Player Matchup

Izanami
Izanami
 
Izanami
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
JunkYardMint
Chang'e
Level 63
God Stats
2W - 4L
1,438 SR
Queue Stats
77W - 105L
1,317 Elo+
Solo
Bacchus
Bacchus
nilicon
Bacchus
Level 24
God Stats
0W - 3L
1,314 SR
Queue Stats
3W - 9L
1,267 Elo+
Solo
Team Averages
Level 71
1,417 SR
1,361 Elo+

VS

Team Averages
Level 56
1,430 SR
1,328 Elo+
Bacchus
Bacchus
 
Bacchus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
JUICEYBOII0318
Olorun
Level 33
God Stats
4W - 4L
1,415 SR
Queue Stats
30W - 49L
1,224 Elo+
Party 1
Xbalanque
Xbalanque
pringleboy54
Xbalanque
Level 29
God Stats
13W - 9L
1,374 SR
Queue Stats
64W - 68L
1,259 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
2 / 4 / 1
6,761
676
10,451
8,940
3,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chang'e
JunkYardMint
Chang'e
9
2 / 2 / 2
6,747
675
3,543
10,095
5,505
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
nilicon
Bacchus
10
0 / 3 / 3
6,545
655
3,089
14,410
15,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
1 / 1 / 8
7,372
737
6,041
9,144
8,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
3 / 3 / 6
7,059
706
9,738
6,676
2,516
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xbalanque
pringleboy54
Xbalanque
11
5 / 0 / 4
7,537
754
12,686
7,913
2,206
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
4
Kills
9
9
Deaths
4
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
4
1
0.63
W
Bacchus
 
Bacchus
1
1
8
5
W
3
3
6
2
L
Chang'e
JunkYardMint
Chang'e
2
2
2
1.5
L
Bacchus
nilicon
Bacchus
0
3
3
0.5
W
Xbalanque
pringleboy54
Xbalanque
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,083
Damage
28,465
33,445
Taken
23,733
24,756
Mitigated
13,451
6,750
Healing
10,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
10,451
6,401
0
411
8,940
3,900
184
3,796
5,144
0
29,300
W
Bacchus
 
Bacchus
6,041
585
836
4,226
9,144
8,729
106
2,876
6,268
18,937
0
W
9,738
6,303
2,294
2,710
6,676
2,516
1,043
1,815
4,861
22,803
0
L
Chang'e
JunkYardMint
Chang'e
3,543
880
1,855
1,940
10,095
5,505
174
4,979
5,116
14,936
0
L
Bacchus
nilicon
Bacchus
3,089
422
0
2,544
14,410
15,351
0
7,317
7,093
7,977
0
W
Xbalanque
pringleboy54
Xbalanque
12,686
6,199
0
890
7,913
2,206
1,617
2,112
5,801
0
30,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,053
Gold Earned
21,968
84
Minions Killed
109
3
Camps Cleared
4
550,279
Distance Traveled
534,031
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,761
676
50
5
3
159,909
1
W
Bacchus
7,372
737
24
2
2
188,652
1
W
Olorun
7,059
706
31
3
0
159,264
1
L
Chang'e
6,747
675
20
2
0
182,434
2
L
Bacchus
6,545
655
14
1
0
207,936
0
W
Xbalanque
7,537
754
54
5
2
186,115
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role