Player Matchup

Neith
Neith
Fehh4349
Neith
Level 43
God Stats
7W - 3L
1,583 SR
Queue Stats
60W - 72L
1,314 Elo+
Solo
Nu Wa
Nu Wa
SouthTxGhOst
Nu Wa
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Geb
Geb
chrispello21
Geb
Level 69
God Stats
3W - 0L
1,507 SR
Queue Stats
70W - 66L
1,494 Elo+
Solo
Team Averages
Level 85
1,530 SR
1,436 Elo+

VS

Team Averages
Level 48
1,530 SR
1,479 Elo+
Ares
Ares
IVXX_Arbatronix
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sol
Sol
Merk_Witz
Sol
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 60L
1,425 Elo+
Solo
Danzaburou
Danzaburou
Yggdrasils_End
Danzaburou
Level 124
God Stats
6W - 4L
1,589 SR
Queue Stats
163W - 121L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Fehh4349
Neith
13
6 / 1 / 8
8,281
828
7,439
5,334
2,183
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

12
4 / 1 / 9
7,848
785
7,096
3,915
1,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
5 / 1 / 8
8,597
860
8,560
11,713
12,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 9 / 2
5,880
588
1,246
10,211
4,248
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

10
1 / 3 / 2
6,648
665
4,377
8,297
2,961
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Yggdrasils_End
Danzaburou
11
2 / 3 / 1
6,972
697
7,662
9,506
3,537
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
15
Kills
3
3
Deaths
15
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
Fehh4349
Neith
6
1
8
10
L
0
9
2
0.11
L
1
3
2
0.67
W
4
1
9
8.5
L
Danzaburou
Yggdrasils_End
Danzaburou
2
3
1
0.83
W
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,095
Damage
13,285
20,962
Taken
28,014
16,293
Mitigated
10,746
6,756
Healing
2,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Fehh4349
Neith
7,439
3,571
0
1,798
5,334
2,183
1,113
1,293
4,041
0
22,938
L
1,246
412
0
0
10,211
4,248
0
4,856
5,355
8,322
0
L
4,377
782
0
1,486
8,297
2,961
0
5,708
2,589
16,863
0
W
7,096
1,531
1,043
496
3,915
1,414
1,170
1,632
2,283
25,032
0
L
Danzaburou
Yggdrasils_End
Danzaburou
7,662
3,780
0
1,378
9,506
3,537
0
5,424
4,082
0
27,085
W
8,560
905
0
3,419
11,713
12,696
168
3,098
8,615
20,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,726
Gold Earned
19,500
100
Minions Killed
81
7
Camps Cleared
2
558,002
Distance Traveled
459,117
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,281
828
35
4
2
174,113
1
L
Ares
5,880
588
13
1
0
116,889
0
L
Sol
6,648
665
25
3
0
165,594
0
W
Nu Wa
7,848
785
54
5
4
172,351
3
L
Danzaburou
6,972
697
43
4
2
176,634
3
W
Geb
8,597
860
11
1
1
211,538
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role