Player Matchup

Neith
Neith
Asiansharkk
Neith
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 188L
1,386 Elo+
Solo
Fenrir
Fenrir
ColdCalamity460
Fenrir
Level 89
God Stats
0W - 6L
1,456 SR
Queue Stats
59W - 72L
1,356 Elo+
Party 2
Geb
Geb
Fly x ToXiC
Geb
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 35L
1,352 Elo+
Party 2
Poseidon
Poseidon
MetalJypsy
Poseidon
Level 126
God Stats
1W - 3L
1,449 SR
Queue Stats
148W - 174L
1,413 Elo+
Solo
Sun Wukong
Sun Wukong
Rigatonyxx
Sun Wukong
Level 64
God Stats
5W - 7L
1,463 SR
Queue Stats
46W - 66L
1,349 Elo+
Party 2
Team Averages
Level 77
1,473 SR
1,371 Elo+

VS

Team Averages
Level 69
1,400 SR
1,367 Elo+
Neith
Neith
D00fusR1ckJ19A7
Neith
Level 18
God Stats
15W - 22L
1,306 SR
Queue Stats
106W - 128L
1,362 Elo+
Party 1
Geb
Geb
FloppyRaptor28
Geb
Level 103
God Stats
9W - 9L
1,469 SR
Queue Stats
295W - 336L
1,317 Elo+
Party 1
Chronos
Chronos
JvCapalot
Chronos
Level 66
God Stats
27W - 30L
1,511 SR
Queue Stats
324W - 350L
1,424 Elo+
Solo
Chaac
Chaac
Rafiki710
Chaac
Level 65
God Stats
19W - 25L
1,390 SR
Queue Stats
113W - 126L
1,325 Elo+
Party 1
Bakasura
Bakasura
scrub-cityy
Bakasura
Level 91
God Stats
11W - 18L
1,326 SR
Queue Stats
313W - 362L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 0
7,633
402
8,229
11,504
3,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 8 / 2
7,787
410
9,779
16,640
5,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
1 / 7 / 1
7,093
373
7,142
16,803
16,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Poseidon
MetalJypsy
Poseidon
11
0 / 7 / 2
7,342
386
8,178
13,273
3,734
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
Rigatonyxx
Sun Wukong
12
1 / 11 / 0
7,763
409
4,202
17,918
10,362
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 0 / 11
10,395
547
18,667
12,132
4,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
2 / 2 / 16
9,531
502
4,992
13,708
14,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
JvCapalot
Chronos
18
11 / 1 / 4
11,455
603
13,313
13,421
5,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
Rafiki710
Chaac
16
9 / 1 / 9
10,654
561
13,888
10,595
10,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bakasura
scrub-cityy
Bakasura
19
8 / 1 / 10
11,778
620
11,408
17,731
7,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
88
5
Kills
38
38
Deaths
5
5
Assists
50
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
3
8
2
0.5
W
8
0
11
13.5
W
2
2
16
5
L
1
7
1
0.21
W
Chronos
JvCapalot
Chronos
11
1
4
13
L
Poseidon
MetalJypsy
Poseidon
0
7
2
0.14
W
Chaac
Rafiki710
Chaac
9
1
9
13.5
L
Sun Wukong
Rigatonyxx
Sun Wukong
1
11
0
0.09
W
Bakasura
scrub-cityy
Bakasura
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,530
Damage
62,268
76,138
Taken
67,587
39,644
Mitigated
42,346
13,421
Healing
32,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,229
2,457
0
3,681
11,504
3,621
0
2,644
8,613
0
56,640
L
9,779
3,643
0
1,927
16,640
5,717
0
3,446
12,645
0
31,108
W
18,667
7,712
240
7,938
12,132
4,302
2,787
3,328
8,804
0
76,028
W
4,992
249
1,441
4,245
13,708
14,721
216
4,941
8,767
24,517
0
L
7,142
215
0
606
16,803
16,210
0
3,729
12,617
18,135
0
W
Chronos
JvCapalot
Chronos
13,313
7,320
0
3,734
13,421
5,026
0
3,143
10,278
76,050
0
L
Poseidon
MetalJypsy
Poseidon
8,178
506
260
4,681
13,273
3,734
192
4,371
8,425
42,617
0
W
Chaac
Rafiki710
Chaac
13,888
1,354
424
5,461
10,595
10,728
1,004
1,356
9,239
0
49,232
L
Sun Wukong
Rigatonyxx
Sun Wukong
4,202
772
142
2,124
17,918
10,362
556
4,115
12,502
0
40,388
W
Bakasura
scrub-cityy
Bakasura
11,408
7,780
0
9,456
17,731
7,569
471
2,715
15,016
0
92,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,618
Gold Earned
53,813
297
Minions Killed
542
0
Camps Cleared
0
1,659,613
Distance Traveled
1,918,439
25
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,633
402
98
5
0
335,263
4
L
Fenrir
7,787
410
48
3
0
352,024
3
W
Neith
10,395
547
133
7
0
341,177
2
W
Geb
9,531
502
25
1
0
380,928
5
L
Geb
7,093
373
20
1
0
347,289
1
W
Chronos
11,455
603
128
7
0
378,856
0
L
Poseidon
7,342
386
75
4
0
287,959
16
W
Chaac
10,654
561
103
5
0
385,549
0
L
Sun Wukong
7,763
409
56
3
0
337,078
1
W
Bakasura
11,778
620
153
8
0
431,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role