Player Matchup

Tiamat
Tiamat
Diamond III
 
Tiamat
Diamond III
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond I
 
Ah Muzen Cab
Diamond I
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Diamond II
Melbs
Artio
Diamond II
Level 111
God Stats
4W - 6L
1,659 SR
Queue Stats
253W - 254L
2,607 MMR
Solo
Thanatos
Thanatos
Diamond II
alex1210
Thanatos
Diamond II
Level 128
God Stats
22W - 24L
1,644 SR
Queue Stats
655W - 640L
2,406 MMR
Solo
Terra
Terra
Gold V
willywaggler
Terra
Gold V
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 9L
1,815 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 109
1,560 SR
1,966 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 154
1,676 SR
2,338 MMR
Charybdis
Charybdis
Diamond I
BitCloud
Charybdis
Diamond I
Level 129
God Stats
4W - 2L
1,697 SR
Queue Stats
95W - 82L
2,338 MMR
Party 1
Ganesha
Ganesha
Diamond II
ElEugenioTO
Ganesha
Diamond II
Level 160
God Stats
13W - 5L
1,772 SR
Queue Stats
248W - 226L
2,314 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond V
NikaTron
Tsukuyomi
Diamond V
Level 160
God Stats
84W - 78L
1,602 SR
Queue Stats
569W - 562L
1,798 MMR
Solo
Thor
Thor
Diamond I
Savvysaur
Thor
Diamond I
Level 160
God Stats
3W - 4L
1,618 SR
Queue Stats
322W - 283L
2,429 MMR
Party 1
Sol
Sol
Masters
XDannyeri
Sol
Masters
Level 160
God Stats
56W - 32L
1,691 SR
Queue Stats
111W - 97L
2,814 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
9
0 / 2 / 0
4,648
516
1,335
4,622
1,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
 
Ah Muzen Cab
8
0 / 4 / 0
4,465
496
2,729
5,782
896
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artio
Melbs
Artio
10
3 / 0 / 0
5,654
628
2,875
7,791
4,501
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
alex1210
Thanatos
7
0 / 3 / 3
4,534
504
2,705
5,114
1,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

6
0 / 1 / 0
4,349
483
2,147
6,014
3,339
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
CliodhnaOdin

VS

Bans
SylvanusGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BitCloud
Charybdis
10
4 / 0 / 1
5,991
666
4,510
4,073
1,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ganesha
ElEugenioTO
Ganesha
8
0 / 0 / 4
4,474
497
1,197
5,240
2,834
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
NikaTron
Tsukuyomi
8
1 / 3 / 0
5,072
564
4,218
6,712
3,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thor
10
3 / 0 / 3
5,967
663
2,583
3,932
1,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
2 / 0 / 2
5,870
652
4,170
2,408
742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
3
Kills
10
10
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
2
0
0
L
Ah Muzen Cab
 
Ah Muzen Cab
0
4
0
0
W
Charybdis
BitCloud
Charybdis
4
0
1
4.5
W
Ganesha
ElEugenioTO
Ganesha
0
0
4
2
L
Artio
Melbs
Artio
3
0
0
3
W
Tsukuyomi
NikaTron
Tsukuyomi
1
3
0
0.33
W
Thor
3
0
3
4.5
W
2
0
2
3
L
Thanatos
alex1210
Thanatos
0
3
3
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,791
Damage
16,678
29,323
Taken
22,365
12,146
Mitigated
9,569
15,020
Healing
11,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
1,335
12
0
1,447
4,622
1,754
0
2,242
2,380
28,371
0
L
Ah Muzen Cab
 
Ah Muzen Cab
2,729
1,187
0
1,044
5,782
896
0
322
5,460
0
28,109
W
Charybdis
BitCloud
Charybdis
4,510
2,310
0
3,018
4,073
1,076
0
601
3,472
0
37,488
W
Ganesha
ElEugenioTO
Ganesha
1,197
295
273
1,151
5,240
2,834
0
1,208
4,032
12,824
0
L
Artio
Melbs
Artio
2,875
281
212
4,971
7,791
4,501
29
0
6,952
27,342
0
W
Tsukuyomi
NikaTron
Tsukuyomi
4,218
802
0
2,847
6,712
3,756
0
2,875
3,837
0
21,481
W
Thor
2,583
606
0
2,732
3,932
1,161
0
898
3,034
0
31,253
W
4,170
1,771
0
1,231
2,408
742
0
775
1,633
34,344
5,468
L
Thanatos
alex1210
Thanatos
2,705
967
0
3,582
5,114
1,656
0
1,121
3,915
0
15,574
L
2,147
243
1,218
2,546
6,014
3,339
0
1,214
4,800
5,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,650
Gold Earned
27,374
246
Minions Killed
320
0
Camps Cleared
0
824,185
Distance Traveled
864,144
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,648
516
65
7
0
156,688
3
L
Ah Muzen Cab
4,465
496
63
7
0
153,351
1
W
Charybdis
5,991
666
106
12
0
155,932
1
W
Ganesha
4,474
497
4
0
0
173,915
3
L
Artio
5,654
628
68
8
0
178,145
1
W
Tsukuyomi
5,072
564
53
6
0
170,831
2
W
Thor
5,967
663
73
8
0
198,510
2
W
Sol
5,870
652
84
9
0
164,956
3
L
Thanatos
4,534
504
43
5
0
152,915
1
L
Terra
4,349
483
7
1
0
183,086
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role