Player Matchup

Yemoja
Yemoja
DruidPanoramixz
Yemoja
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 38L
1,521 Elo+
Solo
Sol
Sol
ReLocateing
Sol
Level 18
God Stats
6W - 10L
1,754 SR
Queue Stats
232W - 216L
1,542 Elo+
Solo
Set
Set
YaraYars
Set
Level 6
God Stats
0W - 2L
1,520 SR
Queue Stats
15W - 22L
1,143 Elo+
Solo
Agni
Agni
buda56
Agni
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,265 Elo+
Solo
Medusa
Medusa
能推算我输
Medusa
Level 18
God Stats
28W - 21L
1,628 SR
Queue Stats
191W - 167L
1,462 Elo+
Solo
Team Averages
Level 12
1,580 SR
1,387 Elo+

VS

Team Averages
Level 16
1,454 SR
1,365 Elo+
Loki
Loki
Jigsaw96
Loki
Level 13
God Stats
6W - 2L
1,542 SR
Queue Stats
18W - 10L
1,575 Elo+
Solo
Ra
Ra
KING赟
Ra
Level 7
God Stats
1W - 0L
1,299 SR
Queue Stats
11W - 12L
1,128 Elo+
Party 1
Tiamat
Tiamat
SnypaNooby
Tiamat
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
112W - 72L
1,437 Elo+
Solo
Ares
Ares
valerka174
Ares
Level 26
God Stats
23W - 27L
1,429 SR
Queue Stats
86W - 88L
1,524 Elo+
Solo
Guan Yu
Guan Yu
绿毛龟养殖户
Guan Yu
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,163 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 7 / 6
11,317
943
9,390
26,250
26,326
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

18
2 / 6 / 6
11,767
981
10,336
23,174
14,354
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

17
0 / 16 / 7
10,409
867
8,417
25,152
7,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Agni
buda56
Agni
16
0 / 6 / 3
9,573
798
4,110
5,813
1,776
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
11 / 8 / 2
14,373
1,198
25,056
25,772
8,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

0

VS

Team 2 Tickets

228

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
17 / 5 / 7
14,397
1,200
21,744
10,329
4,678
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
4 / 5 / 16
11,125
927
14,020
12,314
5,551
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
SnypaNooby
Tiamat
20
14 / 1 / 17
14,383
1,199
33,901
14,425
11,821
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
3 / 1 / 17
11,916
993
16,261
17,590
23,704
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
5 / 2 / 23
12,402
1,034
11,456
13,618
18,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
123
14
Kills
43
43
Deaths
14
24
Assists
80
Player
Kills
Deaths
Assists
KDA
L
1
7
6
0.57
W
Loki
17
5
7
4.1
W
4
5
16
2.4
L
2
6
6
0.83
W
Tiamat
SnypaNooby
Tiamat
14
1
17
22.5
L
0
16
7
0.22
L
Agni
buda56
Agni
0
6
3
0.25
W
3
1
17
11.5
W
5
2
23
8.25
L
11
8
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,309
Damage
97,382
106,161
Taken
68,276
58,555
Mitigated
63,785
8,400
Healing
20,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,390
2,638
1,199
81
26,250
26,326
0
14,877
10,851
28,785
0
W
Loki
21,744
10,775
0
809
10,329
4,678
0
3,765
6,564
0
48,819
W
14,020
1,842
1,351
2,683
12,314
5,551
0
4,824
7,490
32,930
0
L
10,336
3,851
427
4,060
23,174
14,354
0
12,002
10,938
41,917
0
W
Tiamat
SnypaNooby
Tiamat
33,901
3,660
707
6,534
14,425
11,821
0
4,484
9,941
75,479
0
L
8,417
4,438
0
1,007
25,152
7,266
0
16,234
8,655
0
16,885
L
Agni
buda56
Agni
4,110
1,094
0
123
5,813
1,776
0
3,355
2,335
9,590
0
W
16,261
1,001
0
0
17,590
23,704
0
5,687
11,903
21,019
0
W
11,456
1,018
3,348
5,390
13,618
18,031
0
5,076
8,542
1,388
19,860
L
25,056
16,966
0
1,503
25,772
8,833
0
17,979
7,533
0
60,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,439
Gold Earned
64,223
204
Minions Killed
235
4
Camps Cleared
14
857,146
Distance Traveled
1,150,135
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,317
943
41
3
2
202,522
3
W
Loki
14,397
1,200
50
4
6
208,024
0
W
Ra
11,125
927
58
5
2
177,107
0
L
Sol
11,767
981
70
6
0
191,052
0
W
Tiamat
14,383
1,199
89
7
6
249,901
0
L
Set
10,409
867
21
2
0
175,909
0
L
Agni
9,573
798
9
1
0
78,768
0
W
Ares
11,916
993
12
1
0
261,622
3
W
Guan Yu
12,402
1,034
26
2
0
253,481
1
L
Medusa
14,373
1,198
63
5
2
208,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role