51L
1,573 Elo+
Party 1
Chronos
Chronos
VirusDoctor
Chronos
Level 43
God Stats
5W - 19L
1,237 SR
Queue Stats
135W - 198L
1,393 Elo+
Party 1
Team Averages
Level 25
1,443 SR
1,453 Elo+

VS

Team Averages
Level 24
1,436 SR
1,444 Elo+
King Arthur
King Arthur
Argentosus
King Arthur
Level 17
God Stats
0W - 5L
1,196 SR
Queue Stats
4W - 7L
1,217 Elo+
Party 2
Cabrakan
Cabrakan
Bwills6
Cabrakan
Level 28
God Stats
2W - 1L
1,686 SR
Queue Stats
90W - 77L
1,590 Elo+
Solo
Vamana
Vamana
IlIIMachinellII
Vamana
Level 30
God Stats
15W - 19L
1,402 SR
Queue Stats
121W - 126L
1,360 Elo+
Solo
Merlin
Merlin
LORDSPOOKLE
Merlin
Level 28
God Stats
1W - 2L
1,662 SR
Queue Stats
5W - 8L
1,610 Elo+
Party 2
Neith
Neith
Rogrol
Neith
Level 18
God Stats
3W - 3L
1,235 SR
Queue Stats
43W - 39L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
10
2 / 0 / 4
5,722
520
4,568
6,723
2,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
6 / 1 / 7
6,665
606
3,400
7,216
6,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
7 / 0 / 2
6,306
573
4,970
4,333
1,091
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Poseidon
Viol3tt
Poseidon
10
5 / 3 / 6
5,995
545
7,541
5,666
1,624
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
VirusDoctor
Chronos
9
2 / 1 / 0
5,408
492
3,208
7,526
2,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Argentosus
King Arthur
8
1 / 7 / 3
5,320
484
4,741
9,293
4,500
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
Bwills6
Cabrakan
9
1 / 2 / 0
5,334
485
4,746
6,795
5,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
0 / 2 / 0
5,572
507
1,441
6,454
2,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
8
1 / 5 / 1
5,256
478
1,664
4,113
889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Rogrol
Neith
7
2 / 6 / 1
4,826
439
3,985
7,830
2,345
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
22
Kills
5
5
Deaths
22
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
2
0
4
4
L
King Arthur
Argentosus
King Arthur
1
7
3
0.36
L
Cabrakan
Bwills6
Cabrakan
1
2
0
0.5
W
6
1
7
9.5
L
0
2
0
0
L
Merlin
1
5
1
0.3
W
7
0
2
8
L
Neith
Rogrol
Neith
2
6
1
0.42
W
Poseidon
Viol3tt
Poseidon
5
3
6
2.67
W
Chronos
VirusDoctor
Chronos
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,687
Damage
16,577
31,464
Taken
34,485
13,768
Mitigated
15,610
8,933
Healing
7,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
4,568
3,003
0
3,697
6,723
2,621
0
911
5,688
0
26,955
L
King Arthur
Argentosus
King Arthur
4,741
1,470
0
1,305
9,293
4,500
0
6,301
2,775
0
12,065
L
Cabrakan
Bwills6
Cabrakan
4,746
741
0
1,980
6,795
5,197
0
2,962
3,643
18,966
0
W
3,400
1,090
0
1,674
7,216
6,026
78
287
6,914
14,922
0
L
1,441
788
0
1,734
6,454
2,679
0
2,339
4,105
0
34,694
L
Merlin
1,664
130
0
282
4,113
889
75
2,284
1,829
15,603
0
W
4,970
434
0
0
4,333
1,091
322
305
3,918
26,465
0
L
Neith
Rogrol
Neith
3,985
2,356
346
1,925
7,830
2,345
0
5,233
2,597
0
18,026
W
Poseidon
Viol3tt
Poseidon
7,541
1,940
0
1,295
5,666
1,624
648
383
5,201
29,169
0
W
Chronos
VirusDoctor
Chronos
3,208
1,773
0
2,267
7,526
2,406
467
3,768
3,123
26,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,096
Gold Earned
26,308
224
Minions Killed
180
0
Camps Cleared
0
1,021,596
Distance Traveled
932,573
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
5,722
520
61
6
0
227,599
0
L
King Arthur
5,320
484
17
2
0
208,587
0
L
Cabrakan
5,334
485
33
3
0
184,134
0
W
Ymir
6,665
606
25
2
0
191,494
1
L
Vamana
5,572
507
71
6
0
190,751
2
L
Merlin
5,256
478
39
4
0
179,971
2
W
Thoth
6,306
573
48
4
0
199,869
1
L
Neith
4,826
439
20
2
0
169,130
0
W
Poseidon
5,995
545
52
5
0
205,135
1
W
Chronos
5,408
492
38
3
0
197,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role