Player Matchup

Agni
Agni
LuffyVuitton
Agni
Level 4
God Stats
2W - 4L
1,762 SR
Queue Stats
6W - 14L
1,710 Elo+
Solo
Ne Zha
Ne Zha
MaFKINGIllest
Ne Zha
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 31L
1,586 Elo+
Solo
Ymir
Ymir
SusgayUchiha
Ymir
Level 25
God Stats
13W - 5L
1,512 SR
Queue Stats
143W - 80L
1,602 Elo+
Party 2
Heimdallr
Heimdallr
TheSmurfs2011
Heimdallr
Level 14
God Stats
12W - 6L
1,555 SR
Queue Stats
162W - 54L
1,671 Elo+
Party 2
Thor
Thor
WildBaterias
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,366 Elo+
Solo
Team Averages
Level 12
1,566 SR
1,587 Elo+

VS

Team Averages
Level 31
1,501 SR
1,532 Elo+
Hades
Hades
AiGreyGhost
Hades
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 80L
1,546 Elo+
Solo
Poseidon
Poseidon
DaitoKitty
Poseidon
Level 64
God Stats
1W - 0L
1,337 SR
Queue Stats
50W - 32L
1,501 Elo+
Party 1
Danzaburou
Danzaburou
DirtyDckens
Danzaburou
Level 29
God Stats
3W - 0L
1,693 SR
Queue Stats
42W - 27L
1,526 Elo+
Party 1
Mulan
Mulan
JSwizzle2112
Mulan
Level 28
God Stats
3W - 2L
1,362 SR
Queue Stats
27W - 22L
1,487 Elo+
Party 1
Cthulhu
Cthulhu
MooseOverLord76
Cthulhu
Level 8
God Stats
2W - 2L
1,615 SR
Queue Stats
4W - 2L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 2
8,197
431
3,672
10,175
2,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

18
11 / 8 / 2
10,945
576
19,054
18,203
7,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

13
1 / 4 / 7
8,597
452
5,735
16,804
16,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
TheSmurfs2011
Heimdallr
17
5 / 3 / 2
10,117
532
14,512
14,376
5,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 10 / 2
7,442
392
2,667
11,409
3,575
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 1 / 7
12,377
651
18,214
13,185
7,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Poseidon
DaitoKitty
Poseidon
18
5 / 6 / 9
10,727
565
9,312
15,289
4,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
DirtyDckens
Danzaburou
13
4 / 1 / 5
8,986
473
9,670
10,390
3,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

15
5 / 6 / 3
10,102
532
10,834
18,111
14,477
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 5 / 6
7,924
417
5,806
14,210
12,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
60
19
Kills
30
31
Deaths
19
15
Assists
30
Player
Kills
Deaths
Assists
KDA
W
14
1
7
17.5
W
Poseidon
DaitoKitty
Poseidon
5
6
9
1.58
W
Danzaburou
DirtyDckens
Danzaburou
4
1
5
6.5
W
5
6
3
1.08
L
2
6
2
0.5
L
11
8
2
1.5
W
2
5
6
1
L
1
4
7
1.13
L
Heimdallr
TheSmurfs2011
Heimdallr
5
3
2
2
L
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,640
Damage
53,836
70,967
Taken
71,185
35,668
Mitigated
42,162
15,962
Healing
24,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,214
3,890
530
9,135
13,185
7,566
538
2,870
9,964
75,955
0
W
Poseidon
DaitoKitty
Poseidon
9,312
1,809
0
5,666
15,289
4,635
24
935
14,334
79,607
0
W
Danzaburou
DirtyDckens
Danzaburou
9,670
5,948
0
4,095
10,390
3,362
1,024
1,945
8,407
0
54,109
W
10,834
2,396
205
3,482
18,111
14,477
854
2,039
16,012
0
50,715
L
3,672
256
0
1,908
10,175
2,881
717
6,476
3,331
24,859
0
L
19,054
8,288
0
4,712
18,203
7,979
0
7,689
10,264
0
91,729
W
5,806
983
91
877
14,210
12,122
72
1,276
12,856
19,332
0
L
5,735
350
264
2,472
16,804
16,032
0
8,813
7,353
25,474
0
L
Heimdallr
TheSmurfs2011
Heimdallr
14,512
9,410
0
5,562
14,376
5,201
565
3,362
10,525
0
78,583
L
2,667
914
0
1,044
11,409
3,575
844
5,207
6,005
0
20,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,298
Gold Earned
50,116
399
Minions Killed
470
0
Camps Cleared
0
1,640,499
Distance Traveled
1,855,256
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,377
651
149
8
0
362,271
6
W
Poseidon
10,727
565
119
6
0
382,696
3
W
Danzaburou
8,986
473
84
4
0
339,419
3
W
Mulan
10,102
532
100
5
0
401,582
1
L
Agni
8,197
431
64
3
0
309,285
2
L
Ne Zha
10,945
576
142
7
0
349,405
1
W
Cthulhu
7,924
417
18
1
0
369,288
4
L
Ymir
8,597
452
24
1
0
329,790
2
L
Heimdallr
10,117
532
130
7
0
334,458
0
L
Thor
7,442
392
39
2
0
317,561
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role